Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-05-23 | Remove superfluous parameters file and line from status_change_end_() | Kenpachi Developer | 1 | -2/+2 | |
2020-03-14 | Add SC_ALMIGHTY status change | Kenpachi Developer | 1 | -0/+1 | |
2020-03-14 | Add SC_SKF_CAST status change | Kenpachi Developer | 1 | -0/+1 | |
2020-03-14 | Add SC_SKF_ASPD status change | Kenpachi Developer | 1 | -0/+1 | |
2020-03-14 | Add SC_SKF_ATK status change | Kenpachi Developer | 1 | -0/+1 | |
2020-03-14 | Add SC_SKF_MATK status change | Kenpachi Developer | 1 | -0/+1 | |
2020-03-14 | Add SC_VITALIZE_POTION status change | Kenpachi Developer | 1 | -0/+1 | |
2020-03-14 | Add SC_POPECOOKIE status change | Kenpachi Developer | 1 | -0/+1 | |
2020-01-29 | Implement support for switching madogear type | Asheraf | 1 | -0/+1 | |
2020-01-13 | Update copyright headers for year 2020 | Haru | 1 | -2/+2 | |
Signed-off-by: Haru <haru@dotalux.com> | |||||
2019-11-17 | Merge pull request #2577 from Asheraf/dehardcodestatusicons | Haru | 1 | -1032/+23 | |
Dehardcode Status Icons | |||||
2019-11-06 | Dehardcode Status Icons | Asheraf | 1 | -1032/+23 | |
2019-10-29 | Dehardcode status effect boss resistance | Asheraf | 1 | -1/+2 | |
2019-10-06 | Updates status changes to also keep their total time | Guilherme Menaldo | 1 | -1/+3 | |
- This allows clients to continue the "timer" display after you login again | |||||
2019-10-05 | Renames status_change_start 'tick' param to 'total_tick' | Guilherme Menaldo | 1 | -2/+2 | |
2019-08-28 | Convert sc_config to use libconfig | Asheraf | 1 | -2/+5 | |
2019-07-31 | Added Elemental Resist Status Icon | Emistry Haoyan | 1 | -4/+4 | |
- show status icon for elemental resist status change. | |||||
2019-06-01 | Fix some stats calculation issues by reverting basic stats type from uint32 ↵ | Andrei Karas | 1 | -2/+3 | |
to uint16 | |||||
2019-05-08 | Fix aspd and probably other stats issues. | Andrei Karas | 1 | -2/+2 | |
2019-05-06 | Change return type of attack related functions from unsigned int to int | Andrei Karas | 1 | -8/+8 | |
2019-05-06 | Change attack related status functions to return int variable | Andrei Karas | 1 | -12/+12 | |
2019-05-06 | Change most field sizes from short to int in status_data struct. | Andrei Karas | 1 | -8/+6 | |
2019-05-05 | Removal of refine database code from status.c and moving it respectfully to ↵ | Ibrahim Zidan | 1 | -41/+0 | |
its own files Signed-off-by: Ibrahim Zidan <brahem@aotsw.com> | |||||
2018-11-14 | Merge pull request #1215 from HerculesWS/HP_Display | Haru | 1 | -3/+15 | |
Fixes #889 & #840 | |||||
2018-11-14 | Extend status->heal() with a flag to allow reviving a dead character | Haru | 1 | -0/+1 | |
This adds `STATUS_HEAL_ALLOWREVIVE` to `enum status_heal_flag`. Fixes an issue caused by a hack in the resurrection code, that would make characters respawn with 2 HP instead of 1. Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-11-14 | Use an enum as flag for status->heal() and related functions | Haru | 1 | -3/+12 | |
This introduces the `enum status_heal_flag`. No functional changes are made. Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-11-14 | Fixes #889 & #840 | Jedzkie | 1 | -0/+2 | |
- Novice classes will never go below 50% hp when died. - Other classes will show 1 HP rather than 0 when died. - Added battle configuration. Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-10-15 | Update Monster Modes Documentation | Emistry Haoyan | 1 | -1/+1 | |
- Changed into markdown format. | |||||
2018-05-31 | 2012-2018 ! | Maytichai Saowa | 1 | -1/+1 | |
2018-04-23 | Move hp recover code from status_calc_pc_ into separate function. | Andrei Karas | 1 | -0/+1 | |
2018-02-10 | Clean up trailing whitespace and non-indent tabs | Haru | 1 | -2/+2 | |
Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-01-25 | Implementation of Official Clan System | Murilo Pereti Tavares | 1 | -0/+3 | |
All official features work including the autokick for inactive members And the system is completely customizable. | |||||
2017-11-05 | Reduce confusion between skill IDs and skill DB indexes (part 2) | Haru | 1 | -1/+1 | |
Remove MAX_SKILL in favor of MAX_SKILL_DB, when referring to the maximum skill DB index. This is opposed to MAX_SKILL_ID, the maximum skill ID. Signed-off-by: Haru <haru@dotalux.com> | |||||
2017-10-21 | Add names for some unnamed enums. | Andrei Karas | 1 | -3/+3 | |
Need for packet parser. | |||||
2017-08-13 | Save near 200 places in arrays with size SC_MAX. | Andrei Karas | 1 | -1/+1 | |
SC_X conatants can be with any numbers. | |||||
2017-07-30 | Implementation of RoDEX | KirieZ | 1 | -1/+4 | |
2017-07-27 | Move handling unknown sc code from status_change_start into separate function. | Andrei Karas | 1 | -0/+1 | |
2017-07-27 | Move adding icon code from status_change_start into separate function. | Andrei Karas | 1 | -0/+1 | |
2017-07-27 | Move getting val_flag based on type from status_change_start into separate ↵ | Andrei Karas | 1 | -0/+1 | |
function. | |||||
2017-07-27 | Move set options from status_change_start into separate function. | Andrei Karas | 1 | -0/+1 | |
2017-07-27 | Move code for stop actions into separate function from status_change_start. | Andrei Karas | 1 | -0/+1 | |
2017-07-27 | Move from status_change_start code for end previous sc to separate function. | Andrei Karas | 1 | -0/+1 | |
2017-07-27 | Move some immune/resists checks from status_change_start into separate ↵ | Andrei Karas | 1 | -0/+2 | |
functions. | |||||
2017-05-21 | Refine rate correction from kRO. | smokexyz | 1 | -2/+10 | |
Normal Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941553&curpage=1 Enriched Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941565&curpage=1 Event Normal Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941558&curpage=1 Event Enriched Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941567&curpage=1 | |||||
2017-05-09 | Merge pull request #1699 from Jedzkie/11-SummerCostume | Haru | 1 | -1/+3 | |
Implemented Official Summer 2 Costume | |||||
2017-04-19 | Implemented Official Summer 2 Costume | Jedzkie | 1 | -1/+3 | |
Added summer2_ignorepalette configuration | |||||
2017-04-18 | Update Status ID | Jedzkie | 1 | -10/+74 | |
2017-04-04 | Implementation of Item Options System. | Smokexyz | 1 | -0/+1 | |
Allows the infusing of equipments with bonus item options. This feature is constrained to clients of packet versions greater than or equal to `20150226`. Item Options and their effects are defined server-side in `db/item_options.conf` and client side in `data/luafiles514/lua files/datainfo/addrandomoptionnametable.lub` The ID of the option must tally with the correct index of the description provided in the client side lua file to avoid bugs. IT_OPT_* keys and MAX_ITEM_OPTIONS macro are also exported from the source as constants. An additional flag `disable_options` has been added to sql, and as `DisableOptions: true/false (boolean, defaults to false !!for equipments only!!)` to item_db.conf files. Script commands documentation is also included. SQL file updates are included. Credits: [Smokexyz](https://github.com/Smokexyz) Style and Script Fixes by [Asheraf](https://github.com/Asheraf) Initial design Idea by [secretdataz](https://github.com/secretdataz) | |||||
2016-10-28 | Fixed copyright year for 2016 | Lemongrass3110 | 1 | -1/+1 | |
2016-10-22 | Added Summoner Skills(in DB) | Dastgir Pojee | 1 | -10/+22 | |
Added Summoner SC ID's in status.h |