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2007-10-10* Removed 'into_abyss' effect on traps; tests show that it works ONLY for ↵ultramage1-1/+0
Gemstones (tho' iRO website claims otherwise) - bugreport:171 - corrected code that was exploiting the flag as an 'expired' trap flag (replaced it with a more jAthena-ish approach) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11397 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-09* Corrected string lengths according to bugreport:198ultramage1-7/+6
- CHATBOX_SIZE: 70 -> 70+1 - removed some too aggressive checks in clif_parse_globalmessage() - removed CHAT_SIZE define as it actually doesn't apply anywhere - added CHAT_SIZE_MAX to serve as a custom limit to input string lengths - added length/contents checks to /b and /lb (against fake names) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11386 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-08* Delayed the check for required items when a skill is cast to when they are ↵FlavioJS1-2/+2
consumed. Now skills only fail due to lack of items after being cast. - Please make a bug report if you know of any skill that doesn't work like this in official. * Fixed hp of other party members not being sent when you join a party. * Removed unused global array names_id and renamed some structures that are used with variables of the same name. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-06 * the mapserver won't exit when no mapcache is found, with use_grf: yesultramage1-4/+0
* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952) * Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp) * Checked/fixed/removed some old script and npc commands * cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments * enablearena/disablearena - completely equivalent to enablewaitingroomevent & co. * inittimer/stoptimer - removed since its logic was incompatible with the code it depended on * Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory * Fixed related npcs that erroneously used 'stoptimer' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-01* Fixed various trading/vending glitchesultramage1-2/+2
- fixed vending_tax not working at all (integer division in r10182) - undid change from r8273 where pc_getzeny() treated zeny overflow as an error condition; officially, the value is just bounded to MAX_ZENY - fixed stupid code that, instead of properly checking and filtering invalid items during shop setup, opted to 'hide' these items from the vending list instead... - removed some custom error message packets related to vending - fixed a glitch where the server would open a shop with no items when all entered items were tagged as invalid - split zeny handling from trade_tradeadditem() into a separate func (trade_tradeaddzeny()) - removed loads of redundant code from vending.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11344 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-28Added missing msg_athena.conf entry for the summer outfit; name 'Summer' ↵ultramage1-2/+2
used for now. Removed strange 'svn:executable' attributes from item_db2.sql and mob_db2.sql git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11325 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-28* Implemented Summer Outfit care of Zephyrus_CR.L0ne_W0lf1-0/+1
- Increased MAX_GUILDCASTLE in mmo.h to 29 for future implementation of the 12.1 Guild Castles. * Added constants for Summer Outfit and updated the Summer_Event_Suit item script. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11321 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-27* Loot code using charid's instead of id's in pick priority.FlavioJS1-2/+2
* configure script using svn:eol-style LF and require mysql/pcre when --with-mysql/pcre is used. Added a forgotten file from r11311. (script_commands.txt) Note: charid's are globally unique, id's are equal for characters in the same account. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11312 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-25- Modified a bit the hard/lazy ai triggers to match aegis:skotlex1-0/+1
- Mobs go into active AI when they are 2 cells from entering a player's view (ACTIVE_AI_RANGE) - Mobs in passive AI no longer use skills. - Mobs in passive AI do not random walk UNLESS they have entered active AI before (random walk frequency is not lost during passive AI). - Added an additional check to prevent support skills from being blocked if the target has an armor element that blocks it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11294 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-25* Disabled tick cache (to enable it: define TICK_CACHE to the number of ↵FlavioJS1-6/+5
calls that should be cached). * Added a charid2sd database for fast charid searches. * Reworked the nick cache to only contain offline characters. Note: The tick cache was causing _some_ of the desync problems in eA. Gameplay should be much smother, but desync problems still exist. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11290 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-23* map_addflooritem and struct item_drop_list using id's instead of struct ↵FlavioJS1-1/+1
map_session_data's (fixes bugreport:36). * Fixed buildin_escape_sql not properly escaping in sql servers. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11279 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-21some unimportant path.c / unit.c cleaningultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11257 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-20* Merged the tmpsql branch:FlavioJS1-32/+21
