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path: root/src/map/chrif.c
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2006-12-01- Fixed txt-converter compilation. skotlex1-5/+5
2006-11-29- Some cleaning on the homunc speed calculating code, so that it correctly us...skotlex1-5/+5
2006-11-23- Made WFIFOHEAD() check for available buffer size remaining on the connectio...skotlex1-4/+6
2006-11-09- Fixed status-change loading not working.skotlex1-2/+0
2006-08-31- Moved the intimacy penalty of HFLI_SBR44 and HVAN_EXPLOSION to skill_counte...skotlex1-1/+4
2006-08-27* Optional macro MEMSET_TURBO for faster low-level memory initializations.Lance1-4/+4
2006-08-15- Updated vc-project files to compile with the new int_homun files.skotlex1-3/+1
2006-07-18- Updated mob_db.sql to current mob_db.txt data.skotlex1-1/+1
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-0/+1
2006-07-12- Fixed Cart Termination's damage.skotlex1-12/+15
2006-07-11- Fixed clif_parse not checking for func_parse before sending data to the con...skotlex1-11/+2
2006-07-10- Login-sql server will no longer change an account's state to "7" when banni...skotlex1-2/+2
2006-07-10- Added login-char packet 0x2737. Sets all characters offline (login-server s...skotlex1-23/+3
2006-07-07- Some cleaning of the Sage endow skills.skotlex1-0/+4
2006-07-07- Okay, added a chrif_save_ack packet to the char-server so now the map serve...skotlex1-4/+21
2006-06-29- Made the map server send list of characters online to the char-server on re...skotlex1-2/+1
2006-06-29- Fixed guild storage being "eternally in use" if you quit/logout before clos...skotlex1-1/+1
2006-06-29- Some indentation corrections.skotlex1-2/+2
2006-06-28- Map server will now resent the whole list of online characters to char-serv...skotlex1-0/+4
2006-06-27- Cleaned up the IP sync code to...skotlex1-15/+17
2006-06-27- Fixed indentation on int_pet.c (how did it got messed up?)skotlex1-4/+2
2006-06-22* [Fixed]: Lance1-1/+1
2006-06-22- Tested and fixed resolve_hostbyname.skotlex1-13/+11
2006-06-21- Added function parse_hostbyname() which takes a hostname and a char[4]. The...skotlex1-6/+6
2006-06-21- and the documentationLance1-2/+2
2006-06-21* [Added]: Lance1-1/+16
2006-06-19- Removed the mysterious array of two of char_dat (char/sql server), replaced...skotlex1-1/+1
2006-06-15- Altered a bit how status_set_viewdata behaves in regards to Wedding/Xmas op...skotlex1-3/+5
2006-06-05- Fixed skill_unitsetting using layout->count for the for instead of group->c...skotlex1-8/+6
2006-06-03- Added variable other_mapserver_count to chrif.c which holds total count of ...skotlex1-11/+13
2006-06-01[Fixed]: Lance1-1/+1
2006-06-01[Fixed]:Lance1-5/+5
2006-05-31- Moved the JOB_* defines from map.h to mmo.h, update char.c to use them.skotlex1-1/+1
2006-05-31- Some cleaning of the fame-update code, fixing a logic bug which made the ra...skotlex1-1/+1
2006-05-26I'm still here!DracoRPG1-13/+44
2006-05-01Dangling pointer~Lance1-1/+1
2006-05-01* Fixed lack of initialization in chrif_authreq causing crashes in chrif_authok.Lance1-2/+2
2006-04-29* Using malloc for memory allocations that doesn't need to be pre-initialized.Lance1-3/+3
2006-04-25- All GMs will be sent to the char server through packet 0x2aff now.skotlex1-7/+3
2006-04-13- Added an Info message when pinging the SQL servers.skotlex1-1/+0
2006-04-11- Fixed various include lines in the map server (of the type <include "nullpo...skotlex1-4/+5
2006-03-28- Added missing limits.h to chrif.cskotlex1-0/+1
2006-03-27* GCC on Cygwin still complaining, resorted to including limits.h in malloc.hLance1-1/+0
2006-03-27* Refixed the fix with a constant list for Win32 users - limits.h (imported f...Lance1-4/+1
2006-03-27Fixed a problem in chrif.c where USHRT_MAX was undefined. [Codemaster]codemaster1-0/+4
2006-03-27- Changed status_point/skill_point to unsigned short. Adjusted the code as ne...skotlex1-2/+8
2006-03-17- Fixed handling of the char_gm_read config for packet 0x2af7 (reloadgmdb)skotlex1-1/+1
2006-03-13- Shield Reflect is now passed through Devotion as well.skotlex1-0/+2
2006-03-04- The rate passed to status_change_start must now be in 0->10000 range.skotlex1-1/+1
2006-03-02- Fame list size is now defined by MAX_FAME_LIST constant (mmo.h)skotlex1-3/+3