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2007-12-06- The default event script behaviour is to trigger on labels rather than ↵skotlex1-2/+1
NPCs now. - Removed several script config options which break NPC compatibility when you mess with them (event_script_type, event_requires_trigger, die_event_name, kill_pc_event_name, kill_mob_event_name, logout_event_name, login_event_name, loadmap_event_name, baselvup_event_name, joblvup_event_name) - LoadMap events no longer set the variable "@maploaded$" to the name of the new map. - Optimized/simplified the code now that the previous config options were removed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11859 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-22- Changed the status_change structure to use dynamic rather than static ↵skotlex1-12/+13
memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption. - Had to add a few 'ugly' flags to status_change since now you can't track SC related information while said SC is not active (happens only for Storm Gust, Joint Beat and Magic Power). - Since I am unable to fully test, watch out for any bugs~ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11786 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-21- Moved subtype from struct block_list to struct npc_data.skotlex1-1/+1
- Fixed some compilation warnings. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11772 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-17Removed battle_config.error_log as console_silent already handles thisultramage1-48/+23
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11751 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-15Added error messages when trying to place objects on invalid map coordinates ↵ultramage1-4/+10
(quick patch for bugreport:419) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11737 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-13Added error reporting for invalid rows in skill db files.ultramage1-1/+0
Fixed skill_castnodex_db.txt not being parsed correctly. Fixed a search&replace typo in skill_db.txt. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11728 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-11- Added missing include npc.h to map.cskotlex1-0/+1
- Now when job changing to another class tree, status changes from skills that belong to your previous class are cleared. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11716 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-11Fixed a missing include/export, and typos in the previous revision.ultramage1-2/+3
Corrected wrong length values in one charserver packet. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11714 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-11- Cleaned up pc_calc_weapontypeskotlex1-2/+5
- made on-touch areas work with walking npcs. Note that the implementation is performance may not be optimal, but I am not sure if it can be done in any better way. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11713 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-09* Re-worked the login-char-map packet spam mechanismultramage1-8/+3
- mapserver no longer sends entire user list to charserver every 10 seconds; similar change done to the char-login connection - user count updates are only sent when the value actually changes instead of servers polling each other every few seconds - the servers now prevent interserver connection timeout explicitly by sending ping/ack packet pairs instead of relying on the usercount polling to do so; keepalive is sent every 'stall_time'-2 seconds - removed the @refreshonline command as refresh happens automatically every 5 seconds git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11703 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-08* Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include.FlavioJS1-10/+10
* Fixed gm_account_db not being deallocated in login-converter.c. * Refactoring names and documentation in db.h/db.c: - changed 'struct dbt' to 'struct DBMap' and 'DB' to 'DBMap*' - changed 'struct db' to 'struct DBMap_impl' and 'DB_impl' to 'DBMap_impl*' - changed COUNT to DB_COUNTSTAT and made it's existence not depend on DB_ENABLE_STATS - removed some @see links and corrected small typos in the documentation git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11698 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-03Added script function 'strnpcinfo', for increased npc awareness (originally ↵ultramage1-0/+6
from jAthena). Updated script reference doc. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11650 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-29Command code cleaning (refer to topic:169759)ultramage1-1/+1
* separated the execution part of command code into interface part and internal part to better see which checks are done and when (fixes problem where 'nocommand' mapflag blocked server npcs) * moved the internal commands list (array) to the end of the file, this let me discard that long block of ACMD_FUNC() declarations * removed enum AtCommandType from command headers and commands array; its purpose was perhaps to identify aliased commands, but apparently it was never finished because the rest of the code doesn't use it (also doing aliases like this is not a very good idea) * internally, commands are now referenced to using their function name * removed the @/# symbols from the command lists; all lookup functions will now properly deal with strings with- and without a command symbol (commands interface still requires the symbol tho', so TODO for later) * removed several unneeded commands (*id2 code, dmalloc debug commands) * reverted atcommand config from alphabetically-sorted to how it was before (with additional fixes; see /conf changelog) * added missing code for #dropall / #storeall * added a warning when trying to set gm level of an undefined command The structure of the commands table has changed, please adjust docs/guides to match the new format (sorry for the inconvenience). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11607 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-26* Removed confusing map_nick2sd_nocase(), let the charserver handle itultramage1-15/+0
