Age | Commit message (Collapse) | Author | Files | Lines |
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Signed-off-by: Haru <haru@dotalux.com>
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Note to plugin developers: if you were importing the "map", you'll need
to change it to "maplist"
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes bugreport:7717, special thanks to quesoph
http://hercules.ws/board/tracker/issue-7717-map-crash-when-warping-on-a-floating-npc/
- Also changed various map[foo].index to the map_id2index(foo) macro.
Signed-off-by: Haru <haru@dotalux.com>
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Fully Integrated
Signed-off-by: shennetsind <ind@henn.et>
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Fully Integrated.
Signed-off-by: shennetsind <ind@henn.et>
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- Fixes an issue where it wasn't possible to use bc_blue or bc_woe at
the same time as bc_map, bc_area or bc_self.
(this partly works around bugreport:7693 -
http://hercules.ws/board/tracker/issue-7693-character-with-name )
- Replaced bc_* related values from various places through the sources
with constants.
Signed-off-by: Haru <haru@dotalux.com>
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Permission cache overhaul
* Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc)
* Removed duplicated information from session data in favor of direct pointer to group settings.
* Added getters for all group data required to process permissions and related stuff.
* Added new functions to PC interface and updated calls everywhere.
* Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group).
* Moved command permission config parsing to atcommand module.
* Improved dummy map session handling.
* Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function.
* Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`).
* Various minor improvements and cleanups.
* Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function.
* Moved definition of global array holding PC permission names from header file to source file.
* Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator.
* Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out).
* Removed fixed length restriction on group names.
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http://hercules.ws/board/tracker/issue-7599-map-crash-july-29-latest/
Follow-up to 853489b
intif->create_pet was defined but never initialized, causing a mapserver
crash (segmentation fault) whenever a pet was created.
Thanks to jTynne for reporting it.
Signed-off-by: Haru <haru@dotalux.com>
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* Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc)
* Removed duplicated information from session data in favor of direct pointer to group settings.
* Added getters for all group data required to process permissions and related stuff.
* Added new functions to PC interface and updated calls everywhere.
* Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group).
* Moved command permission config parsing to atcommand module.
* Improved dummy map session handling.
* Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function.
* Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`).
* Various minor improvements and cleanups.
* Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function.
* Moved definition of global array holding PC permission names from header file to source file.
* Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator.
* Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out).
* Removed fixed length restriction on group names.
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http://hercules.ws/board/tracker/issue-7597-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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2 new interfaces:
- storage
- gstorage
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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Also added mail interface for HPM.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Adjusting party.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i')
Signed-off-by: shennetsind <ind@henn.et>
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Adjusting pc.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i')
Signed-off-by: shennetsind <ind@henn.et>
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Added iPc, iParty, iMap, iTimer to HPM exported interfaces
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http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7223-homunculus-s-max-level-overshooting/
src/map/homunculus.c Hercules Renewal Phase One complete.
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/470-hercules-april-22-patch/
Signed-off-by: shennetsind <ind@henn.et>
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Added the last missing functions into the interface, all functions in clif.c are now wired to the interface.
http://hercules.ws/board/topic/237-hercules-renewal/
Also shortened clif->displaymessage to clif->message, removed the old clif->message and merged its functionality with clif->disp_overhead (both use the same packet and do the same thing :P)
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and a gazillion other stuff:
http://hercules.ws/board/topic/316-introducing-hercules-channel-system/
Signed-off-by: shennetsind <ind@henn.et>
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1st Phase Complete.
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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Added pincode support
Changed group_id to group_level as to respect the level hierarchy on whether to display passwords or not.
Updated GeoIP Database to March 2013
Signed-off-by: shennetsind <ind@henn.et>
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skill_lv
-Optimise type from int to int16 in order to reduce ram consumtion.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Re-commiting part is now ended
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17003 54d463be-8e91-2dee-dedb-b68131a5f0ec
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[16969:16991/trunk/src/] will be re-committed in the next 24 hours.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16987 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed /SAFESEH option from MSVC11 projects.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-fix @zeny for negative amout bugreport:6886, bugreport:6895 bugreport:6888
-fix @cash,@points command display result
-enforce bound chk for both
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16924 54d463be-8e91-2dee-dedb-b68131a5f0ec
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--Upd Skill conf to set land-limit for homonculus by default (ground skill limit)
--Mv MH_HEILIGE_STANGE and MH_ANGRIFFS_MODUS skill from Eleanor to Bayeri
-Enforce all zeny transaction to use pc_payzeny and pc_getzeny handlers, (auto log and clif)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16914 54d463be-8e91-2dee-dedb-b68131a5f0ec
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that it doesn't waste buffer size with messages too short.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16850 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Change some remaining -1 for status ending timer.