- Abstraction for the sql code (sql.c/h). - New configure script and makefiles. - Restored txt zeny logging code. (r10814) - Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814) - Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833) - Improved db reading code a bit for consistency. (r11077) - Added separate atcommand for mail deletion. (r11077) - Corrected a few messages that said "new" instead of "unread". (r11077) - Broadcast (*) messages now use "*" as the target's name (not ""). (r11077) - Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117) - Some misc login server cleanups (reformatting etc). (r11136) - Corrected/modified some header entries. (r11141 r11147 11148) - Adjusted VS project files. (r11147) - Adjusted the way the sql charserver does item saving. (r11192) - Corrected usage of reserved keyword 'friend' in mmo.h. (r11192) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-15Getting some (mostly atcommand) code cleaning out of the way...ultramage1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11222 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-10- Removed bonus bAddEffWhenHitShort as it is unneeded and unused.skotlex1-1/+2
- Corrected getpetinfo so it actually returns "null" when there's no pet and you request the name (the docs state it so). - Also cleaned up a bit getpetinfo - Added gethominfo (which behaves in the same way as getpetinfo). - The 'maxcount' skill_db field now can store independant values per skill-level, required for Kamaitachi since it uses different range values per level. - Corrected bonus3 bAutoSpell(WhenHit) to select target enemy (rather than self) for skills with inf self and inf2 'don't target self' (aka: auto-select target skills). - Corrected map_foreachinpath to do a wall check for targets beyond the initially selected tile. - Corrected Kamaitachi's range to be 9, and the path range to be 4+SkillLv git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11169 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04- bonus3 autospell (and autospell when hit) will now select for spell target ↵skotlex1-1/+1
self when the skill is tagged a support skill. - Increased the amount of autospells that can be held at a time from 10 to 15 - Updated several item scripts to use bonus3 autospells rather than bonus4 ones. - Changed the "autocasted strip skills don't have a duration" to apply only to Full Strip. - Cleaned up some the Signum Crucis code. - Added initialization of hp_loss/sp_loss/hp_regen/sp_regen which somehow was not commited before. - Magic Mirror's duration now is reduced /15 when used on players. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11124 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04- Removed usage of MAX_PC_BONUS all over the code, it is now only used in ↵skotlex1-8/+7
map.h (this is done so that individual bonuses can have their array length modified without having to change all the other bonuses as well). - Removed bonus bAddDamageByClass since it is not needed, and implemented bAddDefClass which can be used for the same (but previously was doing nothing). - Cleaned up the weapon_data structure to use a sub-structure to hold the add_dmg information. - Cleaned up some of the add dmg/def bonuses so the 'count' variable is not needed anymore. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11121 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03- Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of ↵skotlex1-15/+12
bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms. - Added bonus bIgnoreMdefRate, used to ignore a % of the target's mdef when using magic attacks (bonus2 will ignore part of the mdef of all targets, bonus3 receives a race argument) - You can now use bonus2 bCastRate to adjust the cast rate of a single skill. - Cleaned the code for bleeding (hp-loss) and extended it to handle regen as well. - Some small cleanups in the pc_bonus functions - Removed bonus3 bHpLossRate since it was doing nothing and is not used. - Corrected bGetZeny bonus to be like in Aegis. The amount received is from 1 to the given amount, you can use negative zeny values to use an amount dependant on mob's level (amount*lv). - Updated doc/item_bonus.txt with all these changes - Anti-Magic/Stone-Skin now increase/decrease def/mdef only and in an absolute mode (+20*lv rather than +20%*lv). Also the duration is greatly decreased (x/15) when used on players. - Now when a player uses a strip skill without having it in the skill tree (auto-casted) the duration will be 0, the equipment will be stripped without causing the status change that blocks reequipping. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11112 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-31* Documented/cleaned up chatroom code and packetryultramage1-3/+3
* Added some comments to clif_changechatowner() - totally broken, see the code + topic:163829 * Implemented the chatroom display packet properly - now has 4 types: public, private, npc and non-clickable npc chatroom * Implemented the chatroom leave packet properly - now utilizes the 'kicked' flag when the user was forced to leave - TODO: banlist support to prevent re-entry, see jAthena code git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11100 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-29- Added bonus bSkillHeal to distinguish offensive skill damage increases ↵skotlex1-4/+3
from healing power boosts. - Moved battle_skillatk_bonus to pc.c, cleaned up the related skillatk bonus code to consider the skillheal bonus option. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11085 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19* Fixed a deallocation mistake and some buffer overflows in npc_chat.c after ↵ultramage1-1/+1
doing rtfm@pcre.txt (all caused by incorrect usage of pcre api) * Removed underscores in npc_chat.c's variable names (easier to read) * Reindented the whole thing (used spaces half of the time ._.) * Moved npc pcre-data deallocation from npc_remove_map to npc_unload git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11036 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-16* Fixed npc chatrooms not being deleted on npc unload/reload (crash)ultramage1-2/+2
* Modified chat code a bit for more clarity - replaced double-indirection on 'owner' with a normal pointer - separated some common functionality to 'chat_createchat()' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11023 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-15* Some serious code cleanupsultramage1-20/+22
