summaryrefslogtreecommitdiff
path: root/src/map/mob.c
AgeCommit message (Collapse)AuthorFilesLines
2013-10-26Changed 'tick' variables to 64 bitHaru1-45/+36
- This fixes an issue with timers that stop working after about 24-49 days when the tick overflows (note that this may happen much earlier than that, and at hard to predict times, on some systems) - Updated the RDTSC help message in the configure script to also warn users about issues with SpeedStep enabled systems. - On Windows, tick() still has a resolution of 10~15ms (or even as low as 100ms on some systems). A TODO comment (thanks, Ai4rei) was added for a follow-up patch, as I want this one to be as small as possible) - Note: on Windows versions earlier than 6.x (Vista, Server 2008), the tick overflow issue is NOT fixed, since they don't support the function used to retrieve a 64 bit tick. This isn't a big issue, since those platforms are already - or going soon to be - out of their extended support period, and it's already advisable to upgrade, for other reasons. If you're the unfortunate user of such a system, it is recommended that you reboot your machine at least once every 49 days for Hercules to work reliably. - Note: To clear some doubts, since I've already been asked, this has absolutely NOTHING to do with 32/64 bit CPUs or OSes. It's all about a variable's size, not the size of registers of your CPU, and your 32bit CPU will be able to handle this just fine. Signed-off-by: Haru <haru@dotalux.com>
2013-10-02HPM: Map.c Completedshennetsind1-44/+44
Fully Interfaced. Moved missing vars and declarations of interest into the interface, removed duplicate mentions of map within calls to shorten wherever it made sense to. Ladies and Gentleman its my pleasure to announce that with this commit we've revised all of map-server, we've learned a hell lot from this, improved many things on the go and have a number of features to be released thanks to this. *cough* hpm hooking *cough*. Signed-off-by: shennetsind <ind@henn.et>
2013-09-28Merge branch 'master' of https://github.com/HerculesWS/Herculesshennetsind1-1/+1
2013-09-28HPM: pc.c Completedshennetsind1-4/+4
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27Corrected mob_warpslave_sub call with CLR_TELEPORT instead of CLR_RESPAWN.cannelle1-1/+1
2013-09-27HPM: Skill.c Completedshennetsind1-4/+4
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27Renamed iMap interface to mapHaru1-155/+127
Signed-off-by: Haru <haru@dotalux.com>
2013-09-27Renamed iStatus interface to statusHaru1-56/+56
Signed-off-by: Haru <haru@dotalux.com>
2013-09-26Renamed variables that would conflict with a rename of iMap to mapHaru1-49/+43
Note to plugin developers: if you were importing the "map", you'll need to change it to "maplist" Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Renamed local variables that would conflict with a rename of iStatus to statusHaru1-74/+71
Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Merge branch 'master' of https://github.com/HerculesWS/Herculesshennetsind1-48/+32
Conflicts: src/map/chrif.c src/map/clif.c src/map/homunculus.c src/map/pet.c src/map/script.c src/map/skill.c src/map/status.c All clear.
2013-09-25Renamed iTimer interface to timer.shennetsind1-30/+30
Also removed duplicate mentions of timer within calls to shorten.
