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path: root/src/map/skill.h
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2012-01-03removed ALL_RIDING, as per information provided by Muad_Dib the skill is mean...shennetsind1-1/+0
2011-12-26Added support for 'reins of mount' item, bugreport:5137shennetsind1-0/+1
2011-12-15Added new skill inf: INF2_NOLP, for bugreport:4347.shennetsind1-0/+1
2011-12-13Follow up r15084, tested and adjustedshennetsind1-1/+1
2011-12-13added cool down saving, bugreport:3976shennetsind1-0/+4
2011-12-13- Optimised the guild aura routine which was wasting cycles by processing eve...epoque111-1/+1
2011-12-05Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll ...shennetsind1-5/+54
2011-06-30Replaced custom type 'intptr' with standard 'intptr_t'.ultramage1-2/+2
2011-06-25Slightly cleaned up some ancient Brandish Spear code:ultramage1-2/+1
2011-05-23* Changed enumerating defines into enumerations (related topic:264007).ai4rei1-33/+43
2011-02-17* Merged enumeration update from renewal [14699/branches/renewal] for a futur...ai4rei1-9/+400
2010-12-17* Added temporary check to skill_delunitgroup to prevent crashes when 'group'...ai4rei1-1/+2
2010-07-31* Implemented three new mercenary skills.L0ne_W0lf1-0/+3
2010-03-24* Implemented NPC_TALK (Credit to SnakeDrak and Daegaladh)L0ne_W0lf1-3/+3
2010-02-27Some generic code cleanups (unused struct, user counting, code comment). ultramage1-6/+0
2009-12-02Added skill ALL_WEWISH. This skill in older clients plays a song, however in ...L0ne_W0lf1-1/+5
2009-06-19* Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and N...Inkfish1-4/+1
2009-06-15Removed the 'src' parameter from skill_delunitgroup() (see r5911) (bugreport:...ultramage1-1/+1
2009-06-15Improving the r13888 crashfix to cover similar crash scenarios discovered:ultramage1-1/+0
2009-06-04* Updates to ST_PRESERVE and a few other minor details!L0ne_W0lf1-3/+4
2009-06-03* Implemented the Party Buff cash skills.L0ne_W0lf1-5/+5
2009-05-29* Added a new battle flag for telling which skills can have bHealPower effect.Inkfish1-1/+1
2009-05-29* Added new bonuses bHealPower and bHealPower2. Inkfish1-1/+1
2009-05-27* skill_check_condition clean up (bugreport:2770, bugreport:2957, bugreport:3...Inkfish1-2/+14
2009-05-14* More logical modifications on skill_additional_effect thing. Thanks to ultr...Inkfish1-1/+1
2009-04-23Made some adjustments to the land skill code, based on official information:ultramage1-17/+22
2009-02-26- Fixed item Nemesis.zephyrus1-0/+1
2009-01-25- Implemented monster skill "Full Heal" NPC_ALLHEAL.zephyrus1-3/+3
2009-01-24* Changed all uses of struct skill_unit_group* to group_id in status_change_e...FlavioJS1-0/+1
2008-09-10- Full implementation of mercenary skills.zephyrus1-2/+3
2008-09-03- Starting Mercenary Skill implementation.zephyrus1-5/+7
2008-08-20* Implemented Brainstorm's and SketchyPhoenix's fixes for Flying side kick.L0ne_W0lf1-1/+57
2008-07-29Renamed struct 'skill' to 's_skill' to remove naming collisions.ultramage1-1/+1
2008-06-12* Added support for skill names to script commands:FlavioJS1-0/+2
2008-05-07- Moved the SD_PREAMBLE code to skill_area_subskotlex1-4/+5
2008-04-21* Changed the data field of timers from int to intptr.FlavioJS1-2/+2
2008-04-15 * Corrected some invalid syntax in skill_db.txt (wrong usage of commas)ultramage1-2/+3
2008-04-10* Reverted the change to MAX_SQUARE_LAYOUT.L0ne_W0lf1-1/+1
2008-04-10* Updated NPC skill "Evil Land". More gravity wtfage.L0ne_W0lf1-1/+1
2008-03-25Partially fixed the mess in status.c.ultramage1-0/+1
2008-03-24* Reorganized the contents of the mapserver's header files.ultramage1-9/+64
2008-03-09Cleaned up and corrected some more land skill code:ultramage1-11/+12
2008-01-04Modified the map_setcell() code to to use a boolean flag instead of needing S...ultramage1-1/+0
2007-12-23- Fixed horrible handling of skill_abra_db which leads to memory corruption (...skotlex1-1/+1
2007-12-09Changed Cloaking to not show an animation when it fails (thanks to Harbin for...ultramage1-1/+1
2007-11-22- Changed the status_change structure to use dynamic rather than static memor...skotlex1-1/+1
2007-11-05Corrected the max. allowed skill name length, and optimized code that works w...ultramage1-1/+1
2007-11-05Changed the skill_db.txt skill names in comments into actual columns, now the...ultramage1-2/+2
2007-11-02Removed some long-unneccessary debug messages (from r1105).ultramage1-2/+2
2007-10-31* Added names to the SC_ and SI_ enums, now they can be used to properly indi...ultramage1-4/+4