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src
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map
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map.c
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2006-03-24
- Added function map_search_freecell to locate an available cell around an ar...
skotlex
1
-0
/
+67
2006-03-22
- Merged the unit_data structure from jA for handling unit-related data (atta...
skotlex
1
-220
/
+92
2006-03-22
- status_check_skilluse won't block skill-specific checks (silence, berserk, ...
skotlex
1
-32
/
+59
2006-03-21
Fix on not showing guildmembers logins/logouts messages.
LuzZza
1
-1
/
+1
2006-03-21
warning msg typos fix
Lupus
1
-1
/
+1
2006-03-20
- Small fix to prevent killer/killable states from allowing you to target you...
skotlex
1
-0
/
+2
2006-03-17
- Fixed handling of the char_gm_read config for packet 0x2af7 (reloadgmdb)
skotlex
1
-8
/
+12
2006-03-17
* Final fix on Juperos NPC.
Lance
1
-1
/
+1
2006-03-03
- Fixed compilation error on windows
skotlex
1
-0
/
+8
2006-03-03
- Trick dead now ends on logout
skotlex
1
-0
/
+2
2006-03-03
* IDE error.
Lance
1
-33
/
+0
2006-03-01
- Added sql init for the mapreg handle.
skotlex
1
-3
/
+4
2006-02-22
- Added map chk cells types CELL_CHKREACH and CELL_CHKNOREACH, they are the s...
skotlex
1
-0
/
+2
2006-02-20
- Corrected implementation of Gangster Paradise to just prevent mobs from tar...
skotlex
1
-7
/
+12
2006-02-17
- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)
skotlex
1
-5
/
+7
2006-02-13
- Added CELL_CHKSTACK to check if a map cell is stacked (CELL_NOSTACK server ...
skotlex
1
-0
/
+6
2006-02-13
- Added handling of type BL_PET to skill_unitgrouptickset_search. I know pets...
skotlex
1
-2
/
+19
2006-02-10
- Added pc_issit check to pc_can_move
skotlex
1
-6
/
+6
2006-02-10
- Modified map_searchrandfreecell to always do a check on a 9x9 area around t...
skotlex
1
-53
/
+24
2006-02-10
* Removed the conf sql code for now. Maybe will continue later with that pr...
Valaris
1
-34
/
+4
2006-02-06
- Added define clif_deadsit to send the dead state into player packets if the...
skotlex
1
-0
/
+73
2006-02-05
* Added some of eAIRC bot code, written by me and LittleWolf. It is disabled ...
Valaris
1
-0
/
+3
2006-02-02
- Improved the NPC timer system to enable to have multiple timers going on at...
skotlex
1
-0
/
+2
2006-02-02
- Fixed some includes in skill.c and npc.c, thanks to 252-rer for finding it ...
skotlex
1
-1
/
+2
2006-02-02
- Fixed the map server complain on the default user/password
skotlex
1
-0
/
+1
2006-02-01
- Fixed a typo bug in SC_STAR_COMFORT handling.
skotlex
1
-8
/
+8
2006-01-30
- Some compile warning fixes.
skotlex
1
-1
/
+1
2006-01-29
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...
Valaris
1
-0
/
+3952
2006-01-29
Clearing trunk.
Valaris
1
-3437
/
+0
2005-04-07
* Readded @disablenpc
celest
1
-2
/
+2
2005-04-06
* Skip partner checking when calculating status with Marionette Control on
celest
1
-0
/
+1
2005-04-05
Fixed compile error, sorry ^^;
celest
1
-2
/
+0
2005-04-05
* Simplified Valaris' online_timer
celest
1
-25
/
+8
2005-04-03
integrating anti freeze system to server status update, should cure dropping ...
shinomori
1
-2
/
+6
2005-03-31
Fixed memory corruption associated with afm files [SVN 1363: MouseJstr]
amber
1
-1
/
+1
2005-03-31
* Reverted the pc_remove_map() change temporarily
celest
1
-5
/
+44
2005-03-30
* updated map server to jA1137~1159
celest
1
-53
/
+23
2005-03-29
Fixe compile time problems with our mixed C++/C conformance
amber
1
-3
/
+3
2005-03-27
* Added use dynamic allocation when loading the msg_table
celest
1
-0
/
+1
2005-03-24
* Added 'map_charid2id'
celest
1
-4
/
+22
2005-03-23
* Fixed alot of memory leaks
celest
1
-60
/
+48
2005-03-22
Check changelog ^^
celest
1
-1
/
+1
2005-03-17
Fixed memory corruption
amber
1
-9
/
+8
2005-03-17
Re-fixed compile error in map.c
celest
1
-2
/
+1
2005-03-16
fixed compilation error
Lupus
1
-1
/
+1
2005-03-16
* Updated jA's dummy socket to mod1137
celest
1
-5
/
+4
2005-03-13
* Added PvP/GvG check for Tiger Knuckle fist
celest
1
-3
/
+2
2005-03-12
* Fixed Status Recovery dealing too short blind time on undead mobs
celest
1
-2
/
+4
2005-03-07
Replaced some free's with aFree
celest
1
-14
/
+14
2005-03-07
* Added uptime logging support whenever the server closes
celest
1
-4
/
+1
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