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2006-02-16- Cleaned up function pc_useitem and pc_isUseitemskotlex1-82/+94
- Moved a bunch of code from pc_useitem to pc_isUseitem. - Removed the skill heal block on pc_itemheal due to Gospel. - Cleaned up the pc_heal and pc_itemheal functions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5297 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-15- Made the warm skills BF_WEAPON type so that they may trigger effect cards.skotlex1-8/+32
- Also changed their pl to -1 so they carry the elemeso they carry the element. - Warm skills now damage other players for 60sp per hit. - Warm skill damage interval decreased to 100ms instead of 1000ms. - TK_DODGE now only dodges ranged weapon attacks, while under Spurt mode it dodges everything. - Cleaned up and expanded the sc_def_rate battle config. The new battle flags are mob_sc_def_rate, pc_sc_def_rate, mob_max_sc_def, pc_max_sc_def - Modified Marionette Control so that the max bonus stats you get is capped to your server's defined max stats instead of 99. - Mobs are no longer affected by the vs_traps_bctall switch. - Added function pc_damage_sp to damage the SP of players. - Modified Warm skills so that it only hurts SP of players while attacking/knocking back mobs. - Autospell loop breaks after one skill is successful. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5288 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-15- Some cleaning of the slave moving code.skotlex1-1/+1
- Fixed the icon for Provoke not showing. - Fixed skill_timerskills (type was not being stored, water-ball at least got broken, doing only 1 hit always) - pc_setinventorydata won't try to set data for positions with no item. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5283 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- Pet eggs won't be deleted upon selection for hatching, but on pet data ↵skotlex1-0/+9
retrieval now. - Added check to pc_readdb to printout if a certain job is missing it's experience table. - Added Job_Wedding to db/const.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5272 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- Made the NPC_BREAK* skills attack skills again, their chance of equipment ↵skotlex1-3/+4
breaking code was moved to skill_additional_effect. - Added zeroing of skilltarget in skill_castend_id when skill fails. - Now when the exp table does not has enough data to reach the max level specified, the max level will not be reduced to enable leveling through quests/scripts/gm-commands/etc. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5271 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- Made Land Protector Block Hammerfall.skotlex1-1/+1
- More signed/unsigned comparison fixes. - Added dummy_item variable to itemdb. It will be used on all itemdb_searches that do not yield a valid item from the db. - Added itemdb_load, which is the one used for item_db loading (if the item does not exists, it'll be created) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5270 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- Modified PA_GOSPEL so that the random damage attack becomes a BF_MISC attack.skotlex1-12/+10
- Added pc_resetskill when lowering job level and there's not enough skpoints to substract. - Fixed compile error of SG_FUSION in pc.c - Modified pc_resetskill to receive a flag to indicate if it should or not do status_calc_pc and send skill block updates. Meant to optimize performance when used in the middle of a larger update. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5269 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- Fixed SG_FUSION costing SP to deactivate.skotlex1-8/+12
- Some cleaning up at pc_setpos to prevent calling pc_clean_skilltree - Added pc_clean_skilltree on pc_recv_reg - Enabled use of TF_HIDING while Cloaked. - pc_resetstate won't remove wedding skills now git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5268 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- NPC_POWERUP now gives +40% atk per level.skotlex1-10/+11
- Water elementals can be frozen again. - Fixed the sc_def equation in status_change_start - Fixed an extra semi-colon that broke win32 compiles. - Some rewriting of bounds checks in @baselvup, @joblvup and the # equivalents to prevent signed/unsigned comparisons. - Now slaves give exp/loot (exception: player slaves still stick to the old rules) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5267 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-13- Added handling of type BL_PET to skill_unitgrouptickset_search. I know ↵skotlex1-7/+0
pets normally aren't affected by skills, but their structure already had support for this, so.... - Rewrote/simplified functions skill_addtimerskill/skill_cleartimerskill - Fixed SC_DANCING for non players (was making dances only last 1 second for them) - Modified map_moveblock to handle calls to skill_unit_move_unit_group and cancelling of Close Confine effects, removed these checks from the walk functions and skill_blown functions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5262 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-12- Fixed error display when the exp table reads a value which is capped to ↵skotlex1-1/+1
UINT_MAX git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5261 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-10- Added pc_issit check to pc_can_moveskotlex1-0/+3
- Stone/Freeze/Stun/Sleep now make you stand up as well. - Some logic pointer fixes on map_searchrandfreecell. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-10- Modified map_searchrandfreecell to always do a check on a 9x9 area around ↵skotlex1-1/+1
the target tile, and to return the x,y coordinates modified with the new target. - Modified map_addflooritem so that the type is &1 for mvp drops and &2 for stacking checks, when &2 the item to drop cannot stack on the floor, otherwise it has no stacking limit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5248 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-10- Fixed setting setting SP_BASELEVEL skotlex1-16/+9