- adjusted @reloadbattleconf to not depend on variable ordering - changed all battle vars to 'int' (removes pointless duplicit coding) - added min, max and default columns to battle config data structure - added properly bounded values for these columns (or at least tried to) - battle-conf loading will now complain if it finds unknown settings, and will reject values that are outside of the allowed range - added CHATROOM_TITLE_SIZE and CHATROOM_PASS_SIZE - partially cleaned up chatroom manipulation code * Fixed 'Job_Professer' typo in mage jobchange quest git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11017 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14- Modified map_foreachinrange so that you can also specify the max length of ↵skotlex1-1/+1
the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills. - Implemented the 'new' NPC skills described here: http://ro.doddlercon.com/wiki/index.php?title=Monster_Skills . It is mostly complete, but the new status changes (slow cast, critical wounds, etc) don't have any visual effects yet (icon or opt changes? I don't know if they should have). Also I could not find the unit_id for Evil Land, so it looks just like Sanctuary for now. Apart from those, the only skills which I couldn't get to display properly are the Breath skills (with the exception of Fire Breath). - skill_calc_heal now takes the target as argument to properly support Critical Wounds - battle_calc_return_damage now takes a flag to know if the attack was direct or not, needed since Magic Mirror also reflects indirect attacks. - cleaned up the 'description' field in skill.c, added skill_get_desc to it - Removed 'splash' support from Lex Divina as it is no longer needed. - Modified the way Sight/Sightblaster work so that the skill id is no longer guessed (needed to properly acquire the splash range for Wide Sight) - Corrected gtb_sc_immunity setting not taking effect if your block value was the same (that is, if the config said 30%, then you would only get status change immunity at 31%, nor 30%) - Uncommented the 'new' npc skills from mob_skill_db as they are implemented now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11000 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-09- stable -> trunk syncultramage1-1/+1
- battle.c and pc.c formatting - fixed one badly defined npc shop format string - removed the "selling item for no buying price" warning when the item has a buying price of 20 (see topic:157465) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10971 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-08- Fixed some missing max levels for npc skillsskotlex1-1/+0
- Expanded isloggedin script command to support an optional argument (char id) - Expanded warpparty command to accept target "Leader", this will warp the party to the leader. - Added a summon structure to handle non-dead-branch mob-groups since the current implementation totally fails for mob groups that don't have MANY integrants - Fixed mobs not attempting an IDLE skill right before unlocking a target. - Removed a useless variable in the pet_data structure git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10961 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-31Renamed menuskill_lv -> Renamed menuskill_val, because people also used it ↵ultramage1-1/+1
to store stuff like map coords, inventory offsets and object IDs... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10937 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-26* Cleaned up mob drop code, crashfix is still needed though...ultramage1-1/+1
* Reduced ignore-list length to 20, added proper reply packet * Cleaned up some very poorly written pm-ignore code (see r141) * Fixed a typo in Warp Portal code displaying an incorrect map name git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10915 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-03- Re-coded 'soundeffectall'; removed the third parameter ('coverage')ultramage1-8/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10844 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-01Cleaned up some parts of the code.ultramage1-1/+1
Removed obsolete script function 'hasitems'. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10838 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-20- Fixed one missed malloc->aMallocA typo, causing memory deallocation problemsultramage1-4/+3
- Some small trunk-stable formatting synchronization git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10595 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-19Removed the wtf-y mmo_char_fromsql_short() from r2527ultramage1-2/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10578 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-11Re-phrased the attacker flee/def penalty config descsultramage1-1/+6
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10530 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-05* Removed the dependency on winsock.h for definitions, it's all winsock2.h now.FlavioJS1-5/+11
* Minor documentation/re-coding in chat.c. * More work on ticket #41. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10471 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-05- imported the latest working grfio code from stableultramage1-11/+0
- re-added usage of managed allocation routines in grfio - eol-styled some new files - some cosmetic fixes here and there git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10468 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-03Removed the map.h<->status.h cyclic dependency. Relies on the fact by that ↵ultramage1-2/+3
preprocessor definitions don't need to be expanded immediately (or some other obscure reason why the thing even compiles :D) This allowed me to also remove the annoying/memory-wasting MAX_STATUSCHANGE define. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10442 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-24- The autoloot range check is no longer done unless AUTOLOOT_DISTANCE is ↵skotlex1-1/+1
defined (by default it is no longer defined) - Ganbantein now deletes individual skill cells instead of the whole skill in the area it is casted. - Modified the mob total damage code to prevent overflows when mobs receive over 2kM damage. - Made the dmg structure of the damage log an unsigned int rather than signed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10343 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-23- Fixed a compilation problem with the pid pluginultramage1-2/+2