2013-09-25Renamed more forgotten variables during interface conversionsHaru1-33/+21
(related: b9c8f57) Most renames are trivial (just to avoid shadowing global variables, even if they currently did no harm), but there were some cases of partly renamed variables that caused some NULL checks to always pass and who knows what could have been happened when they were too subtle to make the application crash. Also corrected some potentially unsafe macro definitions Signed-off-by: Haru <haru@dotalux.com>
2013-09-21Fixed a potentially negative array subscript causing a mapserver crashHaru1-15/+11
- Fixes bugreport:7717, special thanks to quesoph http://hercules.ws/board/tracker/issue-7717-map-crash-when-warping-on-a-floating-npc/ - Also changed various map[foo].index to the map_id2index(foo) macro. Signed-off-by: Haru <haru@dotalux.com>
2013-09-17HPM: Itemdb.c Interfaceshennetsind1-2/+2
Fully Integrated. Closes #110 Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Quest.c Interfaceshennetsind1-2/+2
Fully Integrated Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Path.c Interfaceshennetsind1-1/+1
Fully Integrated Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Pet.c Interfaceshennetsind1-1/+1
Fully Integrated. Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Npc.c Interfaceshennetsind1-6/+6
Fully Interfaced. Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Unit.c Interfaceshennetsind1-35/+33
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Mob.c Interfaceshennetsind1-345/+446
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-09-11Fixed announce script command support for bc_blue and bc_woeHaru1-2/+2
- Fixes an issue where it wasn't possible to use bc_blue or bc_woe at the same time as bc_map, bc_area or bc_self. (this partly works around bugreport:7693 - http://hercules.ws/board/tracker/issue-7693-character-with-name ) - Replaced bc_* related values from various places through the sources with constants. Signed-off-by: Haru <haru@dotalux.com>
2013-08-26Fixed Bug#7584malufett1-6/+13
-Where HW_SOULDRAIN should work only in single target. Fixed Bug#7670 -Where PA_GOSPEL is not working properly. Fixed Bug#7668 -Bonus 'bLongAtkRate' is not working properly. Fixed Bug#7512 -Bonus 'bCritAtkRate' is not working properly. Fixed Bug#7515 -Fixed MO_EXTREMITYFIST animation. -Fixed RE armor/weapon storage tab positioning. -Fixed HW_MAGICPOWER cast time. -Fixed '/item' '/monster' aegis command where it not working properly in some item names or monsters. -Added NC_DISJOINT cast time hidden modifier. -Updated RE ATK for post damage modifier. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-07-31Fixed Bug #7453shennetsind1-4/+4
Added the missing support for conf/battle/gm.conf::atcommand_mobinfo_type on @mobinfo (partially from rathena) Modified @ii to stop always displaying 'monsters dont drop this item' while the configuration is on. Special Thanks to Napster. http://hercules.ws/board/tracker/issue-7453-mobinfo-iteminfo-not-showing-the-correct-information-depending-the-level/ Follow up 2fbec282b9b3eb84f710d5537f70e6bc221187b3 Missing messages.conf entry Signed-off-by: shennetsind <ind@henn.et>
2013-07-29Added mercenary interfaceSusu1-1/+1
2013-07-29Added intif interfaceSusu1-3/+3
2013-07-23Pathfinding code cleanup.Piotr Hałaczkiewicz1-1/+1
Now uses binary heap defined in `db.h`. Walk requests now use A* (hard) pathfinding only to match game client behavior. Added defines for movement cost. Added some documentation & comments.
2013-07-09Mob Parse & Mob Skill Use fixesshennetsind1-11/+25
Special Thanks to Masao for bringing this to us. mob parser will now throw out warnings when a field in the mob db has a value higher than the field supported (e.g. if you get a monster with 70k hp it will tell you its higher and cap it to the maximum supported, which is 65k), this failsafe also works for def/mdef, str/agi/vit/int_/dex/luk. Modified the formula that measures skill field data for skill levels higher than the maximum (e.g. mistress' high-level jupitel thunder), to match the previous version, also fixed a issue where depending on the level the blewcount could get higher than the systems' hardcoded 25-cell maximum. Signed-off-by: shennetsind <ind@henn.et>
2013-07-05Minor compliance adjustmentsshennetsind1-5/+4
Data provided by clang Signed-off-by: shennetsind <ind@henn.et>
2013-07-04Implemented sitting set of script commands: sit(), stand(), issit() as per ↵Matheus Macabu1-0/+3
