Age | Commit message (Expand) | Author | Files | Lines |
2006-09-18 | - High-Jump is usable everywhere now, except that on maps where it previously... | skotlex | 1 | -2/+3 |
2006-09-14 | - Estimation /Sense/ whatever will no longer hide the vit bonus to mdef2, as ... | skotlex | 1 | -0/+1 |
2006-09-09 | - Moved perfect_hiding from state to special_state, so that it clears out whe... | skotlex | 1 | -0/+1 |
2006-09-08 | - Unified the rest and ganstar paradise code into a single function. | skotlex | 1 | -0/+1 |
2006-09-01 | - Added defines status_base_matk_(max/min) for code readability | skotlex | 1 | -1/+1 |
2006-08-28 | - Restructured CG_MOONLIT so that it is a ground effect like the other Encores. | skotlex | 1 | -1/+1 |
2006-08-28 | - Fixed exp bonuses applying twice for the job-exp | skotlex | 1 | -1/+1 |
2006-08-21 | - Removed config setting "muting_players", and expanded the manner_system con... | skotlex | 1 | -0/+7 |
2006-08-18 | - Applied use of structure regen_data for a unified regen module. Natural and... | skotlex | 1 | -0/+4 |
2006-08-15 | - Added SCB_DYE which marks which status-changes need a forced cloth dye chan... | skotlex | 1 | -1/+3 |
2006-08-15 | - Asura Strike now moves you to the target on fail always (unless the target ... | skotlex | 1 | -3/+3 |
2006-08-07 | mpeg's ninja work | Vicious | 1 | -1/+1 |
2006-08-03 | - Reverted the previous change, chasewalk has no icon, only the str-bonus has... | skotlex | 1 | -1/+1 |
2006-08-03 | - Readjusted the Chasewalk icon to be as it should be. | skotlex | 1 | -2/+2 |
2006-08-03 | - Changed the Battle-Orders icon to be the Strength Up icon (for Chasewalk's ... | skotlex | 1 | -1/+1 |
2006-08-03 | - GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the p... | skotlex | 1 | -1/+1 |
2006-08-03 | - Moved SI_CHASEWALK to 119 as concluded by LoneWolf | skotlex | 1 | -1/+2 |
2006-08-03 | - Cleaned up the last NJ update code. | skotlex | 1 | -2/+2 |
2006-08-02 | Merged Mpeg's work on Ninja skills | toms | 1 | -4/+5 |
2006-08-02 | - Updated battle_check_target so that all alchemist summoned mobs can be targ... | skotlex | 1 | -1/+1 |
2006-07-30 | - Added bNoMiscDamage setting so you can specify misc-damage blocking from sk... | skotlex | 1 | -1/+1 |
2006-07-27 | - Now when you set the guardian's HP, if the guardian is spawned, it's HP wil... | skotlex | 1 | -0/+3 |
2006-07-19 | - Fixed the inf code update breakage which was blocking all offensive skills. | skotlex | 1 | -1/+1 |
2006-07-19 | - Modified the targetted skill logic to enable offensive skills to be targett... | skotlex | 1 | -0/+1 |
2006-07-18 | - Added a proper check to make aggressive mobs never override homun targets r... | skotlex | 1 | -1/+4 |
2006-07-17 | Orn's and Albator's Homunculus system, finally, YAY!! | DracoRPG | 1 | -0/+2 |
2006-07-08 | - Fixed mobinfo displaying exp as signed ints rather than unsigned. | skotlex | 1 | -0/+1 |
2006-06-21 | - Some cleaning up of OPTION related code. OPTION_XMAS and OPTION_FLYING real... | skotlex | 1 | -2/+3 |
2006-06-15 | - Altered a bit how status_set_viewdata behaves in regards to Wedding/Xmas op... | skotlex | 1 | -17/+18 |
2006-06-13 | - Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homu... | skotlex | 1 | -1/+1 |
2006-06-05 | - Fixed skill_unitsetting using layout->count for the for instead of group->c... | skotlex | 1 | -0/+2 |
2006-06-01 | - Corrected setting slaves_inherit_mode to not apply to morphosis skills. | skotlex | 1 | -0/+2 |
2006-05-30 | - Small optimization in battle_check_target | skotlex | 1 | -0/+5 |
2006-05-30 | - Changed status_heal and status_damage to receive signed int values. They wi... | skotlex | 1 | -2/+2 |
2006-05-29 | - Cleaned up some status_get functions. | skotlex | 1 | -5/+6 |
2006-05-29 | [Optimized] | Lance | 1 | -1/+1 |
2006-05-28 | - Added functions status_revive, pc_revive and mob_revive to handle revival (... | skotlex | 1 | -0/+1 |
2006-05-27 | - Added structure status_data which holds status-related information (str, ag... | skotlex | 1 | -69/+110 |
2006-05-22 | SC_SPEARSQUICKEN -> SC_SPEARQUICKEN normalized enum name | Lupus | 1 | -1/+1 |
2006-05-10 | - Moved the OPTION defines from map.h to status.h (where they belong) | skotlex | 1 | -0/+19 |
2006-05-09 | - Updated setoption script command to receive a second (optional) argument fl... | skotlex | 1 | -1/+0 |
2006-05-05 | - Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (... | skotlex | 1 | -2/+2 |
2006-05-04 | - All KA-spells are interruptable. | skotlex | 1 | -0/+1 |
2006-05-04 | - Rewrote Kaahi to behave as it should. It will hear whatever amount of damag... | skotlex | 1 | -0/+1 |
2006-05-02 | - Removed OPTION_XMAS, it seems to not exist.... | skotlex | 1 | -2/+2 |
2006-04-09 | - Changed the default of multi_hit_delay from 230 to 80 which seems more offi... | skotlex | 1 | -1/+1 |
2006-04-08 | - Added function status_change_init to initialize all the sc timers. Added sc... | skotlex | 1 | -0/+1 |
2006-04-07 | - Added missing creation/destruction of the expcache_ers in guild.c | skotlex | 1 | -2/+1 |
2006-04-05 | - Added a define list for weapon types in pc.h | skotlex | 1 | -2/+0 |
2006-04-01 | - Added structure view_data to handle sprite information for all characters (... | skotlex | 1 | -0/+2 |