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path: root/src/map/status.h
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2007-10-04* Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. A...zephyrus1-3/+5
2007-10-04* Added MAX_HOTKEYS to supplement the HOTKEY_SAVING defineultramage1-1/+0
2007-10-03* Added the code for Field Manual (SC_BONUSEXP) and Bubble Gum (SC_BONUSDROP)zephyrus1-0/+2
2007-09-28Added missing msg_athena.conf entry for the summer outfit; name 'Summer' used...ultramage1-1/+1
2007-09-28* Implemented Summer Outfit care of Zephyrus_CR.L0ne_W0lf1-0/+2
2007-09-12Added SI_STEELBODY properly (value from packet capture)ultramage1-1/+1
2007-08-19* Cleaned/clarified some #include relationships between headersultramage1-1/+1
2007-08-19- Cleaned up some the pet armor display code.skotlex1-1/+1
2007-08-15* Added Critical Wounds to Anubis's skillsPlaytester1-0/+15
2007-08-14- Modified map_foreachinrange so that you can also specify the max length of ...skotlex1-0/+4
2007-07-05* update from Skotlexultramage1-0/+1
2007-06-11- Fixed pet equip not displaying correctly at all (closes topic:153753)ultramage1-0/+1
2007-05-05- imported the latest working grfio code from stableultramage1-24/+24
2007-05-03Removed the map.h<->status.h cyclic dependency. Relies on the fact by that pr...ultramage1-2/+7
2007-04-24- NPC_MAGICALATTACK now starts a state similar to Sacrificial Ritual, in the ...skotlex1-0/+1
2007-04-22- Removed the include of features.h from the console.c plugin. It is apparent...skotlex1-1/+1
2007-04-14More svn:eol-style-ing and typo fixesultramage1-1/+1
2007-04-10- Modified status_get_sc_def to handle both rate and tick reductions. This wa...skotlex1-6/+1
2007-04-07- Disabled the exception handler on windows debug buildsultramage1-1/+1
2007-03-28- Added defines script_getnum and script_getstr to further simplify variable ...skotlex1-4/+2
2007-03-19- Removed the last argument from skillitem, the skill name passed to the clie...skotlex1-1/+1
2007-03-14- Increased Shield Chain's range by one. It is now a ranged skill.skotlex1-1/+1
2007-02-21Applied a consistent look to all header files (copyright, ifdefs)ultramage1-1/+1
2007-01-23- Changed the night status from 149 to 160, which seems to work so much bette...skotlex1-2/+1
2007-01-23- Added view_data support to mercenary.*, so that the Homunculus entries are ...skotlex1-0/+4
2007-01-19- Merged Rayce's cleanups of the script engine that account for duplicate lab...skotlex1-1/+7
2007-01-03- JK_JOINTBEAT as described in:FlavioJS1-0/+10
2006-12-12- Removed CART_MASK as OPTION_CART can take care of that.skotlex1-0/+2
2006-12-06- Renamed the mob mode Cast-Sensor Melee to Cast-Sensor idle since these mobs...skotlex1-1/+1
2006-12-06- Cleaned up the implementation of map_foreachinmovearea so that the number o...skotlex1-14/+15
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...FlavioJS1-638/+638
2006-11-24- Cleaned the opt3 values to use hex instead of decimals in status.c, removed...skotlex1-15/+0
2006-11-22- Modified slaves_inherit_speed and slaves_inherit_mode so you get better con...skotlex1-1/+1
2006-11-20- The max level of NPC_SPLASHATTACK is now 1.skotlex1-1/+1
2006-09-18- High-Jump is usable everywhere now, except that on maps where it previously...skotlex1-2/+3
2006-09-14- Estimation /Sense/ whatever will no longer hide the vit bonus to mdef2, as ...skotlex1-0/+1
2006-09-09- Moved perfect_hiding from state to special_state, so that it clears out whe...skotlex1-0/+1
2006-09-08- Unified the rest and ganstar paradise code into a single function.skotlex1-0/+1
2006-09-01- Added defines status_base_matk_(max/min) for code readabilityskotlex1-1/+1
2006-08-28- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.skotlex1-1/+1
2006-08-28- Fixed exp bonuses applying twice for the job-expskotlex1-1/+1
2006-08-21- Removed config setting "muting_players", and expanded the manner_system con...skotlex1-0/+7
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural and...skotlex1-0/+4
2006-08-15- Added SCB_DYE which marks which status-changes need a forced cloth dye chan...skotlex1-1/+3
2006-08-15- Asura Strike now moves you to the target on fail always (unless the target ...skotlex1-3/+3
2006-08-07mpeg's ninja workVicious1-1/+1
2006-08-03- Reverted the previous change, chasewalk has no icon, only the str-bonus has...skotlex1-1/+1
2006-08-03- Readjusted the Chasewalk icon to be as it should be.skotlex1-2/+2
2006-08-03- Changed the Battle-Orders icon to be the Strength Up icon (for Chasewalk's ...skotlex1-1/+1
2006-08-03- GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the p...skotlex1-1/+1