suggested in topic #1204. See documentation for more information on these commands. Also fixed leftover from db_use_sql split. Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
2013-07-04Split use_sql_db into the three available: item_db, mob_db, mob_skill_db.Matheus Macabu1-1/+1
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
2013-07-04- Added interface iStatus (needed to renamed it because A LOT of variables ↵Susu1-23/+23
are already called 'status')
2013-06-25Implemented notomb MapflagCairoLee1-1/+1
2013-06-23Official Item Group/Package/Chainshennetsind1-10/+13
http://hercules.ws/board/topic/1244-official-item-grouppackagechain/ Also Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin. Signed-off-by: shennetsind <ind@henn.et>
2013-06-13Hercules Renewal Phase : Renewalmalufett1-5/+5
Rename SC names to eagis standard. Implement SC Configuration.(see db/sc_config.txt) Skill updates and fixes. Some code optimization. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-06-08Follow up d73783f22b2bb881aab74524d153d89a5932a199shennetsind1-3/+3
Adjusting party.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i') Signed-off-by: shennetsind <ind@henn.et>
2013-06-08Follow up d73783f22b2bb881aab74524d153d89a5932a199shennetsind1-18/+18
Adjusting pc.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i') Signed-off-by: shennetsind <ind@henn.et>
2013-06-07Hercules Renewal Phase One : pc, party, map, timerSusu1-136/+136
Added iPc, iParty, iMap, iTimer to HPM exported interfaces
2013-05-31Fixed Bug #7306shennetsind1-2/+0
Special Thanks to Axiom http://hercules.ws/board/tracker/issue-7306-map-server-crashes-on-mvp-tombstone-spawn/ Signed-off-by: shennetsind <ind@henn.et>
2013-05-30Memory Slasher - May 30 Patchshennetsind1-4/+3
http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/ Signed-off-by: shennetsind <ind@henn.et>
2013-05-15Hercules Renewal Phase One: guild.c startedshennetsind1-14/+14
http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-05-15HPM Updateshennetsind1-13/+13
Made SQL and strlib functions HPM-friendly, special thanks to Yommy for bringing the issue up. Added partial map.c support, for the all-handy map[] array, beware that soon the whole map.c renewal design will be commit and when that happens your usage of map.c functions in plugins might require some updates. Signed-off-by: shennetsind <ind@henn.et>
2013-05-07Fixed Bug #7223shennetsind1-4/+3
http://hercules.ws/board/tracker/issue-7223-homunculus-s-max-level-overshooting/ src/map/homunculus.c Hercules Renewal Phase One complete. http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-27Fixed Bug #7193 and ...shennetsind1-2/+11
http://hercules.ws/board/tracker/issue-7193-monsterhp/ -- Follow up 0f4a50d13538c3e5d3ca4d3822f92217c8da0479 re-introduced mob_max_skilllvl -- Updated some packet intro dates (special thanks to yommy! <33) Signed-off-by: shennetsind <ind@henn.et>
2013-04-27Skill ID Processing Overhaulshennetsind1-11/+12
http://hercules.ws/board/topic/512-skill-id-processing-overhaul/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-22Hercules April 22 MEGA-ULTRA-LONG Patch~!shennetsind1-33/+30
http://hercules.ws/board/topic/470-hercules-april-22-patch/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-11Follow up e7cb725387ceaa535562555c0461ead078dbdfd3shennetsind1-1/+3
Improved Signed-off-by: shennetsind <ind@henn.et>
2013-04-11- Fixed more chances on item status changesplaytester1-2/+2
- Fixed class requirements of Heart Breaker Hammerfall in renewal (bugreport:7418) - Increased minimum respawn delay for monsters to 5000ms, this is needed to prevent the client from thinking the newly spawned monster is the same than the killed one; one problem it can cause is described in bugreport:7390, also at least in pre-renewal the minimum respawn time is 5 seconds officially and handling this via the code is much better than updating all spawn files - Implemented the official formula for Potion Pitcher when used by monsters git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17219 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-03-29Hercules Renewal: clif.cshennetsind1-23/+23
1st Phase Complete. http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-03-29Re-introducing clone-nocopy skillshennetsind1-1/+1
This was once available through the now-gone skill_nocast_db.txt. To make a skill not copy-able by clones (aka the skill is not inherited by a clone when it is created), use flag 0x8000 in the inf2 skill db field Signed-off-by: shennetsind <ind@henn.et>