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agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
- Cleaned up TBL_PC, TBL_MOB, TBL_PC and mob_db structures to use status_data.
- Set the NPC-Change Attribute duration on Time1, updated their max to 1 in the db.
- Berserk's HP cost interval is now defined as time2.
- Split damage received functions into pc_damage/pc_dead and mob_damage/mob_dead
- Rewrote the @heal related functions to use the new status_* healing functions.
- Added status functions to deal with damage and healing (status_damage, status_heal, status_percent_change) and a bunch of defines for easier handling of them (status_percent_heal, status_percent_damage, status_fix_damage, status_kill, etc)
- Splitted mob_once_spawn into two. mob_once_spawn_sub creates the mob instance without spawning it.
- Added defines for Elements (ELE_*)
- Modified battle_calc_(weapon/magic/misc)_attack to use the status data structure.
- Rewrote and cleaned up battle_calc_misc_attack
- Merged config options pc_attack_attr_none, mob_attack_attr_none, pet_attack_attr_none into attack_attr_none (type 4)
- Removed config options player_defense_type, monster_defense_type, pet_defense_type in favor of weapon_defense_type
- Cleaned up pet.c to stop invoking status_calc_pc when unnecessary
- Modified skill_calc_heal to take into account the MEDITATION bonus.
- Cleaned up code of Adjustment, Madness Cancel and other GS/NJ skills inside skill_check_condition
- Added status change SC_MODECHANGE which handles mob state changes (this SC is continous until manually ended, eg: like Weight50)
- Modified Slim Pitcher so it will work when casted by non-players. Will now also work with SP-healing items.
- Rewrote Freedom of Cast code to use function status_freecast_switch to switch adelay/speed when cast begins/ends.
- Modified Magic Power to store amplified MATK/MATK2 in val3/val4 for easier updating when used in conjunction with ground skills.
- Fixed Asura Strike being usable from within a combo regardless of combo skill.
- Modifed SC_DANCING to store speed-change in val3 (it is shared with skill duration...)
- Added StatusChangeFlagTable to store which statuses are changed by each SC
- Added SCB_* constants to specify the different stats that each sc changes. SCB_PC is the only one that means a change hardcoded in status_calc_pc, the rest are handled by status_calc_bl
- Added some helper functions to simplify with basic status calculations (status_base_atk, status_calc_misc, status_base_pc_maxhp, status_base_pc_maxsp)
- Added status_calc_mob which calculates initial status and special base status alterations (HP changes, stat changes due to big/small mobs, etc)
- Made all the status_calc functions static.
- Added status_calc_bl_sub_pc for PC related calculations that must happen after status-change adjustments.
- Added status_calc_bl which does status-change related calculations using as base the base_status of the bl object and the SCB_* flag passed.
- Added status_get_status_data and status_get_base_status to retrieve the bl objects current status_data and basic status_data (current never returns null, instead it returns a dummy structure with basic data)
- The main switch in status_change_start now only sets the tick and val values, therefore it is skipped when loading (flag&4)
- Cleaned up status_change_start and replaced many of the ex-japanese comments for english ones.
- Changed Hiding to store the speed penalty on val3. val4 stores interval SP cost.
- Changed Chase Walk to store Speed adjustment on val3, sp cost in val4
- Changed Cloaking to store speed penalty on val3, val4&2 signals wall-present, val4&1 is infinite cloaking.
- Changed Wind walk to store speed bonus on val3
- Rewrote Marionette Control to store the status to add/substract in val3/val4, it now works on anyone (players/mobs)
- Changed Improve concentration to store Card bonuses (which are not counted for total % increase) on val3/val4
- Changed SC_ADRENALINE, SC_CONCENTRATION, SC_ANGELUS, SC_IMPOSITIO, SC_MELTDOWN, SC_TRUESIGHT, SC_SUN_COMFORT, SC_MOON_COMFORT, SC_STAR_COMFORT, SC_QUAGMIRE, SC_GATLINGFEVER to store the bonus modifiers in their val values rather than calculate them in status_calc_*
- Status_change_start/end will use clif_status_load rather than clif_status_change when related bl is not on a map.
- Modified status_change_timer to use the status_charge function rather than directly substracting SP
- Added SC_ELEMENTALCHANGE to modify someone's base defense element.
- pc_clean_skilltree will now also remove item-granted skills.
- Learning skills will now only invoke status_calc_pc when the skill is passive.
- Cleaned up pc_steal_coin
- Cleaned up pc_check_base/job_lvup to only invoke the lv-up related packets and functions ONCE regardless of skill-levls earned.
- Cleaned up pc_ regen related functions.
- Made player-sprite mobs have item pickup animation and walkdelay when taking items.
- Cleaned up mob_dead code.
- Removed paramb, parame from struct map_session_data, replaced them by param_bonus[6],param_equip[6]
- mob special ai state 3 signals summon flora.
- Moved petDB pet_hungry_timer vars from TBL_PC to TBL_PET
- Cleaned up some pet functions, made the menu functions receive as argument both pet and master.
- Clones will copy a player's base status rather than battle status (so status-change alterations are not cloned)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6791 54d463be-8e91-2dee-dedb-b68131a5f0ec
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will be auto-closed now.
- Modified battle_consume_ammo to prevent consuming multiple arrows on AC_SHOWER.
