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2014-07-11Fixed reserved __identifier violationsHaru1-3/+3
- Complies with CERT DCL37-C - Fixes issue #293 (special thanks to elfring) Signed-off-by: Haru <haru@dotalux.com>
2014-07-08Removed redundant data from guardian_data, saving up to 40 bytes per ↵panikon1-2/+2
guardian (10240 bytes total)
2014-05-30Fixed typos inside src/Shido1-4/+4
2014-05-29Fixed a bug causing players to see unrelated guilds' #ally channelsHaru1-14/+20
- The issue would only happen if the #ally channel is on auto-join, when a guild is first loaded. - Follow-up to cd2f5e4a687b2abbdb9d795e5c91b874aa0d2546 - Special thanks to Ind. Signed-off-by: Haru <haru@dotalux.com>
2014-05-29Added guild_castle_invite and guild_castle_expulsion to guild.conf, they ↵panikon1-11/+19
determine how invite/expel work inside castles during WoE/GvG See: http://hercules.ws/board/topic/1623-additional-settings-in-guildconf/
2014-05-13Removed trailing whitespace (sources)Haru1-3/+3
Signed-off-by: Haru <haru@dotalux.com>
2014-05-10Re-commit of "Fixed order of includes in all source files"Haru1-22/+25
This reverts commit 94657284973f4037596bae468ebfbee5c217e02b.
2014-05-10Revert "Fixed order of includes in all source files"panikon1-25/+22
This reverts commit b6b3f58795288701d0e162d43fa6f0a47af913b3. Fixes issue 8184 http://hercules.ws/board/tracker/issue-8184-cart-related/
2014-05-09Fixed order of includes in all source filesHaru1-22/+25
- Changed order according to the (upcoming) code style guidelines. - Fixes several issues caused by missing headers when their include order is changed or in plugins. Signed-off-by: Haru <haru@dotalux.com>
2014-04-19Follow up to 6f6a6b3panikon1-2/+2
* Added new method to handle refreshing the storage window when it was closed automatically by the client * http://hercules.ws/board/tracker/issue-8027-when-the-storage-is-open-you-can-use-self-skills * http://hercules.ws/board/tracker/issue-7694-guild-notice Follow up to d57781c * Fixed minor typo as pointed by @MishimaHaruna
2014-04-11Fixed issue: 7694panikon1-1/+0
http://hercules.ws/board/tracker/issue-7694-guild-notice/ Follow up to 7a5f7db Follow up to 4147d9f
2014-03-14Fixed Bug 7936shennetsind1-1/+1
Guild bound item deletion is no longer relies on account id to lookup (would cause false positives) , instead it relies on char id. special thanks to kyeme. http://hercules.ws/board/tracker/issue-7936-guildparty-item-bounded/ Signed-off-by: shennetsind <ind@henn.et>
2014-02-27Cleaned up messages.confHaru1-4/+4
- Removed some unused messages. - Re-mapped some duplicate IDs - fixes bugreport:8057, thanks to AnnieRuru http://hercules.ws/board/tracker/issue-8057-jobname-with-invalid-id-return-tomb/ - Fixed some issues with the message range loaded by the char server. - Reworded some messages, fixed typos in others. Note for translation users: some messages have been remapped to new IDs. You'll need to remap them in your custom translations as well. The list of changes is as follows: - Removed messages (you can safely remove them from your translations): 15, 26-27, 35, 48-52, 57-58, 65-69, 82-83, 86-87, 91, 101, 140-142, 164, 189-194, 199-200, 202-203, 209-211, 215-218, 267-268, 275, 289-290, 380-385, 387-388, 401, 497, 499, 535-537, 922, 995, 1063, 1079, 1291-1294 - New messages (you need to add them to your translations): 15 - Moved messages (you need to change their IDs in your translations file): * [Unknown Job] 656 -> 620, * [Job names] 681~693 -> 656~668 * [Tombstone related] 656~661 -> 856~861 * [Etc messages] 662~680 -> 862~880 * [@version] 1436 -> 1294 * [Hercules Chat] 1475 -> 1436 Signed-off-by: Haru <haru@dotalux.com>
2014-02-22Changed function types related to SG days in date.cpanikon1-1/+1
Changed types in clif.c: bool clif_setip -> map:ip_set, map: char_ip_set changed as well bool clif_setbindip bool clif_send bool clif_spawn void clif_homskillinfoblock bool clif_sub_guild_invite Note that return values of those types have changed, so if any modification uses their return values it should be changed. clif_disp_onlyself replaced as a macro clif_viewequip_fail replaced as a macro Merged clif_skillup and clif_guild_skillup as they were using the same packet Added packet_len() values in clif_updatestatus
