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2017-05-27Merge pull request #1722 from Smokexyz/mmo_charstatus-fixHaru1-18/+26
Dismemberment of `storage_data` from `mmo_charstatus`.
2017-05-22Add storage_data reception, parsing and sending to/from the map-server.Smokexyz1-18/+26
Remove loading and saving of storage_data through char.c Re-declaration of structure storage_data as a vector. Re-code of portions in the map-server using storage_data. A new approach is taken by saving the loaded storage data from sql into memory for the duration of the session, thereby removing the need of querying the database to re-load all items everytime a storage save routine is issued from the map-server. Saving of storage items is done through a new function that significantly reduces the number of queries compared to char_memitemdata_tosql(), and therefore run-time speed. This method potentially reduces the number of update and delete queries from MAX_STORAGE (which could be >= 600) times to literally 1. Storage items are stored in a dynamically allocated array and handled accordingly. struct mmo_charstatus size reduces by 34,800 bytes. Update pc_checkitem() with masks for item checks. `sd->state.itemcheck` has been changed to `sd->itemcheck` of type `enum pc_checkitem_types` `battle/items.conf` has been updated to reflect configuration changes. Further updates to assert a successful reception of storage data in related functions.
2017-05-09Merge pull request #1699 from Jedzkie/11-SummerCostumeHaru1-19/+21
Implemented Official Summer 2 Costume
2017-04-26Merge pull request #1673 from Smokexyz/IROHaru1-4/+4
Fixes an issue where the unequipped items with options do not re-calculate status.
2017-04-24Followup 0aa15b4 with style fixes.Smokexyz1-4/+4
2017-04-23Added the correct PACKETVER Date for MSG_NPC_WORK_IN_PROGRESS message.Jedzkie1-15/+25
2017-04-23Coding-style Fixes and White space adjustmentsJedzkie1-21/+19
2017-04-19Added oktoberfest_ignorepalette configurationJedzkie1-2/+2
2017-04-19Implemented Official Summer 2 CostumeJedzkie1-1/+5
Added summer2_ignorepalette configuration
2017-04-17Fix wrong level check for MC_CHANGECART skillJedzkie1-16/+13
2017-04-16Fix issue #1685Smokexyz1-1/+1
Where the item in a vending list would display incorrect option information.
2017-04-14Fixes issue #1681Smokexyz1-2/+2
2017-04-09Merge pull request #1598 from Smokexyz/IROHaru1-46/+46
Implementation of Item Options System.
2017-04-04Implementation of Item Options System.Smokexyz1-46/+46
Allows the infusing of equipments with bonus item options. This feature is constrained to clients of packet versions greater than or equal to `20150226`. Item Options and their effects are defined server-side in `db/item_options.conf` and client side in `data/luafiles514/lua files/datainfo/addrandomoptionnametable.lub` The ID of the option must tally with the correct index of the description provided in the client side lua file to avoid bugs. IT_OPT_* keys and MAX_ITEM_OPTIONS macro are also exported from the source as constants. An additional flag `disable_options` has been added to sql, and as `DisableOptions: true/false (boolean, defaults to false !!for equipments only!!)` to item_db.conf files. Script commands documentation is also included. SQL file updates are included. Credits: [Smokexyz](https://github.com/Smokexyz) Style and Script Fixes by [Asheraf](https://github.com/Asheraf) Initial design Idea by [secretdataz](https://github.com/secretdataz)
2017-04-04Add missing non shuffle packets for 2014 - 2015 years.Andrei Karas1-1/+1
2017-03-21Fix map server auth packet for clients >= 20160330.Andrei Karas1-1/+2
2017-03-20Fix npc text input For 2015 clients (Fixes #1640).Andrei Karas1-1/+6
Based on ragemu commit: commit a7ff9d064b238f5c2c4947f41eeaa0bfe331f2e6 Author: athron98 <athron.poster@gmail.com> Date: Mon May 23 20:36:43 2016 +0700 input fix
2017-03-14Fixed MVP exp message issue for clients 2013-12-23cRagexe and newerEmistry Haoyan1-0/+8
