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8214) http://hercules.ws/board/tracker/issue-8214-guildskill-lead-to-negative-guild-skill-level/
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- Includes in some files weren't sorted alphabetically. Special thanks
to KeiKun.
Signed-off-by: Haru <haru@dotalux.com>
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script, if
a dialog window is open it'll also CLOSE it.
Corrected Zeny formula in THQS
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- Fixes bugreport:8184, allowing re-commit of
94657284973f4037596bae468ebfbee5c217e02b
Signed-off-by: Haru <haru@dotalux.com>
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This reverts commit 94657284973f4037596bae468ebfbee5c217e02b.
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This reverts commit b6b3f58795288701d0e162d43fa6f0a47af913b3.
Fixes issue 8184
http://hercules.ws/board/tracker/issue-8184-cart-related/
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Added npc_market_data_db to inter-server.conf
Added shop message to messages.conf
Fixed small typo in clif_GM_kickack
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- Changed order according to the (upcoming) code style guidelines.
- Fixes several issues caused by missing headers when their include
order is changed or in plugins.
Signed-off-by: Haru <haru@dotalux.com>
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- This affects normal execution as well as ./script-checker runs.
Signed-off-by: Haru <haru@dotalux.com>
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*http://hercules.ws/board/tracker/issue-8175-missing-delequip/
*Documentation wrote by @emistry
#Added return values for *delequip
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#Fixed issue where a corrupted map cache would lead to a crash
*Moved Big-endian compatibility functions to common/utils.h
#Fixed issue 8162
*http://hercules.ws/board/tracker/issue-8162-loadnpc-doesnt-trigger-oninit-of-duplicate-npcs/
*Added options to npc_parse_duplicate
#Fixed issue 8169
*http://hercules.ws/board/tracker/issue-8169-script-command-guildskill-skill-idlevel-not-working-as-intended/
*Changed *guildskill behavior, now it behaves exactly as depicted in the documentation
*Updated *guildskill documentation
#Added missing GBI types to mapif_parse_GuildBasicInfoChange now it's possible to change guild exp, lv, skill point and skill information
#GeoIP revamp
*GeoIP module was partially rewritten
*Added several data checks to prevent corruption and crashes
*Updated GeoIP database
*See https://github.com/maxmind/geoip-api-c/blob/master/libGeoIP/GeoIP.c for more information
#Added packetver checks regarding NST_MARKET
*Now *tradertype warns if user is trying to use this feature with older clients
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* http://hercules.ws/board/tracker/issue-8146-reloaditemdb-item-combo-db-crash/
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- More informative messages are displayed during startup, to make it
easier to identify what system and environment Hercules is running.
- Git/SVN revision detection is improved, separating the source version
(cached at compile time) from the runtime version, in case the user
updated their working copy without recompiling the server. Git
version detection is also more reliable, in case a non-default branch
is used.
- The get_revision script command has been removed (as it was useless
to begin with, after the switch to git). An alternative will be
provided later, for feature-probing purposes.
- The patch was tested under Linux (Gentoo / gcc 4.7 on i686 and x86_64,
Debian 6 / gcc 4.4 on i686, Raspbian / gcc 4.6 on armv6l, CentOS 5 /
gcc 4.1 on i686, CentOS 6 / gcc 4.4 on x86_64, Linux Mint 15 / gcc 4.7
on x86_64, OS X Mountain Lion / clang 5.0 and gcc 4.8 on x86_64,
Cygwin-NT-5.1/gcc 4.8 on i686, FreeBSD 8 / gcc 4.2 on i386, FreeBSD 9
/ gcc 4.2 on amd64, FreeBSD 10 / clang 3.3 on amd64, NetBSD 5 / gcc
4.1 on i386, NetBSD 6 / gcc 4.5 on amd64, OpenBSD 5 / gcc 4.2 on
amd64, Solaris 11 / gcc 4.5 on i86pc, Windows 7 / Visual Studio 2012
on x86, Windows 8 / Visual Studio 2010 on WOW64, Windows 8.1 / Visual
Studio 2013 on WOW64.
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/tracker/issue-8131-sc-chat/
-Documented SC_NOCHAT
-Corrected the way that pc_setparam was handling SP_MANNER
-Added documentation on *sc_status regarding SC_NOCHAT, to mute a user via script you should set Manner
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getmapxy was failing to validate whether the variables passed met the necessary criteria.