* Added correct packet for attachment retrieval failure when overweight * Fixed one more mistake in r11571 (Sql->SqlStmt) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11579 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-24- added defines JOB_MAX_BASIC and JOB_MAX to mmo.h so the code can know ↵skotlex1-0/+4
which are the max valid classes. - @/#jobchange no longer strip your equipment since pc_jobchange removes any unequippables already. - removed the wasteful define MAX_PC_CLASS and replaced it by the CLASS_COUNT define (which is automatically updated using the previous JOB_MAX* defines) + pc_class2idx function (which converts high class IDs into values that fit in CLASS_COUNT) - Made status_charge a function rather than a define to get rid of those warnings that have been there since forever. - Merged the CELL_NOVENDING code (see topic #129209) - Small check that disables the pet catching process if you try to use another item. - Added a check to fix a warning and prevent a crash in the npc duplicate check (even though I have no idea what this check is supposed to do, therefore I can't fix it properly other than to avoid the crash) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11572 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-22- Added the new mail system. Requires optimization and tests.zephyrus1-52/+15
- Updated the maildb sql structure. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11548 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18Fixed numerous /W4 warnings (and created more :)ultramage1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11514 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18Some code cleaning...ultramage1-66/+31
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11505 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-17Using predefined constants as parameters to the exit() function.ultramage1-7/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11501 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-13Fixed a memleak during shutdown, caused by missing mail db shutdown code.ultramage1-0/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11440 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-13Fixed memleak hell during mapserver shutdown (if grf reading is used and the ↵ultramage1-0/+2
deallocation routine is actually called). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11439 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-12Fixed some badly merged code in the #include part of map.c.ultramage1-13/+1
Updated effect_list.txt according to data from latest exe. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11422 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-10* Partially removed the usage of 'flags' to direct the execution path in ↵ultramage1-1/+1
skill unit code (some people seem to really like flags >_>) - wiped out r8478 and its multiple levels of useless flag propagation - skill_unit_onlimit (expiration) no longer executes in skill_delunit - added skill_unit_ondelete for proper handling of this event git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11399 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-10* Fixed itemdb_read_sqldb blowing up the server with segmentation faults.FlavioJS1-1/+1
* Added an option for parse_script to ignore the checks for the set of brackets around the script. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11398 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-06 * the mapserver won't exit when no mapcache is found, with use_grf: yesultramage1-34/+17
* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952) * Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp) * Checked/fixed/removed some old script and npc commands * cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments * enablearena/disablearena - completely equivalent to enablewaitingroomevent & co. * inittimer/stoptimer - removed since its logic was incompatible with the code it depended on * Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory * Fixed related npcs that erroneously used 'stoptimer' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-04* Corrected Icewall skill to be closer to official behavior (part of ↵ultramage1-4/+4
bugreport:38) - now works on occupied squares (previously it disappeared) - now you can walk out of an icewall square (removed code that blocked pathfinding if the origin cell was of a nonwalkable type) - added back the hack where mapcell changes are broadcast to whole map (prevents client from leaving the cells non-walkable if you warp away) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11354 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-27* Loot code using charid's instead of id's in pick priority.FlavioJS1-4/+4
* configure script using svn:eol-style LF and require mysql/pcre when --with-mysql/pcre is used. Added a forgotten file from r11311. (script_commands.txt) Note: charid's are globally unique, id's are equal for characters in the same account. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11312 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-25* Fixed the double free's caused by r11290 (wrong option in the database ↵FlavioJS1-2/+2
