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path: root/src/map/mob.c
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2006-06-16* [Improved]: Lance1-39/+29
2006-06-10- Added structure party_data and party_member_data to the map server to hold ...skotlex1-2/+2
2006-06-08git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7045 54...Lance1-1/+4
2006-06-07- Fixed the mob state not being set to Berserk/Angry correctly after the mob ...skotlex1-0/+4
2006-06-07- Added config setting mob_npc_warp, when set to yes, enables mobs to be warp...skotlex1-1/+24
2006-06-07- Added pc_calcexp to calculate individual exp bonuses acquired from exp's so...skotlex1-20/+4
2006-06-07- Moved souldrain code from skill_counter_additional_effect to mob_dead. It s...skotlex1-0/+8
2006-06-07- Solved an ambiguous if in mob_dead.skotlex1-1/+3
2006-06-07* [Improved]:Lance1-3/+7
2006-06-07* [Fixed]:Lance1-1/+2
2006-06-06- Some cleaning of mob_damage, added a default case when attacked to retaliat...skotlex1-13/+16
2006-06-06- The monsters can level up setting will not take effect when the mob's level...skotlex1-2/+2
2006-06-06- cleaned up status_check_skilluse some to use status_data variables.skotlex1-9/+8
2006-06-05- Fixed a crash when using SL_SMA and the "combo" ain't ready.skotlex1-1/+2
2006-06-05- Fog of Wall won't affect the caster now in any way.skotlex1-0/+2
2006-06-02- Some cleaning of the mob slave ai. skotlex1-15/+9
2006-06-02- Moved setting a mob's level from mob_spawn to status_calc_mob, resetting th...skotlex1-4/+0
2006-06-02git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6927 54...Lance1-1/+1
2006-06-02[Fixed] Lance1-1/+1
2006-06-01- Corrected setting slaves_inherit_mode to not apply to morphosis skills.skotlex1-1/+1
2006-06-01- Fixed slaves warping endlessly to their master when the master-slave distan...skotlex1-1/+3
2006-06-01- Some small cleanups on status_calc_petskotlex1-1/+1
2006-05-31- Corrected the mob_ai&2 setting triggering rude-attacked due to can't walk d...skotlex1-2/+3
2006-05-30- Updated attr_fix_table reading code to account for ELE_MAX (will correctly ...skotlex1-4/+24
2006-05-30- Removed the on-die specific code from unit_remove_map and placed it on the ...skotlex1-17/+20
2006-05-30Added decending npc to slaves. Custom feature.. nothing much.Lance1-0/+1
2006-05-30[Fixed] Lance1-1/+1
2006-05-29- Fixed pc_gainexp resetting your exp to 0 rather than adding it in... -.-skotlex1-1/+1
2006-05-29- Added a division by zero check in mob_dead to prevent the (impossible) case...skotlex1-3/+5
2006-05-28- Added functions status_revive, pc_revive and mob_revive to handle revival (...skotlex1-21/+26
2006-05-28- Suppressed compilation warnings (unsigned and signed mismatches)Lance1-1/+1
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex1-4131/+4065
2006-05-26And another possible crashLance1-2/+2
2006-05-26* Fixed crashing in mob.cLance1-1/+1
2006-05-26* Patches to allow everything to work right. + 1 more sample script.Lance1-1/+21
2006-05-26Added a few more events in..Lance1-4/+16
2006-05-26* Mob control engine tested 99% working so far.Lance1-35/+44
2006-05-25* Fixed mob control commands.Lance1-1/+29
2006-05-25* Fix to the slave AI problem, by Skotlexeaac1-1/+1
2006-05-24- Fixed summoned slaves being able to cast onspawn summon-skills (slaves aren...skotlex1-2/+3
2006-05-24- Merged item_db.sql from stable :Bskotlex1-10/+8
2006-05-24- Corrected mob angry mode, now it only "restores" itself after being hit whe...skotlex1-4/+3
2006-05-23- Corrected clif parse name request failing on disguised characters.skotlex1-1/+2
2006-05-22- Corrected the 20 lvl diff 15% exp bonus on pk_mode servers. Thanks to Vayu ...skotlex1-1/+2
2006-05-19- Fixed loginlog definition in main.sql, thanks to Tempestaskotlex1-3/+3
2006-05-19- Added some braces to clear up the code in pc_additem, even though I doubt i...skotlex1-6/+12
2006-05-19- Updated mob ai behaviour so that mobs use IDLE state skills when their curr...skotlex1-4/+9
2006-05-17- Modified mob_can_changetarget to return true always when the new target is ...skotlex1-3/+7
2006-05-15- Changed the behaviour of immobile mobs when they can't chase their target. ...skotlex1-1/+2
2006-05-14data.x=x; data.y=y was not done at all except when using random coordinates. ...blackhole891-2/+5