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2006-02-18- Cleaned up irc.c (moved variable declarations before code commants >.>)skotlex1-10/+14
- Updated the VC project files by Joshuaali. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5316 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-17- Modified the included files in irc.c, used as reference the includes in ↵skotlex1-4/+17
common/socket.c, will it compile in Windows systems now? git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5310 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-16- Fixed the include in irc.c from strings.h to string.h, which fixes a bunch ↵skotlex1-1/+1
of compilation warnings here... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5299 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-11Removed #include <lcms.h> from irc.c, which caused compile errors.Valaris1-1/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5255 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-10 * Removed the conf sql code for now. Maybe will continue later with that ↵Valaris1-2/+2
project. Lowered the irc keepalive timer, and added some checks for use_irc that should have been there. Added a return line \n to the beginning of the title screen. [Valaris] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5241 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-06- Added define clif_deadsit to send the dead state into player packets if ↵skotlex1-2/+2
the player is in trick dead state. - Venom Splasher always hits (but splash damage targets can still avoid it) - Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100% - Falcon Assault now takes Blitz Beat lv5 as base damage. - Fixed pc_makesavestatus not updating status.option correctly. - Corrected Waterball so that higher levels can do insane amount of hits. - Altered slave behaviour. No more random walking, will stay within 2 cells of their master. - Reverted the Summon Slave behaviour to not adjust level based on number of current slaves. - Coma no longer sends SP to 1. - Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled. - Dark elemental characters are now inmune to Curse. - Fixed sc_data saving to sql buffer building method. Thanks to its_sparky. - Changed the map zone reading from using pow to a bit shift. - Experience has now been changed to unsigned int, and is read as such from the dbs. - Increased HT_DETECTING seek range to 7x7 - Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code. - Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5204 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-05git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5202 ↵Valaris1-0/+275
54d463be-8e91-2dee-dedb-b68131a5f0ec