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2011-04-16* Some cleanups related to player and monster states.ai4rei1-15/+15
- Moved user_font and bg_id out of states as they are data, not states. - Reordered members of state structs so that bitfields are packed together (less memory gets wasted). - Other insignificant code tweaks. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14795 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-03-25* Fixed battlegrounds chat packet 0x2dc (ZC_BATTLEFIELD_CHAT) being sent ↵ai4rei1-2/+2
with the battleground id rather than the account id of the talking player (since r13593). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14760 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-12-07* Reverted r14563, due to multiple issues which render the source ↵ai4rei1-2/+2
malfunctioning or uncompilable. To be redone later (bugreport:4627). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14567 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-12-07Changed almost all instances of sprintf() to snprintf().Paradox924X1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14563 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-11-28* Added clr_type enumeration for vanish effect constants.ai4rei1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14517 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-10-09Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls.Paradox924X1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14414 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-29- Implementing official battleground "emblem" crossed swords icon.zephyrus1-108/+9
- Removing the custom guild packets from Battleground as they are not needed anymore. - Scripts updated. - In this way, you get "battle cursor" over your same team, but that's how official does. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13635 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-17- Implemented official battlechat packets (thanks to Pakpil).zephyrus1-1/+1
- Implemented the scoreboard packets (thanks to Pakpil). - Updates to Tierra Valley according to official info. * There are no barricades around each base, barricades are in the middle left path. * There is another graveyard used for the owners of the middle base, with faster spawn (each 20 seconds). * I added a flag respawn in the middle, currently I don't know if this if official or not, but it allows each team recapture the middle base. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13593 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-04Small edits to battleground code (bugreport:2816)ultramage1-362/+354
- removed bg_idle_announce setting (could be considered later) - moved crystal protection code to battle_calc_bg_damage - removed mob state 'inmunity' in favor of a script-based solution - removed unneeded 'setmobdata' (fixes collision with mob controller) - added svn:eol-style native for battleground code git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13565 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-02-26- Second Part of BattleGround Implementation.zephyrus1-0/+362
* Still need to merge visual studio files and scripts. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13551 54d463be-8e91-2dee-dedb-b68131a5f0ec