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2007-03-26- Cleaned up some the mob skill use code. The skill re-use delay is set at ↵skotlex1-1/+1
the time the skill is used rather than when it finishes casting. The invalid target check was also moved to the mob skill db reading function. - Skills can be used now when the autoskill menu is open (since there's no packet sent by the client when you hit on cancel) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10074 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-26- Changed MAX_LEVEL to the standard value 99. Memory consumption-= 55MB. ↵ultramage1-7/+0
(high-rate servers will have to change this) - Corrected SC_COMA's success chance (X.4 says it's unconditional 100%) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10071 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-25- Coma now reduces SP to 0 (with the exception of Dark Blessing)skotlex1-2/+6
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10069 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-24Corrected change r10051 which prevented Ice Pick from workingultramage1-3/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10063 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-22- Removed unused bIgnoreDefMob skotlex1-4/+3
- Removed unneeded sd variables cart_max_weight and cart_max_num - Made ignore_mdef_ele/ignore_mdef_race/ignore_def_ele/ignore_def_race unsigned chars rather than ints. - Made pc_dropitem check for inventory_data, to guarantee that the item will be deleted from the inventory after dropping it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10051 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-22- Twilight Pharmacy's cast time is no longer reducable by dex.skotlex1-11/+11
- All weapon enchant levels now last 3 minutes. - Corrected Ankle Snare/Spider Web having a 1% chance to trap rather than 100% - Food boosts are now dispelled on death only. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10050 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-20- Increased Improve Concentration's hide-revealing range to 3 (7x7)skotlex1-6/+4
- Cleaned up a bit the Ankle Snare status code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10042 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-19- Removed the last argument from skillitem, the skill name passed to the ↵skotlex1-1/+11
client should always be of the type "AL_HEAL" anyway. - Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should use. - Corrected itemskill calls in the item_db, also made the weapon enchanting items invoke the ITEM_ENCHANTARMS skill. Corrected Holy Egg not being type 11 (delay consume) - Updated item_db.sql with item_db information. - Added support for specifying different elements per skill level in the skill_db - Added bonus bNoKnockback - Corrected typo in bonus bSubRace2 (it was called bSPSubRace2 for some reason) - Corrected login sql server not resetting your account state to 0 when the banuntil duration expires. - Corrected use of UINT_MAX instead of INT_MAX in some jailing check. - Made the skillatk bonus it's own function, it can now be used to boost Heal/Sanctuary/Potion Pitcher and Slim Pitcher as well. - Cleaned up TK_WARMWIND to use the element acquired from the skill_db rather than hardcoded values. - Corrected Teleport's save map entry being sent without the .gat extension. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10031 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-19- Rewrote the jail logic to always use a status change. This means that the ↵skotlex1-16/+29
character's save point is not changed when jailed, and the char is always warped back to the point where it was before being jailed on unjail. - Made pc_setpos fail if you are jailed, effectively blocking you from being moved out of the jail map for the duration of jail. - Modified @adjcmdlvl so you can't set a command to require higher level than yourself, and so you can't edit the level of a command which is higher than your own. - Corrected attack_attr_none setting disabling elemental resist cards. - Added missing cap check of 100% to drop rate configs for heal/use/adddrop (cards)/treasures. - Corrected Autoblitz yelling the skill name if the attack splashed. - Corrected Dispell removing Jailed status. - Corrected being able to revive with 0 hp. - Modified the "Restart" code so that it makes you stand on spot when pc_setpos fails to move you back to your originating location. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10028 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-14- Increased Shield Chain's range by one. It is now a ranged skill.skotlex1-2/+9
- Added SC_CHANGEUNDEAD to differentiate it from the other elemental change skills. It now fails on Undead/Dark elemental targets. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10008 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-11- cbasetypes now assumes that Mingwin does defines ssize_tskotlex1-1/+1
- Modified the guild master change ack packet to return the aid/cid of the new guild master instead of the index where it was, the previous method could cause problems in situations where the order of guild members would not match exactly between char/map servers. - Updated the Soul Linker's Rogue Spirit Stealth's speed bonus to +60%, according to forum infor from ragnagate. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9985 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-07- Corrected the pet/homunc data not being free'd if the player logs out ↵skotlex1-2/+1
