Age | Commit message (Collapse) | Author | Files | Lines |
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Signed-off-by: Haru <haru@dotalux.com>
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All official features work including the autokick for inactive members
And the system is completely customizable.
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Remove MAX_SKILL in favor of MAX_SKILL_DB, when referring to the
maximum skill DB index. This is opposed to MAX_SKILL_ID, the maximum
skill ID.
Signed-off-by: Haru <haru@dotalux.com>
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Need for packet parser.
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SC_X conatants can be with any numbers.
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function.
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functions.
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Normal Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941553&curpage=1
Enriched Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941565&curpage=1
Event Normal Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941558&curpage=1
Event Enriched Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941567&curpage=1
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Implemented Official Summer 2 Costume
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Added summer2_ignorepalette configuration
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Allows the infusing of equipments with bonus item options.
This feature is constrained to clients of packet versions greater than or equal to `20150226`.
Item Options and their effects are defined server-side in `db/item_options.conf` and client side in `data/luafiles514/lua files/datainfo/addrandomoptionnametable.lub`
The ID of the option must tally with the correct index of the description provided in the client side lua file to avoid bugs.
IT_OPT_* keys and MAX_ITEM_OPTIONS macro are also exported from the source as constants.
An additional flag `disable_options` has been added to sql, and as `DisableOptions: true/false (boolean, defaults to false !!for equipments only!!)` to item_db.conf files.
Script commands documentation is also included.
SQL file updates are included.
Credits: [Smokexyz](https://github.com/Smokexyz)
Style and Script Fixes by [Asheraf](https://github.com/Asheraf)
Initial design Idea by [secretdataz](https://github.com/secretdataz)
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Added Summoner SC ID's in status.h
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Remove hardcoded visible effects from status.c and add visible flag into sc_config.txt
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Signed-off-by: Haru <haru@dotalux.com>
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in pull request #1189
Changed other instances of MAX_WEAPON_TYPE to MAX_SINGLE_WEAPON_TYPE.
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Also fix some array sizes.
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Added some forgotten <stdio.h> and "common/conf.h" includes to .c files,
that were previously masked by the above.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- The macros were very specific to a small set of functions, they don't
belong to status.h.
- The macros have been edited to take two parameters instead of relying
on external variables.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Closes #974 as merged
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- Added official item effect for Mystic Powder.
- Added Mystic Powder Box30
- Added effect for WOB_Amatsu
- Added Songpyun_Box50
- White space adjustments
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- Added official effect for Rapid Life Water.
- Added new items:
- Fruit Salad (http://www.divine-pride.net/database/item/11715)
- Shepherd Salad (http://www.divine-pride.net/database/item/11716)
- Yogurt (http://www.divine-pride.net/database/item/11717)
- Bisket Dessert (http://www.divine-pride.net/database/item/11718)
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- Fix typo MOBID_GUARIDAN to MOBID_GUARDIAN
- Added official item effect for Magic Candy.
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- Update the Genetic Sling / Food items
- AegisNames
- iRO Names
- Prices
- Weight
- Added official effect for HP Increase Potions and SP Increase Potions.
- Fix Banana Bomb sitting behavior.
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- Added official item effect for Ancient Spirit Agimat.
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- Added official Buche De Noel item effect.
- Minor white space adjustments.
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- Added SC_MOVHASTE_POTION and SC_MOVESLOW_POTION.
- Change some item effects based on Aegis's special.sc.
- White space adjustments
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- Added official effect for Jumping Candy (Spark_Candy) (Ref: http://herc.ws/board/topic/1125-please-implement-the-magic-scroll-mental-potion-etc/)
Follow up Mercenary Skill update, disable AL_HEAL skill due to mercenary_skill_db doesn't recognize the skill.
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- Added effects for Inc_Str_Scroll and Inc_Int_Scroll
- Update some Statuses in sc_config.txt, removed some duplicate entries.
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- Added official effect for RWC_Cele_Fire and RWC_Cele_Fire2.
- Fix Battle Scroll not applying additional attack.
- Fix Mystic Scroll not applying cast reduction
- Fix Combat Pill and Advance Combat Pill giving ATK not ATKRATE.
- Fix Combat Pill and Advance Combal Pill should not stack each other when used.
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- Added official effect of Combat Pill and Advanced Combat Pill.
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Change the AegisName of Music Decoration to its official name.
Update Status Change ID's. (Thanks to Rytech)
Note:
• Some of the costumes items are missing or not implemented on this commit, but this is their official SC's.
• SC's that don't have costume items:
- SC_FLOWERSMOKE
- SC_HAPPINESS_STAR
- SC_MAGICAL_FEATHER
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