- Readded script command skillpointcount. (who removed it? <.<)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6406 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Eliminated initializations for pointers returned by calloc.
* Moved grfio_final to do_init since it's not used after server boot.
* Optimized scripts to return CONSTSTR instead of allocating memory just to return a constant string. Some buildin functions still need work.
* Disabled graph since it doesn't work yet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6355 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5995 54d463be-8e91-2dee-dedb-b68131a5f0ec
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client-side.
- Fixed mobs with aggressive + looter mode never looting.
- skill_wall_check now also checks for pits so that skill effects don't go through them.
- Now you can't leave/be-kicked from a guild inside guild castles.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5969 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Unified status_remove_buffs/status_remove_debuffs into a single function.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5946 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- unit_free will now use clear type 3 for players (warping out effect)
- You can't invite someone to a guild now within Guild Castles.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5945 54d463be-8e91-2dee-dedb-b68131a5f0ec
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system.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5937 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5695 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Now guild leaving/explusion packets sends correctly.
-Fix to prevent creation alliance/opposition with same guilds.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5684 54d463be-8e91-2dee-dedb-b68131a5f0ec
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yourself.
- Added Explosion Spirits to list of effects that dispel on logout.
- Fixed handling of guild skills by pc_blockskill_start, renamed it to skill_blockpc_start as it needs some constants available only in skill.c
- Fixed autoguard icon showing with stun.
- Fixed splash area of Ganbantein
- Fixed acid demonstration breaking shield instead of armor.
- Fixed Slim Pitcher crashing server ocassionally.
- Hopefully fixed Ankle Snare lasting the whole trap's duration
- Added sc_start(SC_ENDURE) on infinite endure bonus.
- Fixed Berserk Pitcher consuming required items twice.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5681 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changed around a bit the code of the skill_get defines to return 0 if you ask for an id of the place where the guild skills are placed. Also moved the guild skills block to ID 900~915. Also stuff like skill_get_inf will return the relevant guild data as defined on skill_db.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5465 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mini-dots to the player logging on.
- Added functions clif_party/guild_xy_single to send the xy dots to a single fd.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5359 54d463be-8e91-2dee-dedb-b68131a5f0ec
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altogether removed :X (the idea is to let anything with sc_data to go through)
- After a guild master change, the new gm has his guild skills blocked for 5 minutes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5171 54d463be-8e91-2dee-dedb-b68131a5f0ec
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GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Some tidying up in mob.c and skill.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1342 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1334 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1333 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed some --addrace variables' sizes
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1277 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a typo in Volcano
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1206 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Moved /common/*.o into a obj folder when compiling
* Updated core and map server to jA 1094~1115
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1162 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Allow Emergency Recall to be cast in guild castles
* Add 'minimum job level required' for skill_tree reading
- Berserk now requires job level 50
* Added Spring Trap to be able to trigger ankle snare traps that aren't activated yet
* Added a fix in guild.c by Mellowz
* Some rewrites on the pet skill bonuses system
* Check whether a monster is still alive before starting a status change
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1142 54d463be-8e91-2dee-dedb-b68131a5f0ec
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died
* Changed some nullpo checks back to normal null checks
* Changed some nullpo checks to print some debug information
* Added some sd checks before calling pc_blockskill
* Added fix for SQL char's friend list updating
* Fixed a crash if the player invited to join a guild is not online
* Find the guild invitation sender first before clearing it
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1124 54d463be-8e91-2dee-dedb-b68131a5f0ec
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npc_event_timer [Shinomori]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1106 54d463be-8e91-2dee-dedb-b68131a5f0ec
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into the new source files
* Updated auto_counter_type's description in battle_athena
* Removed some unnecessary skill level checks in battle.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@996 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@968 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Removed emblem changing requiring Glory of Guild limited to TXT only
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@967 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@861 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@740 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Removed my own additions for skill delays using aspd
* Adapted skill_range_leniency to jA's code
* Fixed drop rates only limited to multiples of 100's
* Added missing code for castle_defense_rate
* Removed pc_undead_nofreeze
* Updated unrefineable items table
* Added 3 new script commands
* Added SC_SpeedUp0
* Merged itemdb_read for SQL and TXT
* Removed itemdb_read_cardillustnametable limited to TXT only
* Added reading itemslotcounttable.txt from the GRF to auto set number of slots per item
* Added a display message when reading itemslottable from the GRF
* Added options in battle_athena.conf to enable/disable reading the GRF
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@699 54d463be-8e91-2dee-dedb-b68131a5f0ec
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https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@643 54d463be-8e91-2dee-dedb-b68131a5f0ec
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https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@566 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@550 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added 'guildgetexp' script command
* Added bLongAtkRate item effect
* Updated Bow Thimble, Archer Skeleton Card, Tribal Solidarity, Sleipnir, Brisingamen, Mjolnir, Megingord, Counter Dagger, Poison Knife
* Updated SP requirements for Full Strip, Full Chemical Protection, Cannibalize
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@485 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@476 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Temporarily leaving the changing guild emblems requiring Glory of Guild feature only for TXT until the SQL char-server supports guild skills fully
* Modified battle_range again to check if src's type is a player first
* Modified skill_nocast_db
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@459 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@432 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@369 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@347 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@338 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
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