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path: root/src/map/map.h
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2006-07-10- Added login-char packet 0x2737. Sets all characters offline (login-server s...skotlex1-1/+0
2006-07-07- Okay, added a chrif_save_ack packet to the char-server so now the map serve...skotlex1-0/+2
2006-07-06- Added EQP_/EQI_ constants in pc.h to identify equip position and equip inde...skotlex1-11/+1
2006-07-06- Fixed the auto-direction code which makes self-skills with ground units bec...skotlex1-3/+1
2006-07-04- Added structure s_addeffect to handle status change additions. Cleaned up r...skotlex1-6/+11
2006-07-03- Char-server SQL won't perform the reconnect cleanup routines when kick_on_d...skotlex1-1/+0
2006-06-30- Small cleanup on Abracadabra.skotlex1-0/+1
2006-06-30- Added mapflag "nochat" to prevent chatting rooms from being created.skotlex1-0/+1
2006-06-30- Moved item group enumeration from itemdb.h to map.hskotlex1-1/+41
2006-06-29git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7391 54...Lance1-1/+0
2006-06-29* [Fixed] Lance1-3/+1
2006-06-28- Cleaned up a bit the code for @itemskotlex1-0/+1
2006-06-28- Corrected Musical Strike having a different damage equation from Throw Arrow.skotlex1-0/+1
2006-06-27- Fixed indentation on int_pet.c (how did it got messed up?)skotlex1-0/+1
2006-06-24* [Optimized]: Lance1-0/+3
2006-06-21* [Added]: Lance1-0/+1
2006-06-18* [Removed]: Lance1-1/+1
2006-06-16- Removed unused variable aspd_rate in map_session_data.skotlex1-1/+1
2006-06-16- Modified the bNoMagicDamage/bNoWeaponDamage bonuses to be a 0-100 setting. ...skotlex1-2/+1
2006-06-16* [Improved]: Lance1-0/+1
2006-06-15- Fixed and cleaned up script command 'equip'skotlex1-1/+1
2006-06-10- Added structure party_data and party_member_data to the map server to hold ...skotlex1-1/+21
2006-06-08- Modified map_freeblock_unlock so that aFree errors will report the file/lin...skotlex1-1/+3
2006-06-05- Cleaned up code for SC_MINDBREAKER.skotlex1-4/+6
2006-06-05- Corrected cloaking not ending on attack if you are near a wall.skotlex1-0/+3
2006-06-01- SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set)skotlex1-1/+0
2006-05-31- Moved the JOB_* defines from map.h to mmo.h, update char.c to use them.skotlex1-83/+0
2006-05-31[Moved]: Lance1-2/+0
2006-05-31[Improved]: Lance1-1/+1
2006-05-30- Fixed Absorb Spirit Spheresskotlex1-0/+1
2006-05-30- Updated attr_fix_table reading code to account for ELE_MAX (will correctly ...skotlex1-5/+5
2006-05-30- Small optimization in battle_check_targetskotlex1-9/+2
2006-05-29[Fixed]:Lance1-1/+1
2006-05-29[Fixed]: Lance1-1/+3
2006-05-29- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than statu...skotlex1-2/+2
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex1-44/+71
2006-05-26* Change scripting engine's NPC scope vars to dot (.) style.Lance1-0/+1
2006-05-25added noVending mapflag. Tested. + custom Market Place NPC, fixed MSG stringsLupus1-0/+1
2006-05-25* Fixed mob control commands.Lance1-0/+1
2006-05-22* WARNING: New scripting system contains memory leakLance1-2/+2
2006-05-21* Part A of the Homunculus code.blackhole891-0/+40
2006-05-14* Bugfix on fake npcLance1-0/+2
2006-05-10- Moved the OPTION defines from map.h to status.h (where they belong)skotlex1-19/+0
2006-05-09- Script commands sc_start, sc_start2 and sc_start4 will now start regardless...skotlex1-1/+1
2006-05-08- Fixed compilation error.skotlex1-1/+1
2006-05-08- Removed SP_DISGUISE from the bonus list.skotlex1-11/+13
2006-05-05- OnEquip scripts will be trigger on log-on now.skotlex1-2/+2
2006-05-03- Fixed standing up not really standing you up.skotlex1-0/+5
2006-05-02- Removed OPTION_XMAS, it seems to not exist....skotlex1-3/+1
2006-05-01- Added function map_foreachinshootrange, behaves the same way as map_foreach...skotlex1-0/+1