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path: root/src/map/itemdb.h
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2011-12-05Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll ...shennetsind1-1/+41
2011-08-10- Commiting a bunch of cleanups piled up from the past few weeks/months/years.Skotlex1-1/+1
2011-02-19* Implemented buying store system (aka. reverse vending, purchase shop) toget...ai4rei1-0/+1
2011-01-23* Some cleaning here and there.ai4rei1-1/+1
2010-12-26* Fixed items, that get dropped at 100% chance, being reported in @iteminfo a...ai4rei1-1/+1
2010-12-03* Removed leftovers of the item_value_db.txt feature (bugreport:2031, since a...ai4rei1-4/+0
2010-12-02* Various code tweaks and updates related to item types.ai4rei1-0/+1
2010-11-10Added an item_delay database usable for item-specific use delays.Paradox924X1-0/+4
2010-10-11Implemented official cash food behavior, including use delay, not being dispe...Paradox924X1-0/+1
2010-07-16* Added two new item groups, and implemented the remaining in the item database.L0ne_W0lf1-1/+1
2009-08-04- Added episode 12 & 13 cards (most episode 13 ones need matk + n;).Kisuka1-1/+1
2009-08-04- Added episode 12 and 13 item givers. (topic:226055)Kisuka1-1/+1
2008-08-02Added itemid defines for Stone and Skull_ (used by Pick Stone skill and pvp s...ultramage1-1/+2
2008-06-24* Increased Item group limit for new item groups. L0ne_W0lf1-1/+1
2008-04-27Cleaning up the itemdb reload mess (see r12635, r12643, r12650, r12661, r1266...ultramage1-10/+7
2008-04-27Changed the last commit so it must be called with @reloaditemdb2. @reloaditem...Kevin1-1/+1
2008-04-23Changed @reloaditemdb again to only unload items from item_db2. Also byte ali...Kevin1-6/+9
2008-03-05- Merged Auction Search and Register. It seen to work fine, so you can test t...zephyrus1-17/+0
2008-01-10Another round of login server cleaningultramage1-0/+1
2007-10-29Fixed a compilation problem and warning (maybe).ultramage1-1/+1
2007-10-08* Delayed the check for required items when a skill is cast to when they are ...FlavioJS1-0/+7
2007-09-16Fixed some problems making gcc error outultramage1-1/+1
2007-08-19Again removed the IG_ list from itemdb.h (see r10100 and r10113) due to popul...ultramage1-42/+4
2007-07-01Cleaned up some parts of the code.ultramage1-1/+1
2007-06-10* Added Old_Bleu_Box and added corrisponding item group entries.L0ne_W0lf1-0/+2
2007-05-27Cleaned up a hack from r10112 (forward declaration does the trick)ultramage1-1/+1
2007-04-01- Missing files X_X (followup to r10122)ultramage1-9/+49
2007-02-28added setiteminfo function, updated setitemscript func, added NPC sample for ...Lupus1-1/+1
2007-02-25- You are allowed to attack/use skills now when your cloaking level is below 3.skotlex1-0/+2
2007-02-21Applied a consistent look to all header files (copyright, ifdefs)ultramage1-1/+1
2007-02-01- Item search is now a bit smarter. When no item is found with the same 'aegi...skotlex1-2/+0
2007-01-27Removed useless read-from-GRF featuresDracoRPG1-1/+0
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...FlavioJS1-148/+148
2006-08-11- Fixed the item group bonus not working.skotlex1-1/+0
2006-08-04- Changed function itemdb_group to itemdb_group_bonus, it now calculates the ...skotlex1-1/+1
2006-07-11- Coded @reset.skotlex1-1/+29
2006-07-06- Rewrote all the item restriction functions so that they will take into acco...skotlex1-7/+15
2006-06-30- Moved item group enumeration from itemdb.h to map.hskotlex1-39/+0
2006-06-17- Added IG_LottoBox for that tricky Lotto Box item.skotlex1-0/+1
2006-05-22* WARNING: New scripting system contains memory leakLance1-3/+3
2006-05-15- Firepillar's damage per hit is now 100% MATK (rather than 20%) when the ski...skotlex1-5/+5
2006-04-27- Fixed unit_attack_timer mismatch warnings (this was solved yesterday, but I...skotlex1-2/+0
2006-04-25updated the db to X.2/X.3's itemsummonlist.Vicious1-0/+7
2006-04-25- Modified and simplified the random item group format. It now is <GroupID>,<...skotlex1-5/+33
2006-04-20- Added two columns to item_db: equip_script and unequip_script are scripts t...skotlex1-1/+4
2006-04-03- Oops, the overflow mentioned by foobar was actually because the equippable ...skotlex1-1/+1
2006-03-08- Items now store the top MAX_SEARCH drops from mobs and lists them through t...skotlex1-0/+5
2006-03-08- Added functions mobdb_searchname_array and itemdb_searchname_array which re...skotlex1-0/+1
2006-02-28* Added autoequip flag check (added script command 'autoequip' to manipulate ...Lance1-0/+2
2006-02-13- Made Land Protector Block Hammerfall.skotlex1-0/+1