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2007-10-21- Removed SC_INCAGIRATE/SC_INCDEXRATE as they are not used anymore (and ↵skotlex1-10/+29
where even incompletely coded) - Added SC_INCASPDRATE, SC_INCFLEE2, SC_INCCRI, SC_INCDEF, SC_INCBASEATK and SC_FASTCAST as these are required by the newer items. - Cleaned a bit the implementation of Suffragium git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11535 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-19- Added bonusautoscript and bonusautoscript2. These are used to attach a ↵skotlex1-2/+5
script to a player which gets executed on attack (or when attacked). Required for several of the more recent items. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11519 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-19- Applied some cleanups that should correct "Infinite Endure" ending sometimes.skotlex1-3/+9
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11518 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18Fixed numerous /W4 warnings (and created more :)ultramage1-23/+23
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11514 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-16* Fixed a copy-paste mistake in disguise code (from r5833)ultramage1-1/+1
* Commented out clif_skill_damage2() as it is not used anymore * Made Venom Splasher a splash attack that distributes damage * Fixed displaying of several splash skills (see bugreport:238) - added flag SD_PREAMBLE for skills that need the 'magic' packet (fixes Grimtooth / Cart Revolution displaying out of sync) - hacked together Venom Splasher's "no animation for central mob" - hacked in a custom packet to make Dragonfear display semi-correctly git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11491 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-16Fixed NPC_CRITICALWOUND to reduce heal by 20% per levelPlaytester1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11486 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-15Implemented new skill "Enlarge Weight Limit R", and increased MAX_SKILL_TREE ↵L0ne_W0lf1-0/+2
by 1. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11476 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-13* Fixed up NPC_POWERUP and NPC_AGIUPPlaytester1-2/+2
- NPC_POWERUP: 3x ATK and 2x HIT for 10+5*level seconds - NPC_AGIUP: 2x MOVE and 2x FLEE for 10+5*level seconds git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11450 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-11Removed the check that prevented Warp Portal from opening after you picked ↵ultramage1-0/+1
the destination, if there was someone blocking the cell. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11406 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-10* Partially removed the usage of 'flags' to direct the execution path in ↵ultramage1-4/+4
skill unit code (some people seem to really like flags >_>) - wiped out r8478 and its multiple levels of useless flag propagation - skill_unit_onlimit (expiration) no longer executes in skill_delunit - added skill_unit_ondelete for proper handling of this event git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11399 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-08* Delayed the check for required items when a skill is cast to when they are ↵FlavioJS1-1/+1
consumed. Now skills only fail due to lack of items after being cast. - Please make a bug report if you know of any skill that doesn't work like this in official. * Fixed hp of other party members not being sent when you join a party. * Removed unused global array names_id and renamed some structures that are used with variables of the same name. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-05* Removed a broken remnant of code from old gospel code (r4349) that's ↵ultramage1-2/+1
_supposed_ to clear the gospel status (no item use?) when you step out of its zone - 1) the constant UNT_GOSPEL was used in a switch() instead of PA_GOSPEL (thus actually ending 'NPC_STUNATTACK' status), and - 2) this code path is never taken, because Gospel is not recorded in skill_unit_temp[] (it has a periodic timer and is not DUALMODE) * Now the first empty spot in the 'skill_unit_temp' array will be used when tracking movement between land skills; reduced its length to 20 * Fixed the skill unit mechanism that is supposed to track whether you're still standing in a certain land skill's AoE or not, which was not working correctly since the time it was added (r3133) - solves the nasty problem of Loki, Quagmire, ... status not ending even after stepping out of it in some cases, if there was another song overlapping the skill's area (fixes bugreport:34) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11361 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-05* Completed the code for SC_LIFEINSURANCE and it's status icon.zephyrus1-0/+2
- Added the summer_ignorepalette to client.conf. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11359 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-04* Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. ↵zephyrus1-17/+5
