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path: root/src/map/npc.c
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2013-06-08Follow up d73783f22b2bb881aab74524d153d89a5932a199shennetsind1-7/+7
2013-06-08Follow up d73783f22b2bb881aab74524d153d89a5932a199shennetsind1-23/+23
2013-06-07Hercules Renewal Phase One : pc, party, map, timerSusu1-128/+128
2013-06-06Follow up f754643911ebb19eb68fb7b6ad1a864b02d111a8shennetsind1-2/+1
2013-06-01Fixed script_rid2sd not being available to HPMshennetsind1-3/+2
2013-06-01Fixed Bug #7311shennetsind1-2/+1
2013-05-31Fixed Bug #7272shennetsind1-3/+3
2013-05-30Memory Slasher - May 30 Patchshennetsind1-182/+145
2013-05-17Merge pull request #26 from Earisu/masterFlipp1-7/+7
2013-05-17MOTD redesignshennetsind1-0/+9
2013-05-17- Made DB and malloc lib HPM-friendlySusu1-7/+7
2013-05-15Hercules Renewal Phase One: guild.c startedshennetsind1-2/+2
2013-05-15HPM Updateshennetsind1-5/+5
2013-04-27Skill ID Processing Overhaulshennetsind1-46/+29
2013-04-22Hercules April 22 MEGA-ULTRA-LONG Patch~!shennetsind1-3/+1
2013-04-16Fixed Bug #419shennetsind1-5/+17
2013-04-16Fixed Bug #1721shennetsind1-3/+15
2013-04-11New NPC range now working.lemongrass31101-2/+10
2013-04-11One more fix at "bindatcmd" command. Related to bug:7240.ediejohnny1-2/+4
2013-04-07Fixed zone changing not reverting mapflags from previous zoneshennetsind1-13/+64
2013-04-07Fixed adjust_unit_duration/adjust_skill_damage mapflagsshennetsind1-18/+38
2013-04-02Introducing 5 new/official mapflags.shennetsind1-3/+15
2013-04-02Introducing New/Official Mapflag: noknockbackshennetsind1-0/+2
2013-04-02Introducing New/Official mapflag: invincible_time_incshennetsind1-5/+2
2013-03-30Hercules Renewal: clif.c completeshennetsind1-0/+2
2013-03-29Hercules Renewal: clif.cshennetsind1-33/+33
2013-03-27Introducing Hercules' Map Zone Databaseshennetsind1-30/+36
2013-03-08Fixed Bug #7114malufett1-0/+18
2013-03-02Hercules Renewal: skill.cshennetsind1-2/+2
2013-02-24Fixed Bug #7092malufett1-1/+4
2013-02-24Revert "Fixed Bug #7091"shennetsind1-4/+1
2013-02-24Fixed Bug #7091malufett1-1/+4
2013-02-18Improvements all over the placeshennetsind1-6/+8
2013-02-16Updating the Headers across source filesshennetsind1-1/+1
2013-02-14New Mapflag adjust_skill_damageshennetsind1-3/+22
2013-02-14New Mapflag adjust_unit_durationshennetsind1-1/+20
2013-02-07Fixing mistake in modified source code headersshennetsind1-1/+1
2013-02-04Merged some commits from rAthena.Matheus Macabu1-14/+13
2013-02-01Fixed Bug #5343shennetsind1-0/+3
2013-01-31Fixed Bug #3080shennetsind1-4/+5
2012-12-30-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skil...glighta1-20/+21
2012-12-27* Fixed bugreport:7052, npcs with monster sprite now work.momacabu1-2/+15
2012-12-27* Also checks for righty coordinates before actually loading the npc. Improve...momacabu1-5/+5
2012-12-22Community Contribution Time!momacabu1-0/+2
2012-12-15Follow up to r17013, exit loop if found a warp near the player.momacabu1-1/+3
2012-12-09Fixed bugreport:6483. NPCs with OnTouch in the same area of a Warp won't bloc...momacabu1-0/+19
2012-12-05- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).brianluau1-3020/+3176
2012-11-25Applied AStyle code formating as discussed on tid:74602.greenboxal21-3176/+3020
2012-11-24Fixed behavior in permanent mob spawns allowing new optional parameters: leve...momacabu1-4/+31
2012-11-20Minor performance improvement; created guild flag cache to replace the ineffi...shennetsind1-0/+5