before being authed. - Initialized player's speed on pc_setnewpc to prevent homunculus copying a speed of 0. - Added comment to reloadbattleconf specifying that some settings do not take effect inmediately. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9975 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-01- Updated the stun length to 5 secs of: Meteor Storm, Sonic Blow, Throw ↵skotlex1-7/+7
Stone, Sightless Raid, Smite, Cart Termination - SG Union will consume now SP if you use it while not soul linked. - Added variable "skip" to the mob spawn data, to know how many mobs to skip when spawning because they were not removed due to the "mob_remove_damaged" setting. - Corrected the Hp/Sp regen formulas from Hp/Sp/Spirit Recovery and Happy/Peaceful break according to recent forums discussions (formula is changed from x*lv +max*lv/500 to lv*(x+max/500). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9944 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-26- NPC_AGIUP now boosts flee by 100% and duration is 5+5*lv secs, as stated ↵skotlex1-1/+1
on the Ragnarok Bible. - Fixed Soul Breaker's misc part not ignoring flee. - Fixed misc attack's flee check being backwards (the less hit%, the more chance you had to connect) - Corrected the range check in vending.c (TRADE_DISTANCE -> AREA_SIZE) - Added define DEFAULT_ENEMY_TYPE in mob.c to simplify the enemy bl check (for easier reading/customization) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9922 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-25- You are allowed to attack/use skills now when your cloaking level is below 3.skotlex1-2/+2
- Small change to Stone Curse that may fix the permanent "semi-stone" status. - Corrected "taming monster" having your skill-use be stuck if you cancel the target selection process. - config setting party_show_share_picker now displays the jname of the item picked as well. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9914 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-25Corrected some typos and small detailsultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9912 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-12- Fixed npc_check_areanpc, Wand of Hermod works now.skotlex1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9854 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-12- Corrected range of self destruction / bio explosion to be equal to their ↵skotlex1-3/+2
splash range. - Corrected Spider Web casting around caster instead of target's position - Corrected a possible crash during login due to checking for the incorrect variable (lets pc_calc_status be invoked when it shouldn't) - Reenabled the base status aspd calculation for homunc (status_calc_bl calculates battle_status, status_calc_homunculus calculates base_status, they are not the same!) - Corrected the meaning of "skill_display_fail&2", made 2 the default setting. - Added bounds checking to map_foreachincell - Opt2 values (poison, blind, and so on) are now resent on warp/map-change - Corrected description of isloggedin script command. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9853 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-12- Fixed the inverted behavior of display_skill_fail, caused by r9823ultramage1-1/+2
- Commented out some duplicit homunculus speed calc code git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9852 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-08- Fixed a bunch of probably incorrect logical comparisons. skotlex1-3/+3
- Some small updates on the skill_db file (some max levels of npc skills, some elements for skills that didn't really need them) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9823 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-07- Updated the range of BioExplosion and Self Destruction so they count as ↵skotlex1-5/+6
ranged skills. - Removed old script bonuses bMatk, bMatk1, bMatk2 - Fixed char-server not sending online notification when a party member logs in. - When skill range by distance is set, the distance checked for is now 5 cells rather than 3. - Fixed bMatkRate bonuses not applying to status earned modifications to int/matk. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9816 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-01- Corrected homunculus's aspd being halved after using some aspd adjusting ↵skotlex1-1/+1
skill. - Cleaned up the resetskill function (even though the functionality is the same as before) - Corrected item 1459 (unused Partizan with no slots) being wlv3 instead of 2 (as the other two partizans) - Changed the name of the four second versions of homunculi to not have a 2. (so you get a 'lif' and not a 'lif2' - Removed flag graffiti from abracadabra - Updated the stun times of Bash, Npc-StunAttack and meteor Assault to 5 secs as reported by Ultra Mage (still pending more data to see if all others need updating as well) - Removed the log info message 'created homunc...', and the 'loaded homunc' message will only show if the save_log is enabled. - Some cleanups git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9760 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-29- Corrected the homunculus deletion functions so that the homunculus is ↵skotlex1-3/+4
deleted together with the character. - Added npc_check_areanpc so that Wand of Hermod will correctly check for nearby warps. - Emergency avoid now stacks with other speed boost statuses - Item skills and skills that bring up a menu now are cleared on death. - Minor cleanings git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9742 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-27- Kaite and Assumptio no longer stack. One will remove the other in the same ↵skotlex1-0/+7