Allready working. - Added SC_LIFEINSURANCE and SC_BOSSMAPINFO to const.txt. (not implemented but i will work on it) - Updated Field Manual and Bubble Gum in the itemdb.txt file. - As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum only do a second try of the item drop, and it don't increase the drop rates. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11356 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-03* Added the code for Field Manual (SC_BONUSEXP) and Bubble Gum (SC_BONUSDROP)zephyrus1-0/+20
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11351 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-03* Cleaned up parts of skill.c related to skill unitsultramage1-107/+59
- removed some nonsense code in skill_dance_switch() (from r8876) - removed 'security system to prevent forgetting timer removal' (r1213) - renamed some skill-related data structs (had same name as variables) - commented out custom Venom Splasher countdown messaging code git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11347 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-03Bosses now can use teleport on Land ProtectorPlaytester1-1/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11346 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-28Added missing msg_athena.conf entry for the summer outfit; name 'Summer' ↵ultramage1-1/+1
used for now. Removed strange 'svn:executable' attributes from item_db2.sql and mob_db2.sql git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11325 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-28* Implemented Summer Outfit care of Zephyrus_CR.L0ne_W0lf1-3/+18
- Increased MAX_GUILDCASTLE in mmo.h to 29 for future implementation of the 12.1 Guild Castles. * Added constants for Summer Outfit and updated the Summer_Event_Suit item script. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11321 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-25- Corrected being able to cast multiple Gravitation Fields before the ↵skotlex1-1/+1
previous one is cancelled. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11291 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-24- Changed Greed Scroll's type to 11 (all itemskill items should use this)skotlex1-38/+30
- Ignore %MDef bonuses now only reduce target's base MDEF, not MDEF2. - Updated the 'skills that cause no damage are blocked now if the skill element is blocked by the target' to only apply if the skill has a status change associated (fixes Resurrection/Heal being blocked). - Reverted the opt_flag2 change in status_change_start (clif_changeoption2) since it never served its purpose. - Added a warning to prevent loading mobs with IDs that belong to the clone range. - Changed MAX_MOB_DB to 3000, updated the definitions of the clone range defines so they are updated automatically with the change of MAX_MOB_DB. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11287 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-20* Merged the tmpsql branch:FlavioJS1-0/+1
- Abstraction for the sql code (sql.c/h). - New configure script and makefiles. - Restored txt zeny logging code. (r10814) - Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814) - Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833) - Improved db reading code a bit for consistency. (r11077) - Added separate atcommand for mail deletion. (r11077) - Corrected a few messages that said "new" instead of "unread". (r11077) - Broadcast (*) messages now use "*" as the target's name (not ""). (r11077) - Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117) - Some misc login server cleanups (reformatting etc). (r11136) - Corrected/modified some header entries. (r11141 r11147 11148) - Adjusted VS project files. (r11147) - Adjusted the way the sql charserver does item saving. (r11192) - Corrected usage of reserved keyword 'friend' in mmo.h. (r11192) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-13- Corrected SG Miracle to trigger per attack, not per walked tile. Trigger ↵skotlex1-7/+6
rate is now 0.02% - Corrected the warmth skills not clearing up correctly the previous field when you place another one down. - Corrected vit not affecting the HP bonus that Super Novices, Ninjas and Gunslingers get. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11193 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-12Added SI_STEELBODY properly (value from packet capture)ultramage1-2/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11185 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04- bonus3 autospell (and autospell when hit) will now select for spell target ↵skotlex1-1/+6
self when the skill is tagged a support skill. - Increased the amount of autospells that can be held at a time from 10 to 15 - Updated several item scripts to use bonus3 autospells rather than bonus4 ones. - Changed the "autocasted strip skills don't have a duration" to apply only to Full Strip. - Cleaned up some the Signum Crucis code. - Added initialization of hp_loss/sp_loss/hp_regen/sp_regen which somehow was not commited before. - Magic Mirror's duration now is reduced /15 when used on players. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11124 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04- Removed usage of MAX_PC_BONUS all over the code, it is now only used in ↵skotlex1-6/+0