2014-02-14sc sourcesshennetsind1-1/+1
Signed-off-by: shennetsind <ind@henn.et>
2014-01-19HPM Custom Data Struct Expansion: map/instance/party/guildshennetsind1-0/+20
As requested by the community in http://hercules.ws/board/topic/3832-hpm-custom-data-struct-for-instance-data-guild-data-and-party-data/ Signed-off-by: shennetsind <ind@henn.et>
2014-01-12Changed some void* to the correct data types where applicableHaru1-9/+9
Signed-off-by: Haru <haru@dotalux.com>
2013-12-17Fixed several compiler warningsHaru1-7/+7
- Warnings detected thanks to Xcode's compiler settings (more strict by default) and clang, warnings mostly but not only related to data sizes on 64 bit systems, that were silenced until now by very lax compiler settings. - This also decreases by a great deal the amount of warnings produced by MSVC in x64 mode (for the adventurous ones who tried that) - Also fixed (or silenced in case of false positives) the potential issues pointed out by the (awesome) clang static analyzer. - Patch co-produced with Ind, I'm merging and committing in his place! Signed-off-by: Haru <haru@dotalux.com>
2013-12-11Corrected some local 'mapindex' variables shadowing the global oneHaru1-2/+2
Signed-off-by: Haru <haru@dotalux.com>
2013-12-06HPM: mapindex interfaceshennetsind1-4/+4
Signed-off-by: shennetsind <ind@henn.et>
2013-11-30Minor adjustmentsshennetsind1-0/+2
- improved @makehomun -1 so that if the homun data hasnt been loaded it is requested. - instances of private types (party/guild/char) no longer create channels, however global types still does (IOT_NONE). - Fixed an issue with party/guild instance data not being freed when either is destroyed (Special Thanks to Yommy). Signed-off-by: shennetsind <ind@henn.et>
2013-11-07Item Bound Fixes/Adjustments/Improvementsshennetsind1-29/+10
Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-11-06Merge remote-tracking branch 'origin/master'shennetsind1-0/+52
Signed-off-by: shennetsind <ind@henn.et> Conflicts: conf/messages.conf src/common/mmo.h src/map/pc_groups.c src/map/pc_groups.h
2013-11-06Merge pull request #217 from HerculesWS/script-checkershennetsind1-6/+9
Introducing the Hercules Standalone Script Syntax Checker
2013-11-06Modified status_calc_shennetsind1-1/+1
Replaces the previous 'first' flag with a multi-option flag capable of selectively determining calls where the recalculation must not be hold by delayed damage, and therefore must take place immediately. This fixes issues caused by actions that require immediate recalculation e.g. on-level-up max_hp update, also modified @baselevel where status_calc was being called after the heal and not before, causing it not to be fully healed. Special Thanks to Haruna! <3 Signed-off-by: shennetsind <ind@henn.et>
2013-11-05Introducing the Hercules Standalone Script Syntax CheckerHaru1-6/+9
- Added a command line argument '--script-check' to check a script's syntax without running the server (and without requiring a SQL connection). Usage: ./map-server --script-check /path/to/the/script.txt - For convenience, a script-checker bash script is provided, to set the path correctly when called from a different directory. Usage: /path/to/Hercules/script-checker /path/to/the/script/to/check.txt - While the script checker will supposedly work under windows as well, no convenience scripts are currently provided for platforms other than UNIX (feel free to open a pull request with a .bat launcher or whatever you like) - Integration with IDEs or text editors is possible. In fact, I already have a fully functional plugin for vim (through vim-syntastic), and if there's enough interest, I'll publish it. - screenshot: http://d.pr/i/NOBD - If you want an online checker, http://haru.ws/scriptchecker/ is running this code, without modifications and will be kept up to date (without any warranty though.) - Special thanks to Ind, Yommy, Streusel, who helped making this possible, in a way or another.