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5245 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-10- Added range checking to mob skill loading of permillage and delay.skotlex1-3/+3
- Fixed pc_gainexp not working for next level exp requirements above INT_MAX. - Fixed the display of @showexp not working right for exp values above INT_MAX. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5242 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-09- Added setting max_exp_gain_rate which caps how much exp you can get from a ↵skotlex1-3/+20
single kill. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5239 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-09- pc_readdb will now cap experience required per level to UINT_MAX, it will ↵skotlex1-1/+13
warn the exp table has exp values above said limit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5238 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-09- Code rewrites in mob_damage and party_exp_even_share for correctly ↵skotlex1-49/+36
handling overflow issues. Now uses UINT_MAX for range comparisons, as it should be. - Also modified the mob_db reading to use UINT_MAX for exp limits, changed their exp/job exp fields to unsigned int as well. - Modified multi_level_up behaviour to work as specified by Kyoki. - removed functions pc_next[base/job]after as they are no longer needed. - Modified the skill attack display of Meteor Assault and the Warm Skills (I think the caster should no longer do fancy animations now on each hit) - Added back water elemental targets being inmune to SC_FREEZE - Fixed the status_change_start line in charsave.c (I knew I was forgetting something) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5235 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-08- Added battle config options:skotlex1-25/+39
- skill_caster_check (does a status_checkskilluse on all skill attacks) - status_cast_cancel (invokes skill_castcancel for opt1 type status changes) - Fixed the death exp penalty underflow bug git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5229 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-08- Cleaned up and reorganized status_change_start. Now it also receives the ↵skotlex1-13/+13
success % rate (0->100) - Added local function status_get_sc_tick which takes care of reducing the effect duration as need is be. - Modified status_get_sc_def to handle defense against all related statuses, now returns defense on a scale where 10000 is 100%. - Added time2 to pangvoice, it is the player effect's duration while time1 is for the mon's effect. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5227 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-07- Increased char buffer for reading the exp table to up to 24000 chars per line.skotlex1-1/+1
- Added my custom experience table that goes up to level 1000. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5209 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-06- Added define clif_deadsit to send the dead state into player packets if ↵skotlex1-24/+31
the player is in trick dead state. - Venom Splasher always hits (but splash damage targets can still avoid it) - Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100% - Falcon Assault now takes Blitz Beat lv5 as base damage. - Fixed pc_makesavestatus not updating status.option correctly. - Corrected Waterball so that higher levels can do insane amount of hits. - Altered slave behaviour. No more random walking, will stay within 2 cells of their master. - Reverted the Summon Slave behaviour to not adjust level based on number of current slaves. - Coma no longer sends SP to 1. - Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled. - Dark elemental characters are now inmune to Curse. - Fixed sc_data saving to sql buffer building method. Thanks to its_sparky. - Changed the map zone reading from using pow to a bit shift. - Experience has now been changed to unsigned int, and is read as such from the dbs. - Increased HT_DETECTING seek range to 7x7 - Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code. - Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5204 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-02- Improved the NPC timer system to enable to have multiple timers going on ↵skotlex1-0/+2
at a time with different players attached to each. Now npc event timers are of two types: attached or global. The global timers don't have a player attached and can be started/halted by anyone. The character timers have a player attached, and they can only be stopped by a script that has the same player attached. - Now player attached scripts will auto-abort when the atteched player quits the map server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-01- Fixed a typo bug in SC_STAR_COMFORT handling.skotlex1-164/+181
- Fixed a possible crash bug in SC_POISONREACT handling. - Simplified the skill trigger code for ST_PRESERVE, SG_FUSION, SG_*_COMFORT - Unified the status change variables into a single structure (sc_count, opt1, opt2, opt3, option, and the array of status change data) which should make it easier to handle sc related stuff. - TK_DODGE now won't trigger if your opt1 is set ;) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5154 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-31- Fixed being able to Encore skills you no longer have in your tree.skotlex1-3/+3
- Added no HP regen while Bleeding, -25% ATK and ASPD penalties as well. - Added VIT reduces duration of confusion. - Added MSC_SPAWN "onspawn" mob skill condition. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5136 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-31- Changed the exp tables format.skotlex1-126/+107
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5135 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-30- Autoloot now uses the item's base drop chance rather than final drop rate ↵skotlex1-2/+6