way Assumptio and Kyrie do. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9722 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-23Fixed int/dex foods using an incorrect icon for their statusultramage1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9701 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-23- Added view_data support to mercenary.*, so that the Homunculus entries are ↵skotlex1-2/+8
no longer required on the mob_db. - Removed homunculus entries from mob_db. - Added the status icon to NPC_CHANGEUNDEAD and the Flee/Hit foods - Corrected the check that lets you walk when vending/chatting/etc. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9697 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-19- Merged Rayce's cleanups of the script engine that account for duplicate ↵skotlex1-1/+8
labels, non-numeric labels and makes the engine case-insensitive towards keywords like if/case/switch/etc/ - Added the icons for the Food boosts (need packet version 8 to get them). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9673 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-18- Modified the Storm Gust freeze counter code. It now takes into ↵skotlex1-7/+1
consideration the ID of the skill before increasing the counter, which should effectively yield the closest aproximation to official (even though the counter will reset if you step out of a SG and into another one, we do not know yet what should happen in such a case). - Added @homshuffle. It recalculates the homunculus stats, as if the homunc was sent back to level 1, and then releveled. This command is mean to help fix those previously created Homunculus that are much stronger than they should be. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9671 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-16- Implemented Intravision as it should be. Thanks to HelloKitty2 for the ↵skotlex1-3/+6
captured packets. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9659 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-15- Fixed Joint Beat's speed penalty.skotlex1-2/+2
- Added a pc_authok check to prevent the case in which somehow another character of the same account manages to log in as well. - The pc normalize job function will now recognize you as a novice if you don't have NV_BASIC maxed. - Accessories will now by default go into the rigth-side rather than the left-side of the equip window. - Added a check in the mob_ai_subhard function to make mobs unlock targets which have their invincible timer set. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9655 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-15- Probably fixed the registration flood protection code being broken.skotlex1-1/+1
- Readded a commented piece of code that's meant to prevent @warp from printing "invalid target cell!" messages on the console. - Joint Break should only re-start the bleeding timer when it currently IS the one that causes bleeding. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9653 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-09- Changes to script buildin functions:FlavioJS1-1/+1
* functions checking if a player is attached as soon as possible. * functions that required a player attached and would crash if none was there terminate the script now. (others keep the current behaviour to maintain full backward compatibility) * removed the unused flag argument in guildskill. * bonus,bonus2,bonus3,bonus4 use the same function now (remains the same script-wise) * added an optional parameter to setcart,setfalcon,setriding so it's possible to remove the cart/falcon/mount or select a specific cart * other cleanups git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9636 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-07Undid the memset->malloc_set replacementultramage1-21/+21
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9626 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-03- JK_JOINTBEAT as described in:FlavioJS1-96/+96
http://www.ragnainfo.net/wiki/index.php/Vital_Strike Although not clear, it's being assumed that the 2x damage is only for the break neck ailment. Reported by zaibach in http://www.eathena.ws/board/index.php?s=&showtopic=93873&view=findpost&p=727844 Note: this should be reviewed by Skotlex or someone that knows this part of the code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9609 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-02- Fixed SC_JOINTBEAT not doing crit damage for the Neck Break ailment.FlavioJS1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9605 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-31* Refer to http://www.eathena.ws/board/index.php?showtopic=130285FlavioJS1-1/+1
- Renamed pc_checkweighticon to pc_updateweightstatus and cleaned it. - Updated pc_is50overweight to use battle_config.natural_heal_weight_rate. - Added 90% weight check when attacking. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9600 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-26- Cleaned up some more the code so it works for -DTURBOskotlex1-0/+1
- Cleaned the pvpoff @ and script commands. - mob_get_random_id now has two additional flags to specify that the monster to acquire should not be a boss type (4) or that it should give exp (8). - TK_MISSION will now pick any mob from the DB as long as it is not a boss type and it gives base exp. - Fixed the double-stone issue when hitting a petrified character. - Minor cleanups git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9573 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-23- Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before ↵FlavioJS1-6/+6
checking if UINT_MAX has been defined. - Minor changes in pc_readdb related to max_level being unsigned. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9561 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-20- Added an answer to a FlavioJS's comment, and added a question myself ↵skotlex1-131/+164