- Fixed MVP exp message issue clients 2013-12-23cRagexe and newer. - Gravity remove packet MVP exp message - Credit to https://github.com/rathena/rathena/commit/85749e84b91087960e868e30a7a052b0c0cdce5b
2017-02-26Added option to show classchange only to one player (#1587)Guilherme G. M1-2/+6
* Added option to show classchange only to one player
2017-02-24Merge pull request #1585 from guilherme-gm/disguise-fixRidley1-0/+12
Fixes disguise position de-synchronization
2017-02-21Fixes disguise position de-synchronization (Fixes #1078)KirieZ1-0/+12
Thanks @Lemongrass3110
2017-02-06Fixes named items having their names changed when near other players/name's ↵KirieZ1-2/+10
owner. Fixes #1206
2017-01-27remove hardcoded chat area size from clif.c, add chat_area_size to battleconfgumi1-2/+2
2016-12-03Remove the platform-dependent variables from struct status_dataHaru1-24/+28
`struct status_data::class_` was platform dependent since c30bb75ec50624429bff7b4106db4be0fda366d6 in order to silence some compile warnings (uint32 on 64 bit builds and uint16 on 32 bit builds). It's now been changed to the correct type, int32, on all platforms. Since the change has potential to silently break third party code, the variable was renamed to `class`. Signed-off-by: Haru <haru@dotalux.com>
2016-12-03Add function to retrieve the appropriate fame list type for a job mapidHaru1-10/+3
This commit adds the function `pc->famelist_type()` to retrieve the appropriate fame list for a given job (common operation). When the given job ID doesn't have an appropriate fame list, the newly introduced value RANKTYPE_UNKNOWN is returned. Signed-off-by: Haru <haru@dotalux.com>
2016-12-03Clarify some Job Class vs MapID confusion (2/2)Haru1-3/+3
This commit ensures that `sd->job` and related variables only contain MapIDs (i.e. the serverside optimized values, where High Novice is MAPID_NOVICE | JOBL_UPPER) and are never checked against the client-based Job Class values. As a rule of thumb, from now on, when a variable is named `job` or `jobid`, it is intended to contain a MapID and not a Job Class ID. The type of such variable shall be an unsigned `uint16` or `uint32`. To ensure that related third party code is also verified when this commit is merged, the variable `struct map_session_data::class_ (i.e. `sd->class_`) is renamed to `job`. Some issues in related lines are also fixed, including: - The atcommand `@mount` would not check properly that the requesting character is a 2nd class Swordsman type. - `pc->addfame()` would silently accept invalid MapIDs, sending unknown values to the client (more on this in a subsequent commit). - `pc->famerank()` would not use the passed job as a bitmask, causing the caller to have to mask it beforehand (more on this in a subsequent commit). - The Soul Linker check in TK_JUMPKICK wasn't future-proof (no harm caused currently). - Gunslingers would be able to be targeted by Spiritual Bestowment (`MO_KITRANSLATION`) and Spiritual Sphere Absorption (`MO_ABSORBSPIRITS`) due to a faulty check introduced when the Rebellion class was implemented (causing unintended interaction with Coins). Signed-off-by: Haru <haru@dotalux.com>
2016-12-03Clarify some Job Class vs MapID confusion (1/2)Haru1-13/+13
This commit ensures that `sd->status.class` and related variables only contain Job Classes (i.e. the client-compatible values, where High Novice 4001) and are never checked against the bitmask-based MapID values. As a rule of thumb, from now on, when a variable is named `class`, it is intended to contain a Job Class ID and not a MapID. The type of such variable shall be a signed `int16` or `int`. To ensure that related third party code is also verified when this commit is merged, the variable `struct mmo_charstatus::class_ (i.e. `sd->status.class_`) is renamed to `class`. Some issues in related lines are also fixed, including: - A wrong check in the char