-Move some hardcoded msg in msg_athena
-Small optimisation on battle_attr_fix
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16835 54d463be-8e91-2dee-dedb-b68131a5f0ec
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All the queries are handled by char-server.
You might notice there is a odd way to retrieve job names in char server, this is only temporary until we're done arguing what'd be the best way to do it in char and map server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16025 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to 3CeAM for the base.
Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql)
If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much.
ARRIBA ARRIBA.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15818 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15817 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15816 54d463be-8e91-2dee-dedb-b68131a5f0ec
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another map-server (bugreport:1651).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15684 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- all changes to guild castle data are now handled first by map-server and only sent to char-server for saving
- ensured that changes made to guild castle during char-server disconnection time will be resent on reconnect
- actually removed definition of `MAX_GUILDCASTLE` (r15657)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15658 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed `MAX_GUILDCASTLE` limit
- char-server now caches guild castles in `DBMap`
- improved guild castle SQL queries to support non-default values of `MAX_GUARDIANS`
- disallowed declaring guild castles on maps that are on other map-servers
- map-server now requests data for all guild castles from char-server on initial connect (bugreport:287)
- removed ''guildcastleinfo events'' as they were esentially duplicated ''OnAgitInit''
- optimized castle data load packets (bugreport:287)
- updated WoE scripts to reflect source changes (scripts no longer need or should request castle or guild data)
- updated related docs
- Added `db_size` macro.
- Replaced manual counting of castles occupied by a guild with `guild_checkcastles()` calls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15657 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15581 54d463be-8e91-2dee-dedb-b68131a5f0ec
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http://www.hyperrealm.com/libconfig/):
- Updated VS9/10 project files.
- Updated `configure` & `Makefile`s.
- New GM, Commands & Permissions system:
- '''This is a backwards compatibility breaking update''', please read tid:58877
- Replaced GM levels with Player Groups.
- Commands permissions & other privileges now depend on group, not GM level.
- `@help` command improvements: requires "commandname" param and shows more detailed info about commands.
- Modified GM whisper system to deliver messages basing on permissions, not GM level.
- Remote trade request is now possible only if player is allowed to use `@trade` command as well.
- Added a proper permission to use `/changemaptype` command.
- `clif_displaymessage` is now capable of displaying multiline messages.
- All `ACMD_FUNC`s are static now, and the only way to invoke them is with `is_atcommand()`; all client commands (starting with `/`) are now translated into corresponding atcommands (with exception of `/kick` used on monster, as there is no atcommand to kill single monster).
- Removed nonsense "bot check" triggering when player blocked (`/ex`) Server.
- Merged `@monster`, `@monsterbig` and `@monstersmall`.
- Improved flow of atcommand execution to avoid revealing info about online players or existing commands to non-privileged players.
- Merged `atcommand` and `charcommand` script functions (`charcommand` is aliased to `atcommand`).
- Fixed `atcommand` script function reading unknown memory area (possible access violation).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15572 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* TXT save engine is removed and no longer supported.
* See also tid:53926, tid:57717.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15503 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- now it is finally possible to log every item players gain or lose
- added 3 log types: `I` for auctioned items, `B` for buying shop transactions and `X` for all other items transactions that don't fall into another category (for detailed explanation on all log types read `conf/log_athena.conf`)
- it also fixes items being logged as picked up/gained by player when in fact they were dropped on the ground due to full inventory
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15420 54d463be-8e91-2dee-dedb-b68131a5f0ec
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debug save/load of objects) (bugreport:3218)
- Fixed tabs in message output (bugreport:5156)
- * change - Ai4rei was faster :P
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15227 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- add leader argument to party_fill_member
- add party_getmemberid
- add requester char_id to packets 0x3021 and 0x3821 (party info)
- diff members when replacing party info
- remove fixup all-player-iteration when receiving a party for the first time
- send 'party info' before 'party created'
- send 'party info' before 'party member added'
- update empty party_id when checking the player of a party
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14968 54d463be-8e91-2dee-dedb-b68131a5f0ec
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disabled by default, as the messages they control are custom (follow up to r11548 and r12264).
- Moved custom cash point update messages to 'msg_athena.conf' (IDs 504~506).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14812 54d463be-8e91-2dee-dedb-b68131a5f0ec
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