map.h (this is done so that individual bonuses can have their array length modified without having to change all the other bonuses as well). - Removed bonus bAddDamageByClass since it is not needed, and implemented bAddDefClass which can be used for the same (but previously was doing nothing). - Cleaned up the weapon_data structure to use a sub-structure to hold the add_dmg information. - Cleaned up some of the add dmg/def bonuses so the 'count' variable is not needed anymore. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11121 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03- Made regen work always, like Hp/Sp Loss, it no longer displays healing ↵skotlex1-5/+5
numbers as well. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11118 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03- Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of ↵skotlex1-14/+19
bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms. - Added bonus bIgnoreMdefRate, used to ignore a % of the target's mdef when using magic attacks (bonus2 will ignore part of the mdef of all targets, bonus3 receives a race argument) - You can now use bonus2 bCastRate to adjust the cast rate of a single skill. - Cleaned the code for bleeding (hp-loss) and extended it to handle regen as well. - Some small cleanups in the pc_bonus functions - Removed bonus3 bHpLossRate since it was doing nothing and is not used. - Corrected bGetZeny bonus to be like in Aegis. The amount received is from 1 to the given amount, you can use negative zeny values to use an amount dependant on mob's level (amount*lv). - Updated doc/item_bonus.txt with all these changes - Anti-Magic/Stone-Skin now increase/decrease def/mdef only and in an absolute mode (+20*lv rather than +20%*lv). Also the duration is greatly decreased (x/15) when used on players. - Now when a player uses a strip skill without having it in the skill tree (auto-casted) the duration will be 0, the equipment will be stripped without causing the status change that blocks reequipping. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11112 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-01Fixed certain typos in src/npc/doc filesultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11102 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-30- Added a piece of missing code from the addition of sd->skillhealskotlex1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11089 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-22- Fixed Dragon Fear's status change selection and duration.skotlex1-14/+0
- Fixed Metamorphosis not displaying a speed-change update on the client. - Status changes that were blocked by element are no longer blocked, instead, now no-damage skills are blocked if they have an element which is absorbed by the target (This is the behaviour that Tharis believes is correct). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11067 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19* Cleaned/clarified some #include relationships between headersultramage1-7/+8
* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects) * Removed way messed-up script function 'unitdeadsit' * Tagged 'FIXME' lines written by myself git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-17* Implemented the official dual-wield aspd equationultramage1-8/+18
- using 0.7 instead of 0.66 as modifier (so aspd will be lower now) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11030 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-16Added icons for NPC_CRITICALWOUND and NPC_SLOWCASTPlaytester1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11025 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-15* Some serious code cleanupsultramage1-4/+1
- adjusted @reloadbattleconf to not depend on variable ordering - changed all battle vars to 'int' (removes pointless duplicit coding) - added min, max and default columns to battle config data structure - added properly bounded values for these columns (or at least tried to) - battle-conf loading will now complain if it finds unknown settings, and will reject values that are outside of the allowed range - added CHATROOM_TITLE_SIZE and CHATROOM_PASS_SIZE - partially cleaned up chatroom manipulation code * Fixed 'Job_Professer' typo in mage jobchange quest git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11017 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14- Modified map_foreachinrange so that you can also specify the max length of ↵skotlex1-5/+53
the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills. - Implemented the 'new' NPC skills described here: http://ro.doddlercon.com/wiki/index.php?title=Monster_Skills . It is mostly complete, but the new status changes (slow cast, critical wounds, etc) don't have any visual effects yet (icon or opt changes? I don't know if they should have). Also I could not find the unit_id for Evil Land, so it looks just like Sanctuary for now. Apart from those, the only skills which I couldn't get to display properly are the Breath skills (with the exception of Fire Breath). - skill_calc_heal now takes the target as argument to properly support Critical Wounds - battle_calc_return_damage now takes a flag to know if the attack was direct or not, needed since Magic Mirror also reflects indirect attacks. - cleaned up the 'description' field in skill.c, added skill_get_desc to it - Removed 'splash' support from Lex Divina as it is no longer needed. - Modified the way Sight/Sightblaster work so that the skill id is no longer guessed (needed to properly acquire the splash range for Wide Sight) - Corrected gtb_sc_immunity setting not taking effect if your block value was the same (that is, if the config said 30%, then you would only get status change immunity at 31%, nor 30%) - Uncommented the 'new' npc skills from mob_skill_db as they are implemented now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11000 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-13* Corrected skill-based hp/sp regen (SM_RECOVERY, MG_SRECOVERY, ↵ultramage1-7/+7
