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path: root/src/map/pc.c
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2006-02-13- Added handling of type BL_PET to skill_unitgrouptickset_search. I know pets...skotlex1-7/+0
2006-02-12- Fixed error display when the exp table reads a value which is capped to UIN...skotlex1-1/+1
2006-02-10- Added pc_issit check to pc_can_moveskotlex1-0/+3
2006-02-10- Modified map_searchrandfreecell to always do a check on a 9x9 area around t...skotlex1-1/+1
2006-02-10- Fixed setting setting SP_BASELEVEL skotlex1-16/+9
2006-02-10- Added range checking to mob skill loading of permillage and delay.skotlex1-3/+3
2006-02-09- Added setting max_exp_gain_rate which caps how much exp you can get from a ...skotlex1-3/+20
2006-02-09- pc_readdb will now cap experience required per level to UINT_MAX, it will w...skotlex1-1/+13
2006-02-09- Code rewrites in mob_damage and party_exp_even_share for correctly handling...skotlex1-49/+36
2006-02-08- Added battle config options:skotlex1-25/+39
2006-02-08- Cleaned up and reorganized status_change_start. Now it also receives the su...skotlex1-13/+13
2006-02-07- Increased char buffer for reading the exp table to up to 24000 chars per line.skotlex1-1/+1
2006-02-06- Added define clif_deadsit to send the dead state into player packets if the...skotlex1-24/+31
2006-02-02- Improved the NPC timer system to enable to have multiple timers going on at...skotlex1-0/+2
2006-02-01- Fixed a typo bug in SC_STAR_COMFORT handling.skotlex1-164/+181
2006-01-31- Fixed being able to Encore skills you no longer have in your tree.skotlex1-3/+3
2006-01-31- Changed the exp tables format.skotlex1-126/+107
2006-01-30- Autoloot now uses the item's base drop chance rather than final drop rate t...skotlex1-2/+6
2006-01-30* Added 'restricted' mapflag, based on lordalfa patchKomurka1-8/+19
2006-01-30Implemented bonus2 bSPVanishRate for Dark Priest Card - it isn't finished - I...Komurka1-0/+6
2006-01-30Applied lordalfa patch - you can now forbid usage of certain cards on PVP/GVG...Komurka1-9/+25
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...Valaris1-0/+8305
2006-01-29Clearing trunk.Valaris1-7337/+0
2005-04-06* Fixed a crash in clif_send when checking packet versioncelest1-10/+2
2005-04-06* Skip partner checking when calculating status with Marionette Control oncelest1-11/+17
2005-04-02Cards and item updates, 4 different bUnstripable effectsDracoRPG1-16/+29
2005-04-02* Added the 3 baby skills WE_BABY, CALLBABY and CALLPARENTcelest1-38/+66
2005-04-01* Fixed a potential crash in pc_walk in Win32 buildscelest1-5/+11
2005-03-31More g++ fixes to make it cleaner [MouseJstr]amber1-9/+9
2005-03-31* Reverted the pc_remove_map() change temporarilycelest1-85/+47
2005-03-30Made the map-server build cleanly using Microsoft Visual Studio [MouseJstr]amber1-1/+4
2005-03-30* updated map server to jA1137~1159celest1-61/+96
2005-03-29* Added auto save guild dataevery 5 minutes during WOEcelest1-45/+0
2005-03-29Fixe compile time problems with our mixed C++/C conformanceamber1-1/+1
2005-03-28git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...veider1-4/+39
2005-03-27* Added use dynamic allocation when loading the msg_tablecelest1-2/+6
2005-03-24* Added 'map_charid2id'celest1-9/+26
2005-03-23* Fixed alot of memory leakscelest1-0/+5
2005-03-22Check changelog ^^celest1-17/+9
2005-03-20* Don't register the day/night timers if any one is set to 0celest1-4/+5
2005-03-20* Added 4 new card effects from 3/15's patchcelest1-9/+38
2005-03-19* Added getrefine()celest1-2/+2
2005-03-18* Fixed the bDamageWhenUnequip effect dealing damage when unequipping unrelat...celest1-13/+22
2005-03-15* Fixed a compile warning in pc.ccelest1-1/+2
2005-03-11* Fixed "--en/ja--" usage in 'monster' script not working properlycelest1-14/+44
2005-03-09* Added HP and SP rate underflow checkingcelest1-0/+5
2005-03-07Replaced some free's with aFreecelest1-2/+2
2005-03-07* Updated core and map-server to jA 1115~1137celest1-22/+21
2005-02-28* Updated Endure, Tiger Fist, Chain Crush, and Palm Push Strikecelest1-53/+26
2005-02-24added cart dupe-proof for named / cards itemsLupus1-18/+12