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path: root/src/map/battle.h
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2020-05-13Add skill_enabled_npc battle flag and implement usageKenpachi Developer1-0/+2
2020-04-05Add pet_catch_rate_official_formula battle flagKenpachi Developer1-0/+1
2020-04-05Remove pet_equip_min_friendly config settingKenpachi Developer1-1/+0
2020-04-05Remove pet_hungry_friendly_decrease config settingKenpachi Developer1-1/+0
2020-01-13Update copyright headers for year 2020Haru1-2/+2
Signed-off-by: Haru <haru@dotalux.com>
2019-10-19Merge pull request #2561 from skyleo/slave_anklesnare_fixHaru1-0/+1
Make slave mobs react to master's chase target
2019-10-18Make slave mobs react to master's chase targetskyleo1-0/+1
This fixes slaves not chasing after master's chase target, when master was immobilized by an Ankle Snare for example midway.
2019-10-08Removed jAthena 1082 legacy code related to Castle Defense Rate.kisuka1-1/+0
2019-09-18Use enum battle_dmg_type in related functionsAndrei Karas1-2/+2
2019-07-28Update Homunculus obtain EXP from masterEmistry Haoyan1-0/+1
- homunculus will obtain a portion or full EXP from master. - fixes #2313
2019-07-14Added battle config autoloot_adjustEmistry Haoyan1-0/+2
Added battle config autoloot_adjust that allows autoloot to take player drop penalties and bonuses into account.
2019-05-06Merge pull request #2232 from guilherme-gm/201810-trap-visibilityHaru1-1/+2
Added option to make hunter traps invisible
2019-05-06Add configurable limits for attack related functionsAndrei Karas1-0/+15
2019-05-05Implement Refinery UIIbrahim Zidan1-0/+2
Signed-off-by: Ibrahim Zidan <brahem@aotsw.com>
2019-05-05Add option for drop connection on disconnect packet from clientAndrei Karas1-1/+3
New configuration option drop_connection_on_quit.
2019-04-20Added support for mobs to drop items with Random OptionsGuilherme G. Menaldo1-0/+2
2019-04-07Add ZC_PING and CZ_PING packetsAndrei Karas1-0/+3
For supported packet version, from now server send ping packets to client.
2019-04-07Added configuration to enable/disable achievement systemDastgir1-0/+2
2019-02-28Adds configuration for Magic Rod behavior (official/eAthena).EyesOfAHawk1-0/+2
2018-12-16Merge pull request #2244 from Emistry/incomplete_checkidleHaru1-0/+1
Remove idle when interact with scripts
2018-11-14Fixes #889 & #840Jedzkie1-0/+2
- Novice classes will never go below 50% hp when died. - Other classes will show 1 HP rather than 0 when died. - Added battle configuration. Signed-off-by: Haru <haru@dotalux.com>
2018-10-21Merge pull request #2182 from guilherme-gm/201808-trapfixHaru1-0/+3
Fixes some issues with traps
2018-10-20Added setting to keep traps invisible when triggeredGuilherme G. Menaldo1-0/+1
2018-10-20Added option to make hunter traps invisibleGuilherme G. Menaldo1-1/+1
2018-10-13Fixed Issue #2177Dastgir1-0/+3
If Item Price is 0, it is now changed to 1.
2018-10-02Update idle criteriaEmistry Haoyan1-0/+1
- remove idle when interact with scripts.
2018-08-30Makes trap damage possible to be reflectedGuilherme G. Menaldo1-0/+3
2018-07-12Fixed clearunit packet not being sent to clients going out of the view range ↵Guilherme G. Menaldo1-0/+1
when monster dies
2018-06-25Implemented Pet AutofeedingDastgir1-0/+1
2018-05-312012-2018 !Maytichai Saowa1-1/+1
2018-04-08Merge pull request #2001 from guilherme-gm/tombspawnHaru1-0/+1
Added delay to tomb spawn
2018-04-08Added delay to tomb spawnGuilherme G. Menaldo1-0/+1
2018-04-07Implementation of Attendance systemAsheraf1-0/+3
2018-04-07Add an option to prevent item usage when storage is openJedzkie1-0/+2
In official servers, you can't open boxes and use usable/consumables items when the storage is open. Fixes #1806
2018-02-10Clean up trailing whitespace and non-indent tabsHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2017-12-08Merge pull request #1898 from Asheraf/homunafHaru1-0/+2
implement homunculus autofeeding for 2017 clients
2017-11-24Allow using the skill DB accessors on non-skill attacks (skill_id = 0)Haru1-0/+1
This suppresses an assertion in the skill DB accessors when called with `skill_id = 0` (such as during normal attacks). In such case, they'll now return an appropriate zero value, as it happened before 2b4bfa5d0. Fixes #1909 Signed-off-by: Haru <haru@dotalux.com>
2017-11-18Implement Homunculus autofeedingAsheraf1-0/+2
2017-10-21Merge pull request #1812 from mekolat/partyleader2Haru1-1/+2
add option to restrict party leader change to same map
2017-08-01add option to restrict party leader change to same mapgumi1-1/+2
2017-07-30Implementation of RoDEXKirieZ1-0/+3
2017-05-09Merge pull request #1699 from Jedzkie/11-SummerCostumeHaru1-0/+2
Implemented Official Summer 2 Costume
2017-05-04Merge pull request #1695 from Jedzkie/7-CashFoodFixHaru1-1/+0
Cash Foods Update
2017-04-29Removal of rare_drop_announce config.Jedzkie1-1/+0
2017-04-25Removal of cashfood_use_interval setting.Jedzkie1-1/+0
2017-04-24Removed hard coded values on @cashmount and setcashmount.Jedzkie1-0/+1
2017-04-20Made prevent_logout effect on log-in optionalJedzkie1-0/+2
kRO does not prevent players from logging out after connecting to its zone servers. Credits to @secretdataz of rAthena
2017-04-19Added oktoberfest_ignorepalette configurationJedzkie1-0/+1
2017-04-19Implemented Official Summer 2 CostumeJedzkie1-0/+1
Added summer2_ignorepalette configuration
2017-04-10Monster Vulture's Eye and Snake's Eye removed.Smokexyz1-0/+2
Original PR #1148 by @SamuelHercules committed on 8 Feb 2016 * Monsters no longer have Vulture's Eye level 10 and Snake's Eye level 10 learned by default * When you tank Cecil Damon from 10-14 cells away, she will no longer use her target skills * Added a configuration with which you can set the level of Vulture's Eye and Snake's Eye that monsters have learned Merged rAthena @ cccd1496f716fe02a3db20780b6e52b3c33391b4 Credit: Playtester