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npc.h
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Author
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2014-07-11
Fixed reserved __identifier violations
Haru
1
-3
/
+3
2014-06-21
MAX_NPC_CLASS2_END updated to latest ID. Added more NPC constants.
Taylor Locke
1
-1
/
+1
2014-05-10
Re-commit of "Fixed order of includes in all source files"
Haru
1
-2
/
+2
2014-05-10
Revert "Fixed order of includes in all source files"
panikon
1
-2
/
+2
2014-05-10
Small changes in npc loading/reloading
panikon
1
-1
/
+1
2014-05-09
Fixed order of includes in all source files
Haru
1
-2
/
+2
2014-05-09
Return EXIT_FAILURE if a script parse error occurred.
Haru
1
-8
/
+8
2014-05-06
Bug fixes and other changes
panikon
1
-1
/
+1
2014-02-08
Added get_substring to the libpcre interface
Haru
1
-0
/
+1
2014-02-02
Introducing HPM Datacheck
shennetsind
1
-3
/
+3
2014-01-19
HPM Custom Data Struct Expansion: map/instance/party/guild
shennetsind
1
-0
/
+1
2014-01-18
PCRE Interface
shennetsind
1
-0
/
+19
2014-01-12
Changed some void* to the correct data types where applicable
Haru
1
-7
/
+2
2014-01-01
Correctly removed persistent database entries for disabled NPC Market scripts
Haru
1
-0
/
+1
2013-12-24
Christmas Patch - 2013-12-23 Support
shennetsind
1
-5
/
+41
2013-11-13
Follow up 8fda38dcdabbb9d252b0e11fb07b2ad37f9e659f
shennetsind
1
-2
/
+2
2013-11-13
HPM Custom Data Struct Makeover!
shennetsind
1
-1
/
+5
2013-11-05
Introducing the Hercules Standalone Script Syntax Checker
Haru
1
-2
/
+2
2013-10-28
Added ability to use constants instead of sprite IDs for NPCs. Converted all ...
Kisuka
1
-1
/
+3
2013-10-26
Changed 'tick' variables to 64 bit
Haru
1
-6
/
+6
2013-10-07
Fixed Bug #7744
shennetsind
1
-2
/
+0
2013-09-25
Renamed more forgotten variables during interface conversions
Haru
1
-2
/
+2
2013-09-17
HPM: npc_chat.c Interfaced
shennetsind
1
-8
/
+52
2013-09-16
HPM: Npc.c Interface
shennetsind
1
-77
/
+121
2013-07-18
Changed npcdb_checkid to use MAX_NPC_CLASS2_START and END.
Kisuka
1
-1
/
+1
2013-05-30
Memory Slasher - May 30 Patch
shennetsind
1
-5
/
+7
2013-05-17
MOTD redesign
shennetsind
1
-2
/
+14
2013-04-16
Fixed Bug #1721
shennetsind
1
-1
/
+1
2013-04-11
New NPC range now working.
lemongrass3110
1
-0
/
+5
2013-04-11
-Support for newer NPC's
Streusel
1
-1
/
+1
2013-03-27
Introducing Hercules' Map Zone Database
shennetsind
1
-0
/
+1
2013-03-08
Fixed Bug #7114
malufett
1
-0
/
+1
2013-02-24
Fixed Bug #7092
malufett
1
-1
/
+1
2013-02-24
Revert "Fixed Bug #7091"
shennetsind
1
-1
/
+1
2013-02-24
Fixed Bug #7091
malufett
1
-1
/
+1
2012-12-30
-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skil...
glighta
1
-4
/
+4
2012-12-27
* Implemented `useskilltopc' (tid:74685), and now if desired npcs can carry s...
momacabu
1
-0
/
+4
2012-12-05
- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
brianluau
1
-109
/
+110
2012-11-25
Applied AStyle code formating as discussed on tid:74602.
greenboxal2
1
-110
/
+109
2012-11-12
Modified @addwarp to accept a new optional parameter <npc name>. If <npc name...
momacabu
1
-1
/
+1
2012-11-10
- Modified *monster and *areamonster script commands to allow size and ai par...
momacabu
1
-1
/
+0
2012-08-17
Added 2 (3) new atcommands:
shennetsind
1
-1
/
+4
2012-07-22
Added the ability to bind atcommands to NPC events (ex: NPCNAME::OnEvent); or...
cookiecrumbs
1
-0
/
+3
2012-05-19
NPC Loaded by @loadnpc will now trigger their OnInit labels as they're loaded.
shennetsind
1
-1
/
+1
2012-04-30
- Fixed compilation errors due to unnamed argument in npc_unload (bugreport:5...
epoque11
1
-1
/
+1
2012-04-29
Yet another performance improvement: Shut Down processing is now about to 7 t...
shennetsind
1
-0
/
+1
2012-04-29
reasonably-sized performance improvement: @reloadscript is about to 3 times f...
shennetsind
1
-1
/
+1
2012-04-24
Fixed memory leak on MvP tomb system, killer name now uses static buffer. (bu...
greenboxal2
1
-1
/
+1
2012-04-21
Added mvp tomb system.
greenboxal2
1
-0
/
+5
2012-01-14
Fixed problem with OnTouch on NPC ID 139, blame on r14993, bugreport:5206
shennetsind
1
-1
/
+1
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