As reported in http://hercules.ws/board/topic/5113-map-crash-after-getmapxy/ by Javanese
Signed-off-by: shennetsind <ind@henn.et>
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using skilleffect on a sitting character no longer causes it to be unable to move.
http://hercules.ws/board/tracker/issue-8125-sit-soul-link-npc-stuck/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed issue where players would be able to join a ongoing game when queueing by meeting the criteria.
Fixed/Implemented the maximum_afk_seconds setting.
Fixed issue with the maxPlayers arena setting that'd cause the maximum to be less than specified.
Added a new battlegrounds.conf setting "allowedTypes" for arenas in order for further customisation.
Expect a few more soon.
Special Thanks to AnnieRuru
Signed-off-by: shennetsind <ind@henn.et>
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- The script command pcre_match and the operator ~= will return the
number of regular expression matches in a given string (roughly
equivalent to the php function preg_match or the perl operator =~)
- The operator ~! is the opposite of ~= (roughly equivalent to the perl
operator !~)
- See script_commands and npc/custom/test.txt for more information.
Signed-off-by: Haru <haru@dotalux.com>
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Special Thanks to Haruna for pinpointing the cause, developing test cases and contributing to the final solution :3
http://hercules.ws/board/tracker/issue-8093-memory-leak-after-stop-server-cant-fix/
Signed-off-by: shennetsind <ind@henn.et>
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Fix bug 7965
http://hercules.ws/board/tracker/issue-7965-
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Memory leak from bug report 8090 which was created in f4b1ff7426b1c4cd5e8cac37f7e3983cc03c706e when I somehow managed to assume all instances consuming memory would be active.
Special Thanks to LordOdin!
http://hercules.ws/board/tracker/issue-8090-memory-leak/
Signed-off-by: shennetsind <ind@henn.et>
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A bonus. Fixed unitwalk's non-x/y possibility, NPCs can now be set to chase players around for as long as they keep walking, which opens a number of possibilities e.g. help npc y get thru z.
Signed-off-by: shennetsind <ind@henn.et>
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Fixes the following issues:
- donpcevent could cause a crash when used to a event of the same npc
- input/other-dialog-interactions could cause a crash when sending data to a disabled-fakenpc-id'd.
Special Thanks to Haruna, ossi0110.
Signed-off-by: shennetsind <ind@henn.et>
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Would crash when target npc's variable database is empty.
Special Thanks to Haruna, ossi0110
Signed-off-by: shennetsind <ind@henn.et>
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set_constant the send_target
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- Fixes bugreport:8074, thanks to ahmadshidqi
http://hercules.ws/board/tracker/issue-8074-help-crash/
- Also fixed some DBMap allocation mistakes introduced in 4f3156b.
- Added testcases to the self-test script.
- Made possible thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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fix bug 8049
http://hercules.ws/board/tracker/issue-8049-specialeffect-target-self-doesnt-work/
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different scopes
- Fixes bugreport:8008, special thanks to KeyWorld
http://hercules.ws/board/tracker/issue-8008-copyarray-fail-on-a-referenced-array-argument/
Signed-off-by: Haru <haru@dotalux.com>
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- Updated several functions to properly use the data structures defined
in parts 1 and 2.
- Special thanks to Ind for his help on this, as well as the previous
two parts.
- Fixes some crashes related to variable references passed back and
forth between nested callfunc/callsub scopes (related: 2669e9a,
3259f89, 4f2de07)
Signed-off-by: Haru <haru@dotalux.com>
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- Reorganized regs var/array DBMaps into a specific reg_db structure
Signed-off-by: Haru <haru@dotalux.com>
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- Removed some unused messages.
- Re-mapped some duplicate IDs - fixes bugreport:8057, thanks to
AnnieRuru http://hercules.ws/board/tracker/issue-8057-jobname-with-invalid-id-return-tomb/
- Fixed some issues with the message range loaded by the char server.
- Reworded some messages, fixed typos in others.
Note for translation users: some messages have been remapped to new IDs.