- Some minor cleanups git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10322 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-22* Extended the functionality of StringBuf - length and appending a string.FlavioJS1-1/+1
* menu/select/prompt script functions support grouped and empty options. The selected option number is consistent with them. * More work on ticket #41. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10316 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-18- Now @whogm hides perfect-hide gms only if their GM level is greater than ↵skotlex1-3/+1
the one who invoked the command. - Some minor cleanups. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10290 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17- Expanded the autospell structure to hold a flag, which contains the ↵skotlex1-1/+1
required Battle Flag conditions required for a skill to trigger. - Added the required constants to const.txt to specify the autospell trigger properties. - Added bonus5 bAutoSpell/bAutoSpellWhenHit. The new parameter is used to specify when the spell should trigger (melee/range + weapon/magic/misc attack), see item_bonus for details. - Applied use of packet 0x28a (clif_changeoption2) to transmit opt3 changes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10278 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-10- Updated a bit the pet_db.txt, added info for Xmas Goblin and Rice Cake. ↵skotlex1-0/+1
Since little is known about them, most of the info is custom! - Fixed @whogm not updating count for GMs which you can only see their name. - Added unit_data.state.speed_changed, now when an object changes speed, the old move-packet will be used on the next movement, which should update the object's speed from that point and on-wards. This is done since there appears to be no way to tell the client a given object's speed has changed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10209 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-09* Played around with MinGW a bit today...ultramage1-8/+6
- adjusted code so that it handles mingw-specific compatibility problems - adjusted the makefile, mingw is not a subset of cygwin * As an experiment Corrected many /W4 warnings on the txt login server git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06I'm still here!DracoRPG1-2/+1
Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for uses where there is / may be the .gat extension, code adjusted accordingly - moved map_normalize_name to mapindex_normalize_name so that everything handling map names uses the same extension-removing function - greatly enhanced the map cache generator, complete documentation on the tool and the map cache format can be found in doc/ - the map cache format changed a bit as a consequence, but of course a new valid one is included (contains latest Nameless Island maps) - fixed a duplicate entry in map index git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-05* Made a crazy attempt to at least partially synchronize login&char codeultramage1-5/+5
* Major edit to the way the servers handle ip addresses, making them obey the "host byte order inside, network byte order outside" rule - hopefully covered all entry- and exit-points for IP address data - discovered several places where Gravity's client breaks the convention, will need to come up with a suitable countermeasure for that - other than that, the code should be portable, except for printing and ipban mask testing (those still assume a specific byte order) - tested both txt and sql in all usual situations; tested single- and multi-server setups, all seems to work (but watch out for hidden bugs!) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10162 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-02- Corrected the login TXT server not initializing the waiting_disconnect ↵skotlex1-0/+1
variable. - Corrected the attack_attr_none check being backwards. - All pets can now move regardless of their Mob counter part setting. - Added hom_setting&0x40, when set it clears the "can't reuse" skill delay when you vaporize a homunculus (set by default). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10120 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-02* Some source code cleaningultramage1-1/+0
- Fixed the badly worded messages during mapserver startup - Cleaned up socket config reading - Split resolve_hostbyname() into 2 separate functions for clarity - Moved the probably obsolete LOWER/UPPER macros to db.c (TODO: remove) - Moved the badly placed compare_item() function to storage.c (see r779) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10119 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-01- Fixed the server crashing on startup due to bad defineultramage1-6/+2
- Fixed the server crashing on a timer-queued disguise / undisguise (no sd check) - re-added the item_group_list for consistency's sake, moved to itemdb.h (after some hacking to remove the ugly map.h dependency) - Removed some overly verbose item group messages & code git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10112 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-01- Removed bonus 'bAspdAddRate'. bAspdRate now behaves on a stackable matter, ↵skotlex1-2/+3
so it's no longer needed. - Reimplemented the bonus 'bAspd' - Renamed variable aspd_add_rate to aspd_add, since bAspdAddRate was removed, this variable now holds the absolute aspd bonuses. - Added define status_base_amotion_pc to get the base amotion value. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10107 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-30- Corrected damage of non-player casted Cart Revolutionskotlex1-38/+3
- Removed enumeration item_group_list and replaced it by two defines, which is what the code really needs. Bumped the max number of item groups to 40. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10100 54d463be-8e91-2dee-dedb-b68131a5f0ec