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map
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status.c
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2006-05-29
[Optimized]
Lance
1
-1
/
+1
2006-05-28
- Added functions status_revive, pc_revive and mob_revive to handle revival (...
skotlex
1
-3
/
+34
2006-05-28
- Suppressed compilation warnings (unsigned and signed mismatches)
Lance
1
-4
/
+4
2006-05-27
- Added structure status_data which holds status-related information (str, ag...
skotlex
1
-6174
/
+6123
2006-05-26
I'm still here!
DracoRPG
1
-3
/
+3
2006-05-22
- Fixed a pair of compilation logic errors.
skotlex
1
-3
/
+5
2006-05-22
SC_SPEARSQUICKEN -> SC_SPEARQUICKEN normalized enum name
Lupus
1
-10
/
+10
2006-05-21
* Part A of the Homunculus code.
blackhole89
1
-0
/
+47
2006-05-21
- Fixed the "fake" mute status bug
Zido
1
-1
/
+4
2006-05-17
- Added check to clear previous skill when combo time ends. Should fix TK Ran...
skotlex
1
-1
/
+4
2006-05-15
- Added SC_BLADESTOP to the switch listing in status_change_start
skotlex
1
-0
/
+1
2006-05-11
- NPC_POWERUP and NPC_AGIUP now cause a increase in hit/flee (respectively) o...
skotlex
1
-0
/
+2
2006-05-10
- Moved the OPTION defines from map.h to status.h (where they belong)
skotlex
1
-0
/
+2
2006-05-10
- Rewrote/cleaned up trade.c for a more clean trading implementation.
skotlex
1
-4
/
+4
2006-05-09
- Updated SKA to return a random value between 0 and 99 each time status_get_...
skotlex
1
-2
/
+2
2006-05-09
- Added missing icon for Joint Beat
skotlex
1
-1
/
+1
2006-05-09
- Cleaned up somewhat the implementation of BladeStop.
skotlex
1
-10
/
+9
2006-05-08
- ES magic will now put the caster on stun for 0.5 secs regardless of whether...
skotlex
1
-4
/
+6
2006-05-08
- Increased max number of tries to find a random spot in maps to 1000 since s...
skotlex
1
-2
/
+2
2006-05-08
- Removed SP_DISGUISE from the bonus list.
skotlex
1
-6
/
+15
2006-05-05
- /doridori now won't double the HP/SP regen of TKs, it only activates their ...
skotlex
1
-10
/
+14
2006-05-05
- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (...
skotlex
1
-11
/
+14
2006-05-05
- Added a check to prevent player invoked-endure from overriding infinite end...
skotlex
1
-2
/
+11
2006-05-05
- OnEquip scripts will be trigger on log-on now.
skotlex
1
-15
/
+40
2006-05-04
- All KA-spells are interruptable.
skotlex
1
-4
/
+2
2006-05-04
- Rewrote Kaahi to behave as it should. It will hear whatever amount of damag...
skotlex
1
-27
/
+45
2006-05-03
- Kaahi now triggers every 500ms rather than on every hit (but it only heals ...
skotlex
1
-3
/
+29
2006-05-02
- Kaite now works against all types of spells.
skotlex
1
-12
/
+18
2006-05-02
- Modified how Rogue's treasure works so that you get +1% to your steal rate ...
skotlex
1
-35
/
+19
2006-05-02
- Fixed Jump Kick's range to 9.
skotlex
1
-1
/
+1
2006-05-02
- Removed OPTION_XMAS, it seems to not exist....
skotlex
1
-11
/
+6
2006-05-01
- status_setviewdata will set your option accordingly when the previous/new v...
skotlex
1
-0
/
+8
2006-05-01
- Added -DMAPREGSQL to Makefile, commented out by default for now.
skotlex
1
-4
/
+5
2006-04-29
- pc_resetskill flag can now be &2, it only returns the total amount of skill...
skotlex
1
-2
/
+2
2006-04-26
- Wedding Dress/Tuxedo now handle view-change using the onequip/onunequip scr...
skotlex
1
-11
/
+1
2006-04-25
- Cleaned up a bit the implementation of SC_MAXIMIZEPOWER, SC_CHASEWALK and S...
skotlex
1
-7
/
+4
2006-04-22
- Fixed angelus
Zido
1
-1
/
+1
2006-04-22
- Added SC_KEEPING/SC_BARRIER to calc_flag in status_change_end
skotlex
1
-2
/
+9
2006-04-21
- SC_CLOAKING's val4 now holds whether cloaking ends or not on attack.
skotlex
1
-2
/
+9
2006-04-21
- Updated the HP/SP leech structures to have race-data attached to them.
skotlex
1
-33
/
+22
2006-04-20
- Added two columns to item_db: equip_script and unequip_script are scripts t...
skotlex
1
-2
/
+0
2006-04-18
- Removed message 592 from trade.c
skotlex
1
-10
/
+23
2006-04-17
- Added state.running to unit_data to make it easier to check for running cha...
skotlex
1
-3
/
+14
2006-04-12
- Added special_state changebase to identify when a character has a special-v...
skotlex
1
-2
/
+4
2006-04-11
- Changed clif_damage/clif_skill_damage to return the walk-delay based on the...
skotlex
1
-6
/
+6
2006-04-11
- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS ...
skotlex
1
-2
/
+2
2006-04-09
- Changed the default of multi_hit_delay from 230 to 80 which seems more offi...
skotlex
1
-2
/
+0
2006-04-08
- Added function status_change_init to initialize all the sc timers. Added sc...
skotlex
1
-0
/
+10
2006-04-08
- Likely fixed a mob not returning to their original class view on respawn af...
skotlex
1
-2
/
+2
2006-04-07
- Moved the devotion damage reduction to the block that only executes if flag...
skotlex
1
-27
/
+12
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