(npc.c/script.c respectively) - Fixed add_str in script.h not being updated to const char as well. But why do we really need such a script-engine low-level function exposed to the rest of files? :/ - Moved the strip unequip code to before deleting the timer, this fixes trying to "re-strip" someone causing the skill to fail and on top of that terminate their current strip effect. - Added an ugly work around to the issue of skills with additional effect causing opt1 status when they have just terminated them (in short, you shouldn't be able to hit someone with, say, sleep, and then have the same skill cause them stun, since both are opt1 values). - Reading of TK Mission variables will now happen if you are a TK-class character regardless of whether you know TK_MISSION or not. Should fix being able to reset skills to reset your Mission data. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9537 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-20- Fixed SC_STRIPWEAPON failing on two-handed weapons.skotlex1-4/+11
- Minor changes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9529 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-18- Added hom_setting to specify which homunculus 'quirks' are in effect. The ↵skotlex1-4/+5
default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list. - Made flooritem_lifetime a int so you can specify much longer life times (the default of 60k was already very close to the max of 65k) - Removed monster_ai 0x80 since it's now handled by hom_setting. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9519 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-15- There will be now warnings printed when a shop sells an item which's buy ↵skotlex1-2/+5
price is 20z, since those usually are "rare" items with no buyying price set. Note that this reports one fake, and that is the selling of a certain shuriken that indeed costs 20z. - Most likely fixed client crash when xmas/wedding status runs out. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9505 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-14- Added function skill_strip to handle stripping code. The RG strip skills ↵skotlex1-16/+56
and GS_DISARM use it now. - Modified the strip-related status changes so they handle removing the equipped item instead of leaving it up to the skill-code. They return 0 when nothing could be stripped. - Cleaned some the MD_DETECTOR code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9499 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11- simplified the code for @autolootskotlex1-33/+15
- made @hominfo display the six basic stats. - Simplified the MD_DETECTOR checks, since now all insects/demons have it set, and it's no longer needed to check for the race. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9464 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-07- Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the ↵skotlex1-4/+7
emotion, val1 sets the mode, val2 adds to the mode, val3 removes from the mode. val4 asks to remove the previous mode change. - Updated the mob skill reading code so it accepts hexadecimals in the 'val' fields. Also, it will optimize the NPC values so that when you set a mob's mode to their db mode, it will just remove the previous mode. - NPC_EMOTION_ON will now automatically move it's new mode to val2 since it should add a mode, and if this mode doesn't has the aggressive bit, it will remove it. See this "ancient" hypothesis on how NPC_EMOTION_ON should work for the details: http://www.eathena.ws/board/index.php?showtopic=63606 - Updated mob_skill_db to account for the updated mob modes on NPC_EMOTION skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9433 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Changed the order of view-change packets for SC xmas/wedding, should fix ↵skotlex1-3/+3
crashing if you change into xmas suit while in fighting stance. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9427 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Renamed the mob mode Cast-Sensor Melee to Cast-Sensor idle since these ↵skotlex1-1/+3
mobs really should only be cast-sensing when they are not after another target. - Added a Aegis Mob Type -> eA Mode table conversion to the mob modes doc. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Cleaned up the implementation of map_foreachinmovearea so that the number ↵skotlex1-2/+2
of arguments passed is less. - Moved setting a mob's chase/attack states from the mob_ai to unit_attack and unit_walktobl. - Cleaned the change-target/cast-sensor code to account for the new mob modes. - Cleaned up a bit the mob ai sub hard function. - Made the monster_active_enable config setting take effect on mob load. - Updated the doc explaining mob modes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9422 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-04- Fixed HVAN_INSTRUCT int bonuses.skotlex1-2/+2
- Renamed mob_db's "adelay" column to ThinkTime and made the mob.c code use it instead of MIN_MOBTHINKTIME. The adelay of mobs will also be equal to their thinktime unless their thinktime is less than their attack motion. - Cleaned the mob_db reading code a bit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9406 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-04- Changed some pc_authfails to clif_authfail_fd since pc_authfail prints ↵skotlex1-2/+8
errors when invoked after a char is auth'ed. - Added a static +100 Hp to ninjas and gunslingers since it's required for the best approximated hp growth algorythm. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9404 54d463be-8e91-2dee-dedb-b68131a5f0ec