Age | Commit message (Expand) | Author | Files | Lines |
2008-02-21 | - Added status_calc_life to properly calculate hp/max_hp as a ratio taking in... | skotlex | 1 | -7/+7 |
2008-02-14 | - Some optimizations to @noks (now using a Status Change timer). | zephyrus | 1 | -14/+17 |
2008-02-14 | - Added some new config settings: homunculus_autoloot, idle_no_autoloot, max_... | zephyrus | 1 | -7/+87 |
2008-02-07 | - Fixed Freezing Trap doing no damage (changed type from misc to weapon) | skotlex | 1 | -1/+1 |
2008-02-04 | - Some code cleanups. | zephyrus | 1 | -1/+1 |
2008-01-06 | - Fixed Overthrust's timer not being able to be refreshed when recasting it (... | skotlex | 1 | -1/+1 |
2008-01-06 | Cleaned up mob_once_spawn() and mob_once_spawn_area(). | ultramage | 1 | -51/+66 |
2008-01-04 | Fixed a bad allocation line, which in my case resulted in trashing several in... | ultramage | 1 | -1/+1 |
2007-12-27 | Re-added a missing mob last_thinktime timer initialization when a mob spawns,... | ultramage | 1 | -0/+1 |
2007-12-26 | Moved distance-related functions to path.c/h | ultramage | 1 | -0/+1 |
2007-12-22 | Fixed droprate overflows when going over rate 2000x | ultramage | 1 | -3/+6 |
2007-12-22 | - Corrected mob spawn utilization of the delay1/delay2 values (one is respawn... | skotlex | 1 | -15/+8 |
2007-12-22 | Fixed mob AI code iterating over non-mob objects without checking, when monst... | ultramage | 1 | -1/+1 |
2007-12-19 | - Corected the SC_MIRACLE + Anger code using the wrong skill level to calcula... | skotlex | 1 | -7/+6 |
2007-12-19 | - Fixed skill name for skill 39 (MC_PUSHCART) | skotlex | 1 | -4/+4 |
2007-12-18 | - Cleaned up a bit the format of skill_db.txt (that comma next to the skill n... | skotlex | 1 | -2/+2 |
2007-12-14 | Guardian hp handling code removal (see bugreport:342) | ultramage | 1 | -13/+0 |
2007-12-06 | - The default event script behaviour is to trigger on labels rather than NPCs... | skotlex | 1 | -1/+1 |
2007-12-05 | - Made the struct weapon_atk lhw in status_data a static member rather than a... | skotlex | 1 | -26/+29 |
2007-11-29 | - Integrated the SG related info of hate_mob and feel_map into a single struc... | skotlex | 1 | -10/+17 |
2007-11-22 | - Changed the status_change structure to use dynamic rather than static memor... | skotlex | 1 | -20/+15 |
2007-11-21 | - Moved subtype from struct block_list to struct npc_data. | skotlex | 1 | -3/+3 |
2007-11-17 | Removed battle_config.error_log as console_silent already handles this | ultramage | 1 | -12/+8 |
2007-11-05 | * Reverted official drop rate estimation | Playtester | 1 | -1/+0 |
2007-11-04 | * Adjusted drop bug according to special information... | Playtester | 1 | -1/+1 |
2007-11-04 | * Implemented official drop rate estimation | Playtester | 1 | -0/+1 |
2007-11-03 | Tried to make sense out of timer.c ... and failed | ultramage | 1 | -1/+1 |
2007-11-01 | Removed code that queues OnAgitEliminate after the Emperium is broken, this i... | ultramage | 1 | -9/+1 |
2007-10-31 | * Added names to the SC_ and SI_ enums, now they can be used to properly indi... | ultramage | 1 | -4/+3 |
2007-10-27 | Slightly improved the message you get when trying to load a mob into the rang... | ultramage | 1 | -1/+1 |
2007-10-16 | - Fixing TK Mission asigning non spawning mobs. | zephyrus | 1 | -2/+2 |
2007-10-13 | * Further updates to skill_delayfix function | Playtester | 1 | -1/+1 |
2007-10-12 | - cleaned up homshuffle and fixed a possible crash in it. | skotlex | 1 | -1/+1 |
2007-10-04 | Fixing the Warning: "suggest explicit braces to avoid ambiguous `else'" to SC... | zephyrus | 1 | -0/+2 |
2007-10-04 | * Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. A... | zephyrus | 1 | -3/+7 |
2007-10-04 | * Added MAX_HOTKEYS to supplement the HOTKEY_SAVING define | ultramage | 1 | -58/+53 |
2007-10-03 | * Added the code for Field Manual (SC_BONUSEXP) and Bubble Gum (SC_BONUSDROP) | zephyrus | 1 | -0/+2 |
2007-09-27 | * Loot code using charid's instead of id's in pick priority. | FlavioJS | 1 | -13/+13 |
2007-09-25 | - Modified a bit the hard/lazy ai triggers to match aegis: | skotlex | 1 | -6/+10 |
2007-09-24 | - Changed Greed Scroll's type to 11 (all itemskill items should use this) | skotlex | 1 | -0/+5 |
2007-09-23 | * map_addflooritem and struct item_drop_list using id's instead of struct map... | FlavioJS | 1 | -13/+17 |
2007-09-20 | * Merged the tmpsql branch: | FlavioJS | 1 | -39/+73 |
2007-09-17 | - Finally got some time to clean up and fix monster_ai&0x40 (chase through wa... | skotlex | 1 | -16/+47 |
2007-09-15 | Getting some (mostly atcommand) code cleaning out of the way... | ultramage | 1 | -1/+1 |
2007-09-07 | - Added support for the new party invite/reply packets from the latest client... | skotlex | 1 | -1/+1 |
2007-09-04 | - Removed usage of MAX_PC_BONUS all over the code, it is now only used in map... | skotlex | 1 | -3/+1 |
2007-09-03 | - Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of ... | skotlex | 1 | -2/+6 |
2007-09-03 | - Merged @whereis from my server (displays normal spawn maps for given mobs).... | skotlex | 1 | -0/+8 |
2007-08-22 | - Fixed Dragon Fear's status change selection and duration. | skotlex | 1 | -0/+1 |
2007-08-19 | Set proper limits to drop rates to prevent integer overflow. | ultramage | 1 | -2/+3 |