server would prevent the correct detection of babies in code related to the family exp sharing. - Baby Arch Bishops would not be affected by Eucharistica. - A wrong check would cause the `questinfo()` script command not to display its information for most classes (except 1-1 classes). - Map IDs and Job Classes were mixed up in `itemdb_jobid2mapid()` and `itemdb_jobmask2mapid()` for 1-1 classes (causing currently no harm, since they just happen to coincide). - The Baby Sura class would not cause parties to be marked as containing a monk type character (for SLS Team Up purposes). - Baby Geneticists would bypass the cart check when trying to equip ammunitions. - Baby Mechanics would bypass the Mado Gear check when trying to equip ammunitions. - Transcendent Shadow Chasers would lose the Stalkers' ability to clone transcendent skills. Signed-off-by: Haru <haru@dotalux.com>
2016-11-03Fix version for packet 0x08d6 ZC_CLEAR_DIALOG.Andrei Karas1-2/+5
2016-11-03Fix version for packet 0x08d2 ZC_FASTMOVE.Andrei Karas1-1/+1
2016-11-03Fix version for packet 0x08cf ZC_SPIRITS_ATTRIBUTE.Andrei Karas1-2/+2
2016-11-03Fix version for packet 0x08ca ZC_ACK_SCHEDULER_CASHITEM.Andrei Karas1-1/+4
2016-11-03Fix version for packet 0x08c0 ZC_ACK_SE_CASH_ITEM_LIST2.Andrei Karas1-2/+7
2016-11-03Fix version for packet 0x08b3 ZC_SHOWSCRIPTAndrei Karas1-0/+2
2016-11-03Fix version for packet 0x08e2 ZC_NAVIGATION_ACTIVE.Andrei Karas1-3/+4
2016-11-03Fix version for packet 0x097e ZC_UPDATE_RANKING_POINT.Andrei Karas1-4/+6
2016-11-03Add packet size 0x097d ZC_ACK_RANKING into packets.hAndrei Karas1-2/+3
2016-11-03Fix version for packet 0x0a28 ZC_ACK_OPENSTORE2Andrei Karas1-3/+3
2016-10-22Implemented SU_HIDE Skill.Dastgir Pojee1-6/+6
Transforms into Bush.
2016-10-22Implemented SU_BASIC_SKILL Skill of SummonerDastgir Pojee1-6/+6
Added Function for Basic Skills check.
2016-10-16Dont send packets for known unsupported client versions.Andrei Karas1-10/+38
Fixed packets between 20111005 to 20141022. As reference was used client packet logs from https://gitlab.com/4144/servergreps/tree/master/peek_all/packets
2016-10-08Fix packet id for clif_heal for packet version >= 20150513.Andrei Karas1-1/+1
2016-10-07Fixed some issues detected by clang's static analyzer (Xcode 8/macOS Sierra)Haru1-4/+1
Signed-off-by: Haru <haru@dotalux.com>
2016-09-30Add different fixes for gcc 7 warnings.Andrei Karas1-0/+1
Some possible buffer overflows. Add attribute for mark fallthrough cases. Skipped libconfig warnings.
2016-09-27In clif_devotion dont read skill range if player not have this skill.Andrei Karas1-2/+12
2016-09-12Use fixed size for packet 0x25d, because it used size from other packet.Andrei Karas1-2/+2
2016-09-12Add missing packet version checks in clif.cAndrei Karas1-0/+35
Because packet sizes defined not for all packets, usage packets with size zero is mistake.
2016-09-12Send correct homunculus rename flag to client. (Fixes #1424)Andrei Karas1-1/+1
2016-09-12Add packet id clif_bg_hp (0xa0e)Andrei Karas1-10/+28
Based on rAthena commit: commit ba184ab9a2a932b6ce2eba279fdc379b50b430a5 Author: Napster <arokaice@live.com> Date: Fri Dec 18 23:00:53 2015 +0700
2016-09-12Add script command navigateto. Add packet for this command.Andrei Karas1-0/+42
Based on rAthena commits: commit 4f13007fec7f08c265620a71c3bc4806d186c0f1 Author: Lemongrass3110 <lemongrass@kstp.at> Date: Sun Mar 6 21:48:47 2016 +0100 commit 809f220b9f5ef70ee062ee56ae6e8d5f56cb5d32 Author: aleos89 <aleos89@users.noreply.github.com> Date: Sun Mar 6 16:15:54 2016 -0500 commit 179f73424934d528ebe494dfb66503c182eacb09 Author: aleos89 <aleos89@users.noreply.github.com> Date: Sun Mar 6 16:10:15 2016 -0500
2016-09-12Add packet id clif_buyingstore_update_item (0x9e6 / ↵Andrei Karas1-7/+20
ZC_UPDATE_ITEM_FROM_BUYING_STORE2) Based on rAthena commit: commit 01adc9c3ff3c1c6f0f69f6f9f2db77eba20071d4 Author: Napster <arokaice@live.com> Date: Mon Dec 21 20:05:29 2015 +0700