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npc.c
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2016-01-06
Replaced the remaining explicit casts with BL_CAST/BL_UCAST
Haru
1
-11
/
+12
2016-01-06
Replaced some explicit casts with BL_UCAST
Haru
1
-5
/
+4
2016-01-06
Replaced some map->id2sd calls with the proper map->id2XX function
Haru
1
-12
/
+13
2016-01-06
Replaced some explicit casts with BL_UCAST/BL_UCCAST
Haru
1
-7
/
+20
2016-01-06
Replaced some explicit casts with BL_UCAST/BL_UCCAST
Haru
1
-5
/
+4
2016-01-06
Change all TBL_NPC to struct npc_data as per style guidelines
hemagx
1
-3
/
+3
2016-01-06
Change all TBL_PC to struct map_session_data as per style guidelines
hemagx
1
-4
/
+3
2015-12-31
Extended the numeric view ID deprecation to '-1' (FAKE_NPC)
Haru
1
-2
/
+1
2015-12-31
Replaced leftover -1 view IDs with FAKE_NPC
Haru
1
-1
/
+1
2015-12-25
Implemented NoViewID
Dastgir
1
-0
/
+2
2015-12-21
Fix Client stuck if npc secure time reached and no actual dialog presented to...
hemagx
1
-1
/
+6
2015-12-15
Added GPL-compliant header to all sources and build scripts
Haru
1
-4
/
+20
2015-12-15
Fix Dialog being cleaned after timeout on secure npc timeout enabled.
hemagx
1
-1
/
+0
2015-12-15
Added const qualifier to the w1~w4 arguments of npc_parse_unknown_object
Haru
1
-1
/
+18
2015-12-15
Added const qualifier to the w1~w4 arguments of npc_parse_mob
Haru
1
-1
/
+19
2015-12-15
Added const qualifier to the w1~w4 arguments of npc_parse_function
Haru
1
-3
/
+26
2015-12-15
Added const qualifier to the w1~w4 arguments of npc_parse_duplicate
Haru
1
-8
/
+37
2015-12-15
Added const qualifier to the w1~w4 arguments of npc_parse_script
Haru
1
-6
/
+32
2015-12-15
Added const qualifier to the w1~w4 arguments of npc_parse_shop
Haru
1
-5
/
+18
2015-12-15
Added const qualifier to the w1~w4 arguments of npc_parse_warp
Haru
1
-2
/
+19
2015-12-15
Added const qualifier to the w1~w4 arguments of npc_parse_mapflag
Haru
1
-7
/
+35
2015-12-06
Fixed a validation issue in the NPC Sell List
Haru
1
-5
/
+13
2015-12-05
Fixed a client crash when a MVP Tombstone is created
Haru
1
-7
/
+1
2015-11-18
Replaced -1 with FAKE_NPC in source, where appropriate
Haru
1
-7
/
+6
2015-11-18
Merge pull request #837 from AnnieRuru/request_5
Haruna
1
-1
/
+4
2015-11-14
Fix npc initialisation in first map (m == 0).
Andrei Karas
1
-1
/
+1
2015-11-12
Split npc_duplicate_sub into separate functions based on subtypes
Haru
1
-48
/
+82
2015-11-12
Split frequently repeated code to add/register new NPCs to its own function
Haru
1
-58
/
+34
2015-11-12
Added subtype initializer to npc_create_npc
Haru
1
-15
/
+18
2015-11-12
Moved class and dir initializers to npc_create_npc
Haru
1
-49
/
+35
2015-11-12
Split the duplication logic away from the parsing logic in NPC duplicates
Haru
1
-136
/
+154
2015-11-11
Split the source path reference retain mechanism out of npc_parsename.
Haru
1
-37
/
+69
2015-10-31
Add new config to allow player vend/chat room nearby hidden npc
AnnieRuru
1
-2
/
+2
2015-10-29
Add new config to allow player vend/chat room nearby hidden npc (#834)
AnnieRuru
1
-0
/
+3
2015-10-19
rename malloc.c/h to memmgr.
Andrei Karas
1
-1
/
+1
2015-10-11
Cleanup of the HPluginData implementation (second part)
Haru
1
-2
/
+1
2015-10-11
Cleanup of the HPluginData implementation (First part)
Haru
1
-10
/
+2
2015-09-25
More aggressive whitespace cleanup. Follow up to 51329e6
Haru
1
-141
/
+120
2015-09-24
Add bl parameter to getcell functions.
Andrei Karas
1
-8
/
+8
2015-09-18
Clarified the intent of several assignments inside conditional expressions
Haru
1
-6
/
+6
2015-08-15
HPM compatibility improvements
Haru
1
-0
/
+1
2015-08-10
Add script interface function run_npc. It do same thing as run.
Andrei Karas
1
-11
/
+11
2015-08-09
Improved validation of monster/boss_monster top-level script objects
Haru
1
-3
/
+3
2015-08-09
Added validation of the 'facing' value in top-level script objects
Haru
1
-0
/
+18
2015-08-09
Deprecated use of numeric NPC view IDs. Use constants instead.
Haru
1
-0
/
+2
2015-07-05
Fixed issue #560
Emistry
1
-12
/
+11
2015-06-19
Cleaned up some #includes
Haru
1
-0
/
+1
2015-06-19
Removed ".." from include directives
Haru
1
-28
/
+28
2015-06-02
Re-implemented clif->colormes to accept arbitrary colors
Haru
1
-2
/
+2
2015-06-01
Replaced some of the hardcoded values with constants (map)
Haru
1
-4
/
+4
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