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path: root/src/map/skill.c
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2016-02-05Merge pull request #1087 from csnv/songsDastgir1-17/+62
Revamped Aegis style songs behavior. Fixes #835
2016-01-14Apple of idun re-adjustment. Thanks @KyemeJorge C1-33/+16
2016-01-13Added support to mark constants in db/constants.conf as deprecatedHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2016-01-12Whitespace cleanup (removed alignment tabs or trailing whitespace at line end)Haru1-3/+3
Signed-off-by: Haru <haru@dotalux.com>
2016-01-10Revamped Aegis style songs behavior. Fixes #835Jorge C1-13/+75
Now it will automatically update with new values (according to the current song properties) when the status change is about to finish. Thanks Kyeme for the necessary proofs and reminders!
2016-01-09Added support for MC_CARTDECORATE skill.Jedzkie1-1/+8
*This skill is supported only by 2015-08-05aRagexeRE clients onwards.* Closes #1025 as merged Signed-off-by: Haru <haru@dotalux.com>
2016-01-08Fixed a mapserver crash (too small allocation)Haru1-1/+1
- Follow-up to e3eac134b1607cfe78331e298aaa20b260662571 - Fixes #1074 Signed-off-by: Haru <haru@dotalux.com>
2016-01-08Cleaned up the pilebunker item checkHaru1-6/+4
- Follow-up to e3da170660e8c52ec5657c086057085ef20e382f - Removed redundant checks for sd->equip_index[EQI_HAND_R] validity - Added itemid_is_pilebunker macro - Restored correct indentation of the return instruction Signed-off-by: Haru <haru@dotalux.com>
2016-01-07Skill Update:Jedzkie1-3/+7
- According to this kRO's Patch Note: https://rathena.org/board/topic/101392-4082015-maintenance/ • Mechanic's Pile Bunker added 3 new weapons.
2016-01-06Replaced the remaining explicit casts with BL_CAST/BL_UCASTHaru1-46/+55
Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Replaced some explicit casts with BL_UCASTHaru1-58/+66
- Replaced safe casts (bl type already checked) Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Replaced some map->id2sd calls with the proper map->id2XX functionHaru1-7/+13
- Also added new map->id2XX convenience functions for the other bl types. Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Replaced some explicit casts with BL_UCAST/BL_UCCASTHaru1-110/+177
- Replaced casts in foreach callbacks. - Added assertions and nullpo checks where applicable. Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Replaced some explicit casts with BL_UCAST/BL_UCCASTHaru1-1/+1
- Replaced the map-iterator related casts. Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Change all TBL_NPC to struct npc_data as per style guidelineshemagx1-2/+3
Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Change all TBL_PET to struct pet_data as per style guidelineshemagx1-8/+10
Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Change all TBL_SKILL to struct skill_data as per style guidelineshemagx1-5/+5
Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Change all TBL_MER to struct mercenary_data as per style guidelineshemagx1-4/+4
Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Change all TBL_HOM to struct homun_data as per style guidelineshemagx1-5/+5
Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Change all TBL_MOB to struct mob_data as per strly guidelineshemagx1-8/+9
Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Change all TBL_PC to struct map_session_data as per style guidelineshemagx1-32/+33
Signed-off-by: Haru <haru@dotalux.com>
2016-01-06Revert the changes in scope. thanks @dastgir.Jedzkie1-1/+2
2016-01-06Fixed #1071Jedzkie1-8/+7
Change the official message for NC_MAGICDECOY.
2016-01-05Change the leftover ItemID's in skills.Jedzkie1-2/+2
Closes #1067 as merged Signed-off-by: Haru <haru@dotalux.com>
2016-01-03Rewritten skill_tree parser in a more robust wayHaru1-11/+13
- Fixes an issue that prevented skills with more than 4 pre-requisites or more than 3 pre-requisites and a minimum level from being parsed correctly (and without any warning or error messages). - Removes the limit on 5 pre-requisites (replaced a fixed size array with a VECTOR) - Reduces memory usage of skill_tree from 794kB to 440kB (32 bit) or 523kB (64 bit). - Fixes an issue that prevented multiple inheritance from working correctly in rare cases (incorrect definition order), without any warning or error messages. Now a warning is displayed if a job is inherited before being defined. - Fixes an issue that prevented skills inherited from being correctly merged with the skills defined for the current job. - Prevents a job from inheriting itself by accident. - Correctly detects skills defined twice for the same job. Signed-off-by: Haru <haru@dotalux.com>
2015-12-28Added elemental_id enum, replaced numeric elemental IDs with enum membersHaru1-10/+14
Signed-off-by: Haru <haru@dotalux.com>
2015-12-28Added Poring to the mob_id enumHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2015-12-28Added Zanzou mob ID to the mob_id enumHaru1-2/+2
