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path: root/src/map/skill.c
AgeCommit message (Expand)AuthorFilesLines
2007-03-29- Corrected a pretty serious typo in script.cskotlex1-1/+1
2007-03-29- Added "do_abort" function to the core. It is invoked when the server has re...skotlex1-1/+1
2007-03-27- Changed a bit the Moonlit code to prevent an infinite loopskotlex1-2/+5
2007-03-27- Moved coma to skill_additional_effect, added special_state.bonus_coma to pr...skotlex1-39/+43
2007-03-26- Cleaned up some the mob skill use code. The skill re-use delay is set at th...skotlex1-22/+4
2007-03-25- Coma now reduces SP to 0 (with the exception of Dark Blessing)skotlex1-1/+1
2007-03-22- Twilight Pharmacy's cast time is no longer reducable by dex.skotlex1-1/+1
2007-03-20- Increased Improve Concentration's hide-revealing range to 3 (7x7)skotlex1-1/+1
2007-03-20- Added Magic Rod's "action" pose when using it.skotlex1-0/+1
2007-03-20- Removed Magic Rod's cast bar.skotlex1-5/+1
2007-03-19- Removed the last argument from skillitem, the skill name passed to the clie...skotlex1-18/+47
2007-03-19- Corrected Warp Portal not sending the map names with the .gat extension.skotlex1-7/+16
2007-03-19- Rewrote the jail logic to always use a status change. This means that the c...skotlex1-2/+2
2007-03-15Fixed compilation error added in r10003 in skill.ctoms1-2/+2
2007-03-13- @pvpoff and @gvgoff will make everyone in the map stop auto-attacking now.skotlex1-11/+15
2007-03-12- Corrected the new packet version entries for skilluseposinfoskotlex1-0/+1
2007-03-07- Cleaned some up the add-effect code.skotlex1-12/+13
2007-03-04- Added the +20hit that were missing the NPC elemental attack skills.skotlex1-5/+7
2007-03-02- Modified the Storm Gust freeze counter code so it is resetted when standing...skotlex1-9/+7
2007-03-01- Updated the stun length to 5 secs of: Meteor Storm, Sonic Blow, Throw Stone...skotlex1-0/+8
2007-03-01- Corrected raid not doing the "can hit?" check on splash area targets.skotlex1-1/+2
2007-02-28- Fixed the definition of warpwaitingpc so that it allows an optional argumen...skotlex1-1/+1
2007-02-26- indent cleanupsskotlex1-0/+2
2007-02-26- NPC_AGIUP now boosts flee by 100% and duration is 5+5*lv secs, as stated on...skotlex1-1/+1
2007-02-23- Fixed the mob_override_name setting not working on summoned mobs.skotlex1-0/+3
2007-02-23- The NK value of the skill_db has been made a hexadecimal value, and expande...skotlex1-1/+1
2007-02-23- Minor cleanupsskotlex1-3/+0
2007-02-23- Updated Box of thunder to use "agi up" effect for 30 secs instead of NPC Ag...skotlex1-1/+1
2007-02-15- The default packet version is now 8. Clients from November2006 and before c...skotlex1-1/+2
2007-02-13- Required Weapon, ammo, and skill state are now only checked on begin castin...skotlex1-12/+16
2007-02-13- Reverted Venom Splasher's element to take your weapon'sskotlex1-9/+4
2007-02-12- Corrected range of self destruction / bio explosion to be equal to their sp...skotlex1-18/+19
2007-02-08- Spider web can again be recasted on target.skotlex1-3/+4
2007-02-07- Modified spider web so that the skill_unit_db flag restrictions may take pl...skotlex1-2/+3
2007-02-06- Moved define CHAT_SIZE to clif.c, added define CHATBOX_SIZE to specify that...skotlex1-5/+4
2007-02-05- Updated the code so that now a range of a skill is determined by the skill'...skotlex1-1/+1
2007-02-02- The define MESSAGE_SIZE was wrong! It is only used for input boxes. Therefo...skotlex1-2/+4
2007-01-30- Corrected char deletion not working (column is called homun_id, not hom_id...)skotlex1-5/+15
2007-01-29- Fixed compiltation error ~.~ I was sure I compiled before the previous comm...skotlex1-11/+1
2007-01-29- Corrected the homunculus deletion functions so that the homunculus is delet...skotlex1-2/+1
2007-01-27Fix for my previous change (already fixed once, yeah...)DracoRPG1-2/+2
2007-01-27Removed useless read-from-GRF featuresDracoRPG1-57/+0
2007-01-27Ooops... I'm definitely too bad.DracoRPG1-1/+1
2007-01-27- I'm back, and I begin with an implementation of a good old Aegis bug : Assa...DracoRPG1-2/+1
2007-01-26- Added a wrapper to delete_timer so it prints out from where the invocation ...skotlex1-0/+1
2007-01-24- Cleaned up some more the Joint Beat implementation, so the status don't tak...skotlex1-18/+17
2007-01-23- A skill's walk delay will also delay your can-attack time when the skill co...skotlex1-0/+9
2007-01-22- Reverted the battle_calc_return_damage code as the previous one was correct...skotlex1-2/+2
2007-01-21- Fixed while statements not "reserving" the curly before parsing the test ex...FlavioJS1-1/+1
2007-01-19- Reverted the dup-label check code since it has a bug that needs to be fixed...skotlex1-4/+4