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path: root/src/map/script.c
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2016-01-05Added Support for BodyStyleDastgir1-0/+1
2016-01-05Merge pull request #1053 from Jedzkie/Transformation_Scrolls_UpdateDastgir1-2/+0
2016-01-05Removal of Hard coded showscript command for Monster Transform.Jedzkie1-2/+0
2016-01-03Fix *getitem2 and @item2 refine bug.Emistry1-1/+1
2015-12-28Standardized (source) mob_id enumHaru1-1/+1
2015-12-26Add *setgroupid script commands.Emistry1-0/+25
2015-12-25Fix various ShowWarning that doesn't tell the source of the errorAnnieRuru1-7/+7
2015-12-25Implemented NoViewIDDastgir1-0/+3
2015-12-22Throw error when variable name length too longAnnieRuru1-0/+14
2015-12-22Update *dispbottom script command to allow 0xRRGGBB colorAnnieRuru1-9/+21
2015-12-22Update *message script command to allow to use account IDAnnieRuru1-8/+13
2015-12-20*explode return array size.Emistry1-0/+2
2015-12-20Fixed a memory leak in the explode script commandHaru1-18/+16
2015-12-20Fix the *getcharipAnnieRuru1-6/+13
2015-12-20Fix certain script command report source npc twice if player not attachedAnnieRuru1-146/+136
2015-12-20Change map->nick2sd into script>nick2sdAnnieRuru1-47/+46
2015-12-20Change map->charid2sd into script->charid2sdAnnieRuru1-12/+11
2015-12-20Change map->id2sd into script->id2sdAnnieRuru1-37/+33
2015-12-20Add script->id2sd function to throw error properly if player not foundAnnieRuru1-0/+33
2015-12-18Add *getunittype and update *getmapxyAnnieRuru1-26/+91
2015-12-15Added GPL-compliant header to all sources and build scriptsHaru1-4/+20
2015-12-15Fixed some too long char buffer initializers.Florian Wilkemeyer1-3/+3
2015-12-13Fix double source script warning in-case of invalid battle config flag requestedhemagx1-1/+0
2015-12-13- Fixed #723 now it's possible to retrieve Battle Config Settings from plugin...Your Name1-1/+13
2015-11-21This reverts commit 3eb8f6cc123835fae6bbd847f02cdd45fcfccd60.AnnieRuru1-2/+2
2015-11-21Fix getitem/getitem2 give stacked items when ForceSerial on (#703)AnnieRuru1-2/+2
2015-11-14Changed struct map_session_data::queues into a VECTOR and renamed to ::script...Haru1-12/+8
2015-11-14Changed struct script_queue_iterator::item into a VECTOR and Renamed to ::ent...Haru1-16/+20
2015-11-14Changed struct script_queue::item into a VECTOR and Renamed to ::entriesHaru1-83/+43
2015-11-14Standardized script-queue related commandsHaru1-20/+21
2015-11-14Refactored the script queue systemHaru1-185/+333
2015-11-14Renamed hQueue/hQueueIterator/hQueueOpt to latest standardsHaru1-19/+19
2015-11-14Changed script->hq and script->hqi into VECTOR typeHaru1-91/+85
2015-11-14Corrected an issue causing queue iterators not to return their last valueHaru1-9/+21
2015-10-24Merge pull request #751 from dastgir/script_docDastgir1-1/+1
2015-10-19rename malloc.c/h to memmgr.Andrei Karas1-1/+1
2015-10-01Split function set_reg and get_val into functions based on variable types.Andrei Karas1-88/+144
2015-09-28Added Missing ScriptCommands in the doc.Dastgir1-1/+1
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru1-221/+156
2015-09-24Fix script command checkcell without player attached.Andrei Karas1-2/+1
2015-09-24Add bl parameter to map_searchrandfreecell and map_addflooritem.Andrei Karas1-8/+8
2015-09-24Add bl parameter to getcell functions.Andrei Karas1-2/+3
2015-09-18Clarified the intent of several assignments inside conditional expressionsHaru1-8/+8
2015-09-18Clarified intent in various side-effect assignmentsHaru1-15/+15
2015-09-08Fixed some memory leaks in code using libconfigHaru1-0/+1
2015-09-06Fixed compilation error.Emistry1-1/+2
2015-09-06Revert "Revert "Updated getwaitingroomstate() script command.""Emistry1-1/+15
2015-09-06Revert "Updated getwaitingroomstate() script command."Emistry1-15/+1
2015-09-06Updated getwaitingroomstate() script command.Emistry1-1/+15
2015-08-31npctalk support extra npc name parameter.Emistry1-2/+10