2013-10-31No error after compilation, but when logging in at map server it will crash.sevenzz231-0/+52
Im pretty sure its on the clif.c Signed-off-by: sevenzz23 <sevenzz23@yahoo.com>
2013-10-26Changed 'tick' variables to 64 bitHaru1-4/+2
- This fixes an issue with timers that stop working after about 24-49 days when the tick overflows (note that this may happen much earlier than that, and at hard to predict times, on some systems) - Updated the RDTSC help message in the configure script to also warn users about issues with SpeedStep enabled systems. - On Windows, tick() still has a resolution of 10~15ms (or even as low as 100ms on some systems). A TODO comment (thanks, Ai4rei) was added for a follow-up patch, as I want this one to be as small as possible) - Note: on Windows versions earlier than 6.x (Vista, Server 2008), the tick overflow issue is NOT fixed, since they don't support the function used to retrieve a 64 bit tick. This isn't a big issue, since those platforms are already - or going soon to be - out of their extended support period, and it's already advisable to upgrade, for other reasons. If you're the unfortunate user of such a system, it is recommended that you reboot your machine at least once every 49 days for Hercules to work reliably. - Note: To clear some doubts, since I've already been asked, this has absolutely NOTHING to do with 32/64 bit CPUs or OSes. It's all about a variable's size, not the size of registers of your CPU, and your 32bit CPU will be able to handle this just fine. Signed-off-by: Haru <haru@dotalux.com>
2013-10-20Bug:7723 and Skill Cooldownsshennetsind1-1/+1
Fixed 7723, skill cooldowns are no longer have concurrent duplicates, when adding cooldown for a skill already in cooldown the timer is modified instead. http://hercules.ws/board/tracker/issue-7723-skill-blockpc-end-error Special Thanks to Haru, Wend and Beret. Also fixed skill cooldown duration/total display for characters that relog with a skill cooldown on clients 20120604 or higher Signed-off-by: shennetsind <ind@henn.et>
2013-10-02HPM: Map.c Completedshennetsind1-3/+3
Fully Interfaced. Moved missing vars and declarations of interest into the interface, removed duplicate mentions of map within calls to shorten wherever it made sense to. Ladies and Gentleman its my pleasure to announce that with this commit we've revised all of map-server, we've learned a hell lot from this, improved many things on the go and have a number of features to be released thanks to this. *cough* hpm hooking *cough*. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27HPM: Guild.c Completedshennetsind1-138/+124
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27Renamed iMap interface to mapHaru1-80/+71
Signed-off-by: Haru <haru@dotalux.com>
2013-09-27Renamed iStatus interface to statusHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2013-09-26Renamed variables that would conflict with a rename of iMap to mapHaru1-11/+15
Note to plugin developers: if you were importing the "map", you'll need to change it to "maplist" Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Renamed iTimer interface to timer.shennetsind1-4/+4
Also removed duplicate mentions of timer within calls to shorten.
2013-09-16HPM: Npc.c Interfaceshennetsind1-9/+9
Fully Interfaced. Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Unit.c Interfaceshennetsind1-1/+1
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Mob.c Interfaceshennetsind1-1/+1
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-07-29Added intif interfaceSusu1-28/+28
2013-07-18Fixed guild aura not going away on guild-break/expellshennetsind1-6/+38
Also modified sd->state.gmaster_flag from struct to a 'unsigned int : 1;' flag as sd->guild already stores the pointer and was thus a duplicate. Special Thanks to Haru, Xgear Signed-off-by: shennetsind <ind@henn.et>
2013-07-04- Added interface iStatus (needed to renamed it because A LOT of variables ↵Susu1-1/+1
are already called 'status')
2013-07-01Fixed Bug #7216shennetsind1-0/+1
Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help! http://hercules.ws/board/index.php?app=tracker&showissue=7216 Signed-off-by: shennetsind <ind@henn.et>
2013-06-20Hercules Renewal Phase One: storage.cshennetsind1-3/+3
2 new interfaces: - storage - gstorage http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-06-08Follow up d73783f22b2bb881aab74524d153d89a5932a199shennetsind1-14/+14
Adjusting db.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i') Signed-off-by: shennetsind <ind@henn.et>
2013-06-08Follow up d73783f22b2bb881aab74524d153d89a5932a199shennetsind1-2/+2
Adjusting pc.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i') Signed-off-by: shennetsind <ind@henn.et>
2013-06-07Hercules Renewal Phase One : pc, party, map, timerSusu1-47/+47
Added iPc, iParty, iMap, iTimer to HPM exported interfaces
2013-05-30Memory Slasher - May 30 Patchshennetsind1-1/+9
http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/ Signed-off-by: shennetsind <ind@henn.et>
2013-05-17- Made DB and malloc lib HPM-friendlySusu1-14/+14
- Also fixed a bug preventing the plugins to be loeaded because HPMI and HPMI_s weren't HPExport
2013-05-15Hercules Renewal Phase One: guild.c startedshennetsind1-70/+148
http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-05-15HPM Updateshennetsind1-10/+11
Made SQL and strlib functions HPM-friendly, special thanks to Yommy for bringing the issue up. Added partial map.c support, for the all-handy map[] array, beware that soon the whole map.c renewal design will be commit and when that happens your usage of map.c functions in plugins might require some updates. Signed-off-by: shennetsind <ind@henn.et>