Signed-off-by: Haru <haru@dotalux.com>
2015-12-28Added Summon Legion-related monsters to the mob_id enumHaru1-8/+17
Signed-off-by: Haru <haru@dotalux.com>
2015-12-28Added Alchemist-related monsters to the enum mob_idHaru1-8/+31
Signed-off-by: Haru <haru@dotalux.com>
2015-12-28Replaced some numeric mob IDs with the proper constants (Magc Decoy / Silver ↵Haru1-14/+22
Sniper) Signed-off-by: Haru <haru@dotalux.com>
2015-12-28Standardized (source) mob_id enumHaru1-18/+16
- MOBID_ constant names now follow the Mob DB spritenames. - The following names were changed: * MOBID_EMPERIUM => MOBID_EMPELIUM * MOBID_TREAS01 => MOBID_TREASURE_BOX1 * MOBID_TREAS40 => MOBID_TREASURE_BOX40 * MOBID_BARRICADE1 => MOBID_BARRICADE * MOBID_BARRICADE2 => MOBID_BARRICADE_ * MOBID_GUARIDAN_STONE1 => MOBID_S_EMPEL_1 * MOBID_GUARIDAN_STONE2 => MOBID_S_EMPEL_2 * MOBID_FOOD_STOR => MOBID_OBJ_A * MOBID_BLUE_CRYST => MOBID_OBJ_A2 * MOBID_PINK_CRYST => MOBID_OBJ_B2 * MOBID_TREAS41 => MOBID_TREASURE_BOX41 * MOBID_TREAS49 => MOBID_TREASURE_BOX49 - Added several missing items Signed-off-by: Haru <haru@dotalux.com>
2015-12-23Update:Jedzkie1-20/+19
- Rename BLUE_CRYST and PINK_CRYST to BLUE_CRYSTAL and PINK_CRYSTAL - Rename FOOD_STOR to FOOD_STORAGE - Rename TREAS01, TREAS40, TREAS41, TREAS49 to TREASURE_01, TREASURE_40, TREASURE_41, TREASURE_49
2015-12-23Item Update:Jedzkie1-1/+1
- Added official effect for Rapid Life Water. - Added new items: - Fruit Salad (http://www.divine-pride.net/database/item/11715) - Shepherd Salad (http://www.divine-pride.net/database/item/11716) - Yogurt (http://www.divine-pride.net/database/item/11717) - Bisket Dessert (http://www.divine-pride.net/database/item/11718)
2015-12-23Item Update:Jedzkie1-2/+4
- Fix typo MOBID_GUARIDAN to MOBID_GUARDIAN - Added official item effect for Magic Candy.
2015-12-20Item & Skill Update:Jedzkie1-3/+3
- Speed Potion & Guyak Pudding effects are now official. • Movement Speed changed from 50% to 100% • Removed its hard coded data in src. • Cannot be Slowed by Quagmire, Decrease AGI, and Slow Grace. - Modified Rudo Card effect. - NPC_AGIUP movement speed is now official • Movement speed changed from 50% to 100% • Fixed 100% movement speed per level. - Fix Slow Down Potion's movement speed reduction.
2015-12-17Implement official effect of MVP ScrollsJedzkie1-8/+12
- Ghostring Scroll - Phreeoni Scroll - Tao Gunka Scroll - Mistress Scroll - Orc Hero Scroll - Orc Lord Scroll (thanks to Dastgir) Note: in Aegis, the reflect damage from Orc Lord Scroll is in the user not in the attacker, but in this commit, the attacker receives the reflect damage. - Added New Cash Boxes * Tao Gunka Scroll Box * Mistress Scroll Box Signed-off-by: Haru <haru@dotalux.com>
2015-12-15Added GPL-compliant header to all sources and build scriptsHaru1-4/+20
Signed-off-by: Haru <haru@dotalux.com>
2015-11-22SC Update:Jedzkie1-0/+4
- Added 'Eden Crystal Synthesis' statuses. - Added 'Geffen Magic Tournament' statuses. Note: their sc_config.txt are not yet implemented, needs more information on official servers.
2015-11-22ItemDB Update:Jedzkie1-5/+9
- Implemented the Geffen Scrolls and Mental Potion official effects. Thanks to Kyeme. (Ref: http://herc.ws/board/topic/1125-please-implement-the-magic-scroll-mental-potion-etc/)
2015-11-18Fixed a crash in some skills' multi-hit codeHaru1-4/+4
- The crash could happen when Land Protector is cast as result of a Fire Wall hit. - Fixes #698 (fix based on ultramage's suggestion) - The fix was also applied to the Taekwon Master's Warmth skills that, while not affected by Land Protector, use a very similar multi-hit loop. Signed-off-by: Haru <haru@dotalux.com>
2015-11-17Revert "Item DB Updates:"Haru1-21/+17
This reverts commit 912578159c8ccca9545e3c7dce9f7ce2b92bee2e. This will be re-committed in a more atomic form.
2015-11-17Item DB Updates:Jedzkie1-17/+21
- Update Geffen Scrolls to its official behavior and effect. - Added Official item effect of Mental Potion. - Fixed Chinese Pestel item effect. - Fixed Vitata500 not giving 5% sp. - Added 'Costume: Time Accessory'.
2015-10-19rename malloc.c/h to memmgr.Andrei Karas1-1/+1
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru1-21/+8
Signed-off-by: Haru <haru@dotalux.com>
2015-09-24Add bl parameter to map_searchrandfreecell and map_addflooritem.Andrei Karas1-10/+10
2015-09-24Add bl parameter to getcell functions.Andrei Karas1-20/+20
2015-09-18Clarified the intent of several assignments inside conditional expressionsHaru1-18/+18
Signed-off-by: Haru <haru@dotalux.com>
2015-09-10Add to path search functions source bl for plugins usage.Andrei Karas1-10/+10
2015-08-26Fixed a faulty usage of sg->unit in land skill codeHaru1-40/+47
- Changed sg->unit and sg->unit_count into an explicit vector struct, to enforce the correct access. - Related: rathena/rathena#583 Signed-off-by: Haru <haru@dotalux.com>