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Hercules
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src
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map
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path.c
Age
Commit message (
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Author
Files
Lines
2014-11-16
Whitespace cleanup (no code changes)
Haru
1
-2
/
+2
2014-11-03
* No cell stacking implemented (official version)
Michieru
1
-4
/
+0
2014-10-18
Fix bug:7454
Michieru
1
-5
/
+2
2014-10-13
* Monster skill use behavior, ranges, position lag fixes
Michieru
1
-1
/
+40
2014-10-04
Pathfinding now works exactly as on the client
Michieru
1
-23
/
+20
2014-08-10
HPM Hooks Update
Hercules.ws
1
-2
/
+2
2014-08-10
- Fix makes knockback default to the left
Michieru
1
-4
/
+3
2014-05-13
Removed trailing whitespace (sources)
Haru
1
-2
/
+2
2014-05-10
Re-commit of "Fixed order of includes in all source files"
Haru
1
-7
/
+10
2014-05-10
Revert "Fixed order of includes in all source files"
panikon
1
-10
/
+7
2014-05-09
Fixed order of includes in all source files
Haru
1
-7
/
+10
2014-03-23
HPM Hooks Update
Hercules.ws
1
-11
/
+11
2014-03-23
Fix Bug 8106
Michieru
1
-23
/
+11
2013-12-17
Fixed several compiler warnings
Haru
1
-0
/
+2
2013-10-02
HPM: Map.c Completed
shennetsind
1
-6
/
+6
2013-09-26
Renamed variables that would conflict with a rename of iMap to map
Haru
1
-6
/
+6
2013-09-16
HPM: Path.c Interface
shennetsind
1
-2
/
+14
2013-07-23
Pathfinding code cleanup.
Piotr HaĆaczkiewicz
1
-244
/
+242
2013-06-08
Follow up d73783f22b2bb881aab74524d153d89a5932a199
shennetsind
1
-1
/
+1
2013-05-30
Memory Slasher - May 30 Patch
shennetsind
1
-19
/
+17
2012-12-30
-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skil...
glighta
1
-13
/
+13
2012-12-05
- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
brianluau
1
-340
/
+346
2012-11-25
Applied AStyle code formating as discussed on tid:74602.
greenboxal2
1
-346
/
+340
2012-10-29
* Follow-up r16835: Some cleanup.
euphyy
1
-1
/
+1
2012-10-29
-Add some src basic documentation.
glighta
1
-8
/
+7
2012-01-17
Enabled Mersenne Twister MT19937 as random number generator instead of standa...
gepard1984
1
-1
/
+2
2010-12-22
* Resolved random compiler warnings.
ai4rei
1
-1
/
+1
2008-01-04
Fixed a mistake in r11991 that let knockback work through walls
ultramage
1
-2
/
+2
2008-01-04
Modified the map_setcell() code to to use a boolean flag instead of needing S...
ultramage
1
-2
/
+2
2008-01-03
Map cell mechanism rewrite
ultramage
1
-3
/
+3
2007-12-29
Knockback now works through cells where there is a diagonal path, but no hori...
ultramage
1
-56
/
+22
2007-12-26
Moved distance-related functions to path.c/h
ultramage
1
-0
/
+43
2007-12-22
Path code cleaning...
ultramage
1
-91
/
+84
2007-11-19
* Nullpo's disabled on release builds.
FlavioJS
1
-4
/
+0
2007-11-17
Removed battle_config.error_log as console_silent already handles this
ultramage
1
-4
/
+2
2007-10-17
Using predefined constants as parameters to the exit() function.
ultramage
1
-1
/
+1
2007-10-04
* Corrected Icewall skill to be closer to official behavior (part of bugrepor...
ultramage
1
-1
/
+1
2007-09-21
some unimportant path.c / unit.c cleaning
ultramage
1
-158
/
+103
2007-08-19
* Cleaned/clarified some #include relationships between headers
ultramage
1
-4
/
+5
2007-08-10
- added proper comments to login packet 0x277
ultramage
1
-1
/
+1
2007-05-19
Reformatting @_@
ultramage
1
-28
/
+12
2007-01-21
Typo hunt
ultramage
1
-1
/
+1
2007-01-07
Undid the memset->malloc_set replacement
ultramage
1
-1
/
+1
2006-12-18
- When walking into a Guild Dungeon your pvp_points will be set to 5 so you h...
skotlex
1
-32
/
+39
2006-12-03
- Made ers double frees report as missing entries on destruction.
FlavioJS
1
-531
/
+531
2006-08-27
* Optional macro MEMSET_TURBO for faster low-level memory initializations.
Lance
1
-1
/
+2
2006-06-12
- Fixed npc_checknear's distance check returning the opposite of what it shou...
skotlex
1
-3
/
+3
2006-05-29
- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than statu...
skotlex
1
-2
/
+2
2006-02-24
- Fixed the CL_WHITE define, thanks to FlavioJS
skotlex
1
-11
/
+0
2006-02-22
- Added map chk cells types CELL_CHKREACH and CELL_CHKNOREACH, they are the s...
skotlex
1
-80
/
+115
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