constructors). Readded tick cache variables (deleted by mistake). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11292 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-25* Disabled tick cache (to enable it: define TICK_CACHE to the number of ↵FlavioJS1-61/+123
calls that should be cached). * Added a charid2sd database for fast charid searches. * Reworked the nick cache to only contain offline characters. Note: The tick cache was causing _some_ of the desync problems in eA. Gameplay should be much smother, but desync problems still exist. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11290 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-23* map_addflooritem and struct item_drop_list using id's instead of struct ↵FlavioJS1-27/+9
map_session_data's (fixes bugreport:36). * Fixed buildin_escape_sql not properly escaping in sql servers. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11279 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-20* Merged the tmpsql branch:FlavioJS1-80/+58
- Abstraction for the sql code (sql.c/h). - New configure script and makefiles. - Restored txt zeny logging code. (r10814) - Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814) - Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833) - Improved db reading code a bit for consistency. (r11077) - Added separate atcommand for mail deletion. (r11077) - Corrected a few messages that said "new" instead of "unread". (r11077) - Broadcast (*) messages now use "*" as the target's name (not ""). (r11077) - Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117) - Some misc login server cleanups (reformatting etc). (r11136) - Corrected/modified some header entries. (r11141 r11147 11148) - Adjusted VS project files. (r11147) - Adjusted the way the sql charserver does item saving. (r11192) - Corrected usage of reserved keyword 'friend' in mmo.h. (r11192) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-11- Corrected /invite letting you invite people even if you are not the party ↵skotlex1-0/+6
leader. - Added some reply messages when you try /invite and a. the character is not found or b. you are not the party leader. - Added a check so that the 'save on crash' routine won't get stuck if it happens to crash while attempting to save characters. - People in chat-rooms no longer receive @main messages. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11179 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-10* Added a safeguard to skill_get_unit_layout() against incorrectly defined ↵ultramage1-2/+2
layout ids (will give weird results but won't crash at least) * Fixed Firewall/Icewall being oriented backwards (no real difference though...) * Removed some junk Landprotector/Graffiti code; Graffiti doesn't get placed randomly anymore * Icewall can now be cast on yourself... but for some reason, the cell on yourself immediately expires! * Merged together functions clif_set0192() and clif_changemapcell() - also removed its "send to whole map" mode which is just plain wrong (although aegis actually does use it to 'inform' caster about changes) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11175 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-10- Removed bonus bAddEffWhenHitShort as it is unneeded and unused.skotlex1-2/+8
- Corrected getpetinfo so it actually returns "null" when there's no pet and you request the name (the docs state it so). - Also cleaned up a bit getpetinfo - Added gethominfo (which behaves in the same way as getpetinfo). - The 'maxcount' skill_db field now can store independant values per skill-level, required for Kamaitachi since it uses different range values per level. - Corrected bonus3 bAutoSpell(WhenHit) to select target enemy (rather than self) for skills with inf self and inf2 'don't target self' (aka: auto-select target skills). - Corrected map_foreachinpath to do a wall check for targets beyond the initially selected tile. - Corrected Kamaitachi's range to be 9, and the path range to be 4+SkillLv git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11169 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19* Cleaned/clarified some #include relationships between headersultramage1-11/+11
* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects) * Removed way messed-up script function 'unitdeadsit' * Tagged 'FIXME' lines written by myself git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-16* Fixed npc chatrooms not being deleted on npc unload/reload (crash)ultramage1-1/+1
* Modified chat code a bit for more clarity - replaced double-indirection on 'owner' with a normal pointer - separated some common functionality to 'chat_createchat()' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11023 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-15* Some serious code cleanupsultramage1-2/+2
- adjusted @reloadbattleconf to not depend on variable ordering - changed all battle vars to 'int' (removes pointless duplicit coding) - added min, max and default columns to battle config data structure - added properly bounded values for these columns (or at least tried to) - battle-conf loading will now complain if it finds unknown settings, and will reject values that are outside of the allowed range - added CHATROOM_TITLE_SIZE and CHATROOM_PASS_SIZE - partially cleaned up chatroom manipulation code * Fixed 'Job_Professer' typo in mage jobchange quest git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11017 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14- Modified map_foreachinrange so that you can also specify the max length of ↵skotlex1-7/+16