MO_SPIRITSRECOVERY, NJ_NINPOU, TK_HPTIME, TK_SPTIME) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10991 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-08- Changed the structure of the homunculus_db file so that the homunculus and ↵skotlex1-3/+4
its evolved version share the same line. Also added the evolution bonuses to it. - Updated the @homstats command to show evolution bonuses - Cleaned up the homunculus db structure. - Implemented the evolution stat growth bonuses. - Some small cleanups in the mercenary.c file - Corrected initial intimacy of a newly created homunculus (should be 21/1000) - Incremented the size of mob.c:summon.class_[] since mob_pouch has almost 350 entries. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10965 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-06* Slightly deobfuscated the max-hp calculation functionalityultramage1-36/+42
- fixed hp/sp calc code adding extra few points from item bonuses git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10955 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-04Some all-around code reformatting/cleaningultramage1-119/+52
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10947 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-04* Removed weird mvp reward item drop behavior (see topic:160077)ultramage1-1/+1
* Fixed Cart Revolution not transferring status effects on attack, and Cart Termination doing it when it shouldn't (see topic:156745) * Fixed #refine not accepting names with spaces in them * Fixed disguises not doing sit-down properly (missing self packet), broken since r6299 stable / r5833 trunk * Added missing /blackmith packet action to packet_db.txt * Removed "eathena's custom equipped mobs" from mob&skill db git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10946 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-08- added temp skill db entries and corrected some existing ones (see ↵ultramage1-2/+2
topic:157041) - removed txt converters from txt build (they need mysql files so they don't belong there) - eol-style for newly added file git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10867 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-05* update from Skotlexultramage1-1/+1
- Fixed NPC_STOP's visual effect not clearing when the status ends - Corrected @homshuffle making the skill tree be lost. - Corrected homunculus skills being unusable if the master was sitting or inflicted by a disabling status (eg: petrify, stun) - Some fixes to the cell no stacking mod (mainly mobs would just get stuck behind each other and not properly surround you) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10856 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-02Undid the change from r10298, frozen status again modifies def/mdefultramage1-0/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10840 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-15* Fixed script command sc_end not supporting the extra argument as stated ↵FlavioJS1-2/+2
in script_commands.txt. * Script command getarg supports an extra argument with a default value that is returned if the requested argument doesn't exist. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10773 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-11- Fixed pet equip not displaying correctly at all (closes topic:153753)ultramage1-0/+35
- Removed old fixpos packet (the 'new' one is way smaller) - Fixed some major logical typos in the code, cleaned up many places git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10746 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-03- Fixed missing client update when 'return to savepoint' failsultramage1-2/+2
- Fixed a bad copy-paste from r10028 letting players escape jail (char was dead on login, so statuses (SC_JAILED) couln't be applied) - Added clif_standing() to clif_sitting(), and used them in clif.c - Cleaned up clif.c a bit - clif_clearchar->clif_clearunit_area, clif_clearchar_id->clif_clearunit_single git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10668 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-25Corrected some weird fgets() statements, plus reformatted themultramage1-5/+9
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10616 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-20- Fixed Chase Walk having a deactivation cast time (should be instant)ultramage1-12/+12
- Changed status calc to allow value 0 stats; aegis allows negative values, but eA is unsigned in this regard, so ... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10589 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-19Reformatting @_@ultramage1-30/+19
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10581 54d463be-8e91-2dee-dedb-b68131a5f0ec