You'll need to remap them in your custom translations as well. The list
of changes is as follows:
- Removed messages (you can safely remove them from your translations):
15, 26-27, 35, 48-52, 57-58, 65-69, 82-83, 86-87, 91, 101, 140-142,
164, 189-194, 199-200, 202-203, 209-211, 215-218, 267-268, 275,
289-290, 380-385, 387-388, 401, 497, 499, 535-537, 922, 995, 1063,
1079, 1291-1294
- New messages (you need to add them to your translations): 15
- Moved messages (you need to change their IDs in your translations file):
* [Unknown Job] 656 -> 620,
* [Job names] 681~693 -> 656~668
* [Tombstone related] 656~661 -> 856~861
* [Etc messages] 662~680 -> 862~880
* [@version] 1436 -> 1294
* [Hercules Chat] 1475 -> 1436
Signed-off-by: Haru <haru@dotalux.com>
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NPC Error is now printed as well as the original message as proposed by Emistry in http://hercules.ws/board/topic/1864-mapindex-name2id-display-which-npc-caused-this/
Special Thanks to Haru!
Signed-off-by: shennetsind <ind@henn.et>
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As proposed by AnnieRuru in http://hercules.ws/board/topic/4320-getserverdef/
They're input directly by the server, Haru's idea! (Thank you).
Also introducing the MAX_CHAT_USERS define as requested by AnnieRuru.
Signed-off-by: shennetsind <ind@henn.et>
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a benefit, for example, would be that the compounds are always up to date regardless if new members are added, also added a new compound OPTION_COSTUME
Special Thanks to Haruna, and AnnieRuru for pointing out constdb's outdatedness.
Signed-off-by: shennetsind <ind@henn.et>
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Changed types in clif.c:
bool clif_setip -> map:ip_set, map: char_ip_set changed as well
bool clif_setbindip
bool clif_send
bool clif_spawn
void clif_homskillinfoblock
bool clif_sub_guild_invite
Note that return values of those types have changed, so if any modification uses their return values
it should be changed.
clif_disp_onlyself replaced as a macro
clif_viewequip_fail replaced as a macro
Merged clif_skillup and clif_guild_skillup as they were using the same packet
Added packet_len() values in clif_updatestatus
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http://hercules.ws/board/tracker/issue-8034-map-crash-scripts/
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This reverts commit c4a9dd3f2804b75c1d49b5ab58a3ba80ea4303c2, reversing
changes made to 58544d7f610261a903b3e843a795efd7571b2d56.
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Temporary fix for data->ref on array handling, will be dropped once Haru's data->ref redesign is commit.
Special Thanks to AnnieRuru
http://hercules.ws/board/tracker/issue-8025-callfunc-getarraysize-getarg-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Did not affect write/read, except getarraysize and deletearray.
Special Thanks to Haru!
Signed-off-by: shennetsind <ind@henn.et>
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Added a new optional parameter to specify upgrade quantity, so its consistent with downrefitem which provides a optional parameter to specify downgrade quantity.
As proposed by kyeme in
http://hercules.ws/board/topic/2403-successrefitem/
Signed-off-by: shennetsind <ind@henn.et>
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- Fixes bugreport:8013, thanks to Dastgir Pojee
http://hercules.ws/board/tracker/issue-8013-script-add-str-problem/
Signed-off-by: Haru <haru@dotalux.com>
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- Added script command strtol (conforming to the ISO C90 function)
- Modified script command axtoi to internally use strtol instead of an
unnecessary own implementation.
- Fixed sscanf behavior to conform to the C specifications in case the
input string is empty. It now correctly returns -1, or 0 if the format
string is also empty. Fixes bugreport:8009, thanks to AnnieRuru -
http://hercules.ws/board/tracker/issue-8009-sscanf-should-return-1-if-the-string-field-is-an-empty-string/
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes /str+, /agi+ and the likes, only being able to increase stats by
1 point on 2013-12 and newer clients.
- As a bonus, on those clients, processing of the /stat+ commands will
be much faster, and the requested points will be added instantly and
all at once rather than one at a time like in older clients.
Signed-off-by: Haru <haru@dotalux.com>
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- Renamed function to a more appropriate name.
- Changed its last argument 'int type' to 'bool player_invoked' to make
its purpose more obvious.
Signed-off-by: Haru <haru@dotalux.com>
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We designed this one with having as little changes required elsewhere in mind, thus the way most socket-related things are called has not changed.
Plugins may now take a greater advantage of the socket features.
Signed-off-by: shennetsind <ind@henn.et>
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