the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills. - Implemented the 'new' NPC skills described here: http://ro.doddlercon.com/wiki/index.php?title=Monster_Skills . It is mostly complete, but the new status changes (slow cast, critical wounds, etc) don't have any visual effects yet (icon or opt changes? I don't know if they should have). Also I could not find the unit_id for Evil Land, so it looks just like Sanctuary for now. Apart from those, the only skills which I couldn't get to display properly are the Breath skills (with the exception of Fire Breath). - skill_calc_heal now takes the target as argument to properly support Critical Wounds - battle_calc_return_damage now takes a flag to know if the attack was direct or not, needed since Magic Mirror also reflects indirect attacks. - cleaned up the 'description' field in skill.c, added skill_get_desc to it - Removed 'splash' support from Lex Divina as it is no longer needed. - Modified the way Sight/Sightblaster work so that the skill id is no longer guessed (needed to properly acquire the splash range for Wide Sight) - Corrected gtb_sc_immunity setting not taking effect if your block value was the same (that is, if the config said 30%, then you would only get status change immunity at 31%, nor 30%) - Uncommented the 'new' npc skills from mob_skill_db as they are implemented now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11000 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-12* Replaced some mob_avail.txt entries with a simple example entryultramage1-33/+11
* Removed "Crusader quest monsters" from mob_avail (not used anymore) * Updated the mapcache with data for moscovia maps * Fixed one problem in map_delmap() * Fixed a bad message in @disguise git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10988 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-09- stable -> trunk syncultramage1-31/+12
- battle.c and pc.c formatting - fixed one badly defined npc shop format string - removed the "selling item for no buying price" warning when the item has a buying price of 20 (see topic:157465) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10971 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-08* Cleaned up junk left in the code by the mapcache/mapindex updateultramage1-2/+2
- Added mapindex_getmapname(_ext) to help with ".gat" adding/removing - Moved related processing to the interface (prevents duplicity) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10963 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-06* Cleaned up some nasty code related to skill_blownultramage1-27/+37
- split 'direction' value from flags - moved (almost) entire direction calculating code to the outside - bowling bash now has the 'suck-in' effect (knockback is now done in the direction you were last facing, not in your-target direction) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10861 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-03- Re-coded 'soundeffectall'; removed the third parameter ('coverage')ultramage1-6/+6
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10844 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-01Cleaned up some parts of the code.ultramage1-8/+8
Removed obsolete script function 'hasitems'. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10838 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-11- Fixed pet equip not displaying correctly at all (closes topic:153753)ultramage1-1/+2
- Removed old fixpos packet (the 'new' one is way smaller) - Fixed some major logical typos in the code, cleaned up many places git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10746 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-03- Fixed missing client update when 'return to savepoint' failsultramage1-1/+1
- Fixed a bad copy-paste from r10028 letting players escape jail (char was dead on login, so statuses (SC_JAILED) couln't be applied) - Added clif_standing() to clif_sitting(), and used them in clif.c - Cleaned up clif.c a bit - clif_clearchar->clif_clearunit_area, clif_clearchar_id->clif_clearunit_single git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10668 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-25Corrected some weird fgets() statements, plus reformatted themultramage1-2/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10616 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-23- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast ↵ultramage1-1/+1
time and delay reducibility by item scripts (cards and such) - Fixed Martyr's Reckoning never triggering for gms with all skills - Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter - Made gm_skill_unconditional bypass skill blocking (guild timer, etc) - Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059) - Changed a few memsets to strncpy (reading past buffer is a bad idea) - Sped up some memset operations (multiples of 4 are faster) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-21- Removed the TURBO socket mechanism - it was in fact just using a variable ↵ultramage1-3/+1
to cache a few arithmetic operations (premature optimization) - Since the fifohead mess is gone, fixed leftover bad code structuring git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10599 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-19Reformatting @_@ultramage1-176/+176
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10581 54d463be-8e91-2dee-dedb-b68131a5f0ec