Age | Commit message (Collapse) | Author | Files | Lines |
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Hercules Renewal Phase One.
Signed-off-by: shennetsind <ind@henn.et>
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Removed a lot of duplicated code.
Added some documentation & comments.
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- Fixes issue #7536 (thanks to jTynne for the report)
http://hercules.ws/board/tracker/issue-7536-map-crash-july-15th/
- Minor corrections to the other interfaces as well (reordered
initialization to follow the definitions, removed duplicate entry in
the skill interface initialization, commented out some unused entries)
Signed-off-by: Haru <haru@dotalux.com>
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Special Thanks to shenhuyong, kyeme.
http://hercules.ws/board/tracker/issue-7497-iditem-idq/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to quesoph for bringing this to our attention.
Signed-off-by: shennetsind <ind@henn.et>
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Also modified the output (i think its sightly improved), also added a console command to skip updates so no need to go add the query yourself 'sql update skip <file name>'
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to quesoph
http://hercules.ws/board/tracker/issue-7493-compiling-with-cygwin/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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are already called 'status')
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Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help!
http://hercules.ws/board/index.php?app=tracker&showissue=7216
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Vylow for bringing this to our attention.
Also added support for the client-side cooldown left/total feature (packetver 20120604 and newer)
Made Possible Thanks to Yommy =3
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1302-bg-queue-debug/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to shenhuyong
http://hercules.ws/board/tracker/issue-7412-create-instancereloadscript-causes-map-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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2 new interfaces:
- storage
- gstorage
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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right?]) will display the message as a self announce to player. (done a todo)
Also added trade interface properly for HPM, forgot that.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Special Thanks to kyeme, Xgear
Signed-off-by: shennetsind <ind@henn.et>
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Default version wasn't being set.
http://hercules.ws/board/tracker/issue-7351-unable-to-fetch-unique-id-data/
Signed-off-by: shennetsind <ind@henn.et>
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Also Introducing the official DB2SQL plugin to quickly update the .sql db files.
http://hercules.ws/board/topic/1105-hercules-wpe-free-june-14th-patch
Signed-off-by: shennetsind <ind@henn.et>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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battle, bg, homun
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to KeiKun~!
http://hercules.ws/board/tracker/issue-7319-db-name/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Adjusting db.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i')
Signed-off-by: shennetsind <ind@henn.et>
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Adjusting party.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i')
Signed-off-by: shennetsind <ind@henn.et>
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Adjusting pc.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i')
Signed-off-by: shennetsind <ind@henn.et>
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Added iPc, iParty, iMap, iTimer to HPM exported interfaces
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Made 'guild' interface available to plugins, added 'bc' in battle interface to link to map-server's battle config (special thanks to Shikazu!)
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Zopokx for bringing this up!
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/
Signed-off-by: shennetsind <ind@henn.et>
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HPM Update
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much more flexible, as per community suggestion in
http://hercules.ws/board/topic/320-motd-change-suggestion/
dropped motd_type config
new motd is at npc/MOTD.txt
dropped @motd, @gmotd commands
Signed-off-by: shennetsind <ind@henn.et>
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- Also fixed a bug preventing the plugins to be loeaded because HPMI and HPMI_s weren't HPExport
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http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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Made SQL and strlib functions HPM-friendly, special thanks to Yommy for bringing the issue up.
Added partial map.c support, for the all-handy map[] array, beware that soon the whole map.c renewal design will be commit and when that happens your usage of map.c functions in plugins might require some updates.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7223-homunculus-s-max-level-overshooting/
src/map/homunculus.c Hercules Renewal Phase One complete.
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/549-introducing-hercules-plugin-manager/
Signed-off-by: shennetsind <ind@henn.et>
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Added missing description on CLONE and MOB_BOSS target types, special thanks to frenzmu06!
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/?p=3508
Also fixed map zone target type "All" to include "mob_boss" and "clone"
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/470-hercules-april-22-patch/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7158-memory-leak/
Signed-off-by: shennetsind <ind@henn.et>
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recalculated. Log out or use @speed -1 to reset to default. (bugreport:7306)
> Follow up to r17220:
* Added an extra check if a player does not have a homunculus for 'hommutate' and 'morphembryo'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17236 54d463be-8e91-2dee-dedb-b68131a5f0ec
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bugreport:7271
-- Thus allowing to inflict damage between map (only if both player don't move).
-- Cleanup old map-check on move check.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17148 54d463be-8e91-2dee-dedb-b68131a5f0ec
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http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Zopokx for pointing it out
Signed-off-by: shennetsind <ind@henn.et>
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They're:
- weapon_damage_rate
- magic_damage_rate
- misc_damage_rate
- long_damage_rate
- short_damage_rate
Dropped 15 battle settings that became pointless with this upgrade.
Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%.
Special Thanks to Muad_Dib.
Signed-off-by: shennetsind <ind@henn.et>
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Used officially in gvg maps (Implemented under GvG zone)
Special Thanks to Muad_Dib!
Signed-off-by: shennetsind <ind@henn.et>
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Introducing unit-type-based skill restrictions, details in the link
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/?p=2227
Special Thanks to lighta and Muad_Dib
Signed-off-by: shennetsind <ind@henn.et>
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