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path: root/src/map/mob.c
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2007-10-04* Added MAX_HOTKEYS to supplement the HOTKEY_SAVING defineultramage1-58/+53
2007-10-03* Added the code for Field Manual (SC_BONUSEXP) and Bubble Gum (SC_BONUSDROP)zephyrus1-0/+2
2007-09-27* Loot code using charid's instead of id's in pick priority.FlavioJS1-13/+13
2007-09-25- Modified a bit the hard/lazy ai triggers to match aegis:skotlex1-6/+10
2007-09-24- Changed Greed Scroll's type to 11 (all itemskill items should use this)skotlex1-0/+5
2007-09-23* map_addflooritem and struct item_drop_list using id's instead of struct map...FlavioJS1-13/+17
2007-09-20* Merged the tmpsql branch:FlavioJS1-39/+73
2007-09-17- Finally got some time to clean up and fix monster_ai&0x40 (chase through wa...skotlex1-16/+47
2007-09-15Getting some (mostly atcommand) code cleaning out of the way...ultramage1-1/+1
2007-09-07- Added support for the new party invite/reply packets from the latest client...skotlex1-1/+1
2007-09-04- Removed usage of MAX_PC_BONUS all over the code, it is now only used in map...skotlex1-3/+1
2007-09-03- Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of ...skotlex1-2/+6
2007-09-03- Merged @whereis from my server (displays normal spawn maps for given mobs)....skotlex1-0/+8
2007-08-22- Fixed Dragon Fear's status change selection and duration.skotlex1-0/+1
2007-08-19Set proper limits to drop rates to prevent integer overflow.ultramage1-2/+3
2007-08-19* Cleaned/clarified some #include relationships between headersultramage1-6/+7
2007-08-15* Some serious code cleanupsultramage1-7/+4
2007-08-09- Moved damage logging to mob_log_damage, now non-damage targetted (or splash...skotlex1-73/+86
2007-08-08- Changed the structure of the homunculus_db file so that the homunculus and ...skotlex1-1/+1
2007-08-08* Cleaned up junk left in the code by the mapcache/mapindex updateultramage1-6/+6
2007-08-08- Fixed some missing max levels for npc skillsskotlex1-6/+30
2007-08-04* Removed weird mvp reward item drop behavior (see topic:160077)ultramage1-3/+1
2007-07-27* Simplified exp gain equations (now more FPU-friendly and precise), also fix...ultramage1-19/+6
2007-07-26* Cleaned up mob drop code, crashfix is still needed though...ultramage1-82/+68
2007-07-18- Small update to the effects list (new exe's effects by Au{R}oN)ultramage1-1/+3
2007-07-01Cleaned up some parts of the code.ultramage1-2/+2
2007-06-11- Fixed pet equip not displaying correctly at all (closes topic:153753)ultramage1-5/+5
2007-06-03- Fixed missing client update when 'return to savepoint' failsultramage1-1/+1
2007-05-25Corrected some weird fgets() statements, plus reformatted themultramage1-5/+9
2007-05-23- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast ...ultramage1-6/+6
2007-05-19Reformatting @_@ultramage1-124/+66
2007-05-10Attempt to fix unwanted teleporting of immobile mobsPlaytester1-1/+4
2007-05-04* Added up-to-date monster summoning files thanks to Vicious_PuccaPlaytester1-1/+1
2007-05-04- Updated mob_poring.txt, by Spre.DZeroX1-1/+2
2007-04-24- Modified the mob ai think time update after using skills from adelay/amotio...skotlex1-1/+0
2007-04-24- The autoloot range check is no longer done unless AUTOLOOT_DISTANCE is defi...skotlex1-8/+23
2007-04-22- Corrected crash if itemskill is used without an attached player.skotlex1-4/+8
2007-04-18Added MEXP overflow checks.LuzZza1-1/+4
2007-04-14- Fixed a null pointer when a mob needs to unlock a target while it's idle.skotlex1-2/+4
2007-04-12- Oops, it turns out the state is never reset from walking to idle automatica...skotlex1-2/+5
2007-04-12- Moved the idle state random walk and idle skill triggering to mob_unlock_ta...skotlex1-30/+34
2007-04-12- Oops, little error on previous commit.skotlex1-9/+9
2007-04-12- Changed the meaning of inf2=0x1000. Now it is used to "disable usage on ene...skotlex1-2/+12
2007-04-11- When a mob fails to use the selected skill, it will now move on to the next...skotlex1-2/+2
2007-03-26- Fixed # commands not being blocked when muted if the mute config settings s...skotlex1-14/+18
2007-03-26- Cleaned up some the mob skill use code. The skill re-use delay is set at th...skotlex1-81/+93
2007-03-20- getpetinfo 5 will now return the pet's rename flag.skotlex1-1/+2
2007-03-13- @pvpoff and @gvgoff will make everyone in the map stop auto-attacking now.skotlex1-2/+3
2007-03-11- Added player not attached crash prevention to countitem/countitem2skotlex1-2/+2
2007-03-09- Added info on packet 0x86 (simple move packet). Not usable until a clear se...FlavioJS1-3/+3