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2013-05-15Hercules Renewal Phase One: guild.c startedshennetsind1-2/+2
2013-05-15For #7210shennetsind1-52/+53
2013-05-15Fixed Bug #7242shennetsind1-1/+4
2013-05-15HPM Updateshennetsind1-5/+5
2013-05-07Fixed Bug #7223shennetsind1-20/+18
2013-05-07Cart Fixshennetsind1-28/+6
2013-05-053rd Class Effects Updateshennetsind1-16/+115
2013-05-05Fixed Bug #7200shennetsind1-0/+2
2013-04-27Fixed Bug #7184shennetsind1-1362/+1367
2013-04-25Fixed Bug #7134shennetsind1-0/+2
2013-04-24Hanbok & Costumes Updateshennetsind1-322/+320
2013-04-22Hercules April 22 MEGA-ULTRA-LONG Patch~!shennetsind1-0/+4
2013-04-16Fixed Bug #5811shennetsind1-0/+3
2013-04-15Fixed Bug #7102shennetsind1-1/+0
2013-04-15Fixed Bug #7152 and #7161malufett1-5/+0
2013-04-11Partial 09a7d4d217fb847c6853b7dd4c2cebe3868d4aff mergeshennetsind1-1/+1
2013-04-11* Adjusted @speed so it is no longer reset when a player's status is recalcul...aleos1-1/+5
2013-04-11- Strongly improved the structure of status_get_sc_def so it's a lot easier t...playtester1-89/+122
2013-04-11- Then % ASPD bonus from Spear Quicken now depends on RENEWAL_ASPD rather tha...playtester1-1/+1
2013-04-06Fixed FrostNova Crashshennetsind1-6/+9
2013-04-02Updated Map Zone Databaseshennetsind1-21/+33
2013-03-29Hercules Renewal: clif.cshennetsind1-139/+139
2013-03-27Introducing Hercules' Map Zone Databaseshennetsind1-28/+19
2013-03-09Dropping StatusChangeStateTableshennetsind1-197/+67
2013-03-02Hercules Renewal: skill.cshennetsind1-67/+65
2013-03-01Hercules Renewal: battle.cshennetsind1-6/+6
2013-02-27Fixed Bug #7014 and Bug #7077malufett1-1/+1
2013-02-21Merge branch 'master' of github.com:HerculesWS/HerculesStreusel1-0/+1
2013-02-21> Follow up to r17140.aleos1-3/+7
2013-02-21Fixed Bug #7066 and Follow up Bug #4832malufett1-0/+1
2013-02-19Partial Fixed Bug #7061malufett1-5/+6
2013-02-16Updating the Headers across source filesshennetsind1-1/+1
2013-02-07Adjustment to skill_trap_type battle/skill configshennetsind1-1/+1
2013-02-07Fixing mistake in modified source code headersshennetsind1-1/+1
2013-02-05Fix Bug # 7049malufett1-1/+2
2013-02-03item_noequip overhaul / Fixed Bug #7048shennetsind1-0/+14
2013-02-03Fixed Bug #7044shennetsind1-17/+17
2013-02-03Updating the headers of so-far modified files with outdated headersshennetsind1-2/+3
2013-01-28New skill configshennetsind1-0/+4
2013-01-28Fixed Bug #4832shennetsind1-2/+0
2013-01-28Fixed Bug #7018shennetsind1-0/+1
2013-01-16Fixed bugreport:7182 where GN_MIX_COOKING is limited in creating 1 food item.rud0lp201-0/+4
2013-01-13Follow up r17094.(bugreport:7173)rud0lp201-2/+4
2013-01-13Fixed bugreport:7170 where AL_INCAGI where it double DEF.rud0lp201-4/+5
2013-01-12Change GC_VENOMIMPRESS to 10 cells.(bugreport:6419)rud0lp201-7/+3
2013-01-10Implemented official walk path dealing with obstacle.(bugreport:6159)rud0lp201-20/+2
2013-01-10Fixed bugreport:7151 where NJ_ISSEN don't consume HP on plant type monsters.rud0lp201-1/+3
2013-01-01Update NJ_ISSEN to its official RE behavior.(bugreport:6114, bugreport:5426)rud0lp201-0/+2
2012-12-30-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skil...glighta1-83/+83
2012-12-30Follow up r17062 where ignore def is not working properly.XDrud0lp201-5/+8