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path: root/src/map/mob.c
AgeCommit message (Expand)AuthorFilesLines
2011-04-07* Fixed monster skill associated emotions were always ignored when having les...ai4rei1-1/+1
2011-03-22* Fixed possible client crash when monster is class-changing to mob_avail'd one.Gepard1-1/+1
2011-01-14* Replaced remaining occurences of '-1' with 'INVALID_TIMER', where appropria...ai4rei1-12/+12
2011-01-08- Removed extra slashes in item_db.txt (bugreport:4686)brianluau1-1/+1
2010-12-26* Fixed items, that get dropped at 100% chance, being reported in @iteminfo a...ai4rei1-2/+2
2010-12-12* Fixed homunculus_autoloot not working with skill/item granted drops and loo...ai4rei1-4/+4
2010-12-12* Fixed killed monsters were assumed to be killed by homunculus only, if no d...ai4rei1-5/+12
2010-12-12* Added enumeration for monster damage log field 'flag'.ai4rei1-11/+11
2010-12-07* Reverted r14563, due to multiple issues which render the source malfunction...ai4rei1-11/+11
2010-12-07Changed almost all instances of sprintf() to snprintf().Paradox924X1-11/+11
2010-12-02* Added support for IT_CASH to @iteminfo, logging filters and item drop rate ...ai4rei1-0/+1
2010-12-02Monsters spawned with mob-generating items now have MD_ANGRY applied to them.L0ne_W0lf1-1/+1
2010-12-01* Fixed NPC_TALK message being displayed with EOL character attached (bugrepo...ai4rei1-1/+19
2010-12-01* Reverted change from r14533 and restored the 3rd field of mob_avail.txt bei...ai4rei1-2/+2
2010-12-01* Monster database reading now utilizes sv_readdb.ai4rei1-232/+99
2010-11-30* Added a define for star gladiator feel/hate info array length (follow up to...ai4rei1-2/+2
2010-11-29* Insignificant code tweaks: removal of excess function declarations and self...ai4rei1-1/+0
2010-11-28* Added clr_type enumeration for vanish effect constants.ai4rei1-8/+8
2010-11-26Changed 'killerrid' and 'killedrid' from player vars to player params (bugrep...ultramage1-3/+3
2010-11-21* Added enumeration RC2_* for mob data 'race2' (bugreport:4561).ai4rei1-1/+1
2010-11-17Added a missing argument to a warning containing a format specifier.Paradox924X1-1/+1
2010-10-09Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls.Paradox924X1-27/+27
2010-08-22Follow up to r14392, forgot to remove the old snprintf.L0ne_W0lf1-1/+0
2010-08-22Mob chat now strips "#unique" names off monsters, curtosy of Daegaladh.L0ne_W0lf1-0/+4
2010-08-03- Merged a few minor bugfixesSkotlex1-2/+2
2010-06-10* Updated SC_ITEMBOOST to work similar to how it used to in r11351.L0ne_W0lf1-3/+4
2010-06-02* Corrected warnings (and errors on some compilers) from r14327.L0ne_W0lf1-2/+2
2010-06-01* Implemented the Manuk and Splendide item status effects, thanks to Epoque.L0ne_W0lf1-0/+4
2010-03-24* Implemented NPC_TALK (Credit to SnakeDrak and Daegaladh)L0ne_W0lf1-3/+129
2010-02-21Adjusted the 'rare drop announce' code to only process if there's a valid mvp...ultramage1-2/+2
2010-02-062010/02/06Inkfish1-2/+2
2009-11-24* Fixed the logged damage from pets doesn't count when 'pet_attack_exp_to_mas...Inkfish1-13/+19
2009-11-08Fixed the flag from my last commit not workingInkfish1-1/+2
2009-11-08Fixed mob is removed from map right after his rebirth.Inkfish1-3/+5
2009-11-03Extended broadcast implementation:Gepard1-2/+2
2009-11-03* Added battle_config.mob_slave_keep_target config option (monster.conf)L0ne_W0lf1-2/+2
2009-09-13* Progressbar aborts when player is attacked.Inkfish1-3/+5
2009-07-28Corrected two mistakes when I was trying to do some tricks...Inkfish1-3/+3
2009-07-28* Some more updates to Quest LogInkfish1-3/+3
2009-07-25Rewrote Quest Log system.Inkfish1-0/+4
2009-07-18- Fixed the config description for 'random_monster_checklv' (follow up to r13...brianluau1-1/+1
2009-07-18* Dead branches no longer check for players' level. (bugreport:3378)Inkfish1-1/+1
2009-07-11* Some updates for range check. (bugreport:3339)Inkfish1-2/+4
2009-06-19* Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and N...Inkfish1-2/+0
2009-06-13Changed a few sprintf's that had no format arguments to strcpy's.Paradox924X1-3/+3
2009-06-08Follow up to r13867, corrected the newly added MD_TARGETWEAK. Monsters with t...L0ne_W0lf1-1/+1
2009-06-08- Added mob mode 0x4000, MD_TARGETWEAK: It makes aggro monsters only chase ch...skotlex1-1/+6
2009-06-08- Fixed Swordsman Medallion to be usable by Star Gladiators.skotlex1-0/+1
2009-06-08Fixed bHPGainValue and bSPGainValue worked on all types of attacks and was on...Inkfish1-7/+0
2009-05-25Now we can use 'boss_monster' to summon whatever monsters that need to be rad...Inkfish1-0/+1