to determine if it should autoloot the item or not. - Fixed super novices getting +10 to all stats temporarily whentheir death count isn't zero. - Fixed Kahai displaying HP-SP as the total healed instead of HP - Cleaned up skill_repairweapon to prevent crashes when the target vanishes/changes/whatever before the weapon to repair has been selected. - Parsing the Storage/Guild Storage from the char server will now fail if the storage has been modified and not saved yet. - Being hit now cancels confuse. - Added back the bleeding icon. - Fixed Combo Finish Soul Linked Effect being a 11x11 area o.O git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5121 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-30* Added 'restricted' mapflag, based on lordalfa patchKomurka1-8/+19
- you can set restriction zone on map (see mapflag/restricted.txt) - you can turn off item usage on certain restricted map in item_noequip.txt - you can turn off skill usage on certain restricted map in skill_nocast_db.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5115 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-30Implemented bonus2 bSPVanishRate for Dark Priest Card - it isn't finished - ↵Komurka1-0/+6
I get '[Warning]: pc_bonus2: unknown type 0 50 10!' ~.~ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5109 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-30Applied lordalfa patch - you can now forbid usage of certain cards on ↵Komurka1-9/+25
PVP/GVG/WoE defined in item_noequip.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5103 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ↵Valaris1-0/+8305
GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29Clearing trunk.Valaris1-7337/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-04-06* Fixed a crash in clif_send when checking packet versioncelest1-10/+2
* Fixed a crash in Deluge, Volcano and Violent Gale * Allow super novices to rent carts from the Kafra git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1420 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-04-06* Skip partner checking when calculating status with Marionette Control oncelest1-11/+17
* Fixed plagiarised skills become unuseable after saving character * Fixed double skill fail messages for stone curse * Added modulus by zero check to rand() git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1419 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-04-02Cards and item updates, 4 different bUnstripable effectsDracoRPG1-16/+29
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-04-02* Added the 3 baby skills WE_BABY, CALLBABY and CALLPARENTcelest1-38/+66
* Some tidying up in skill.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1379 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-04-01* Fixed a potential crash in pc_walk in Win32 buildscelest1-5/+11
* Added bAddEffWhenHitShort and changed bAddEffWhenHit back to all physical damage git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1373 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-31More g++ fixes to make it cleaner [MouseJstr]amber1-9/+9
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1362 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-31* Reverted the pc_remove_map() change temporarilycelest1-85/+47
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1354 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-30Made the map-server build cleanly using Microsoft Visual Studio [MouseJstr]amber1-1/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1345 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-30* updated map server to jA1137~1159celest1-61/+96
* Some tidying up in mob.c and skill.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-29* Added auto save guild dataevery 5 minutes during WOEcelest1-45/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1333 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-29Fixe compile time problems with our mixed C++/C conformanceamber1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1328 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-28git-svn-id: ↵veider1-4/+39
https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1316 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-27* Added use dynamic allocation when loading the msg_tablecelest1-2/+6
* Refresh the client when day comes to get rid of the night effect * Changed @refresh to fake map loading, but without teleporting side effect * Updated SQL file for the item_db git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1307 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-24* Added 'map_charid2id'celest1-9/+26
* Changed monster damage logging to save char ID's * Implemented 'event_script_type' * Set Emsolute Develop as a learnable skill * Updated 'require_glory_guild' * Allow monsters to cast skills near themselves even when monster_nofootset is set to 'yes' * Print number of online users in online.txt/.html even if there's only 1 user git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1282 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-23* Fixed alot of memory leakscelest1-0/+5
* Added stray memory cleaning routine to db.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1275 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-22Check changelog ^^celest1-17/+9
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1267 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-20* Don't register the day/night timers if any one is set to 0celest1-4/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1258 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-20* Added 4 new card effects from 3/15's patchcelest1-9/+38
* Added 'enable_ip_rules' to packet_athena.conf * Updated socket debug messages to be more readable git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1257 54d463be-8e91-2dee-dedb-b68131a5f0ec