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2006-09-11- CG_MOONLIT is no longer castable in WoE grounds.skotlex1-1/+1
- Changed the default of enable_baseatk to 9 (player + homun) - Changed the default of enable_perfect_flee to 1 (players only) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8708 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-11- Summoned and slave mobs won't show up on @showmobs anymore.skotlex1-7/+2
- Moved Spider Web damage bonus from battle_calc_damage to battle_attr_fix, so that damage will be doubled based on the actual attack element. - Adjusted autospell cards to trigger only on physical weapon attacks. - Adjusted a bit the heal code, it should now show either the full heal amount, or 0, depending on whether the target was healed at all or not (this also means it shows 0 if you try to heal a full-life character.. but it's the closest I've gotten to make it display 0 on Berserked chars) - Memorize will be consumed even on instant cast spells now. - Berserk will end now if hit and remaining hp is less or equal to 100. - Guild Aura will be removed on sc-load to prevent Guild Masters from getting that bonus from the old implementation. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8705 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-08- Removed sg_miracle_skill_duration, replaced it with ↵skotlex1-2/+15
sg_miracle_skill_min_duration and sg_miracle_skill_max_duration, to specify a range for the duration of the skill. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8679 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-08- Fixed alliance/opposition making not cancelling out map-server-side when ↵skotlex1-3/+8
the guild already had max number of alliances/oppositions (thanks to k3dt) - Cleaned a bit the code for SG_*_ANGER - Fixed a warning in clif.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8673 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-07- Changed the default of sg_angel_skill_ratio to 10 based on recent ↵skotlex1-2/+1
information from Tharis. - Cleaned up the doridori parse clif function. - Moved doridori_counter to state.doridori - Merged some of mpeg's work on NJ skills git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8665 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-07- Removed the Warmth "stacking" code.skotlex1-1/+3
- Added back the effect of /doridori to skill-SP regen - Implemented a rough version of Angel of the Sun/Moon/Stars, it has a low chance of triggering on doridori-boosted SP-regen events. - Added sg_angel_skill_ratio to specify rate at which the Angel skill triggers. - Added unit_cancel_combo which takes care of ending a combo time and resuming normal attack 'inmediately' - Cleaned up some the SG_HATE code, you can't change hate targets anymore. - Increased duration of Miracle of the Sun/Moon/Stars to one hour. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8664 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-06- Updated skill_require_db's entry for Abracadabra, it requires yellow 2 ↵skotlex1-1/+1
gemstones (there's no such hardcoded yellow gemstone requirement anymore) - Corrected db/const.txt entry bMagicSubRace -> bMagicAddSize - Fixed Aex Aeterna ending on Soul Breaker's first half. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8651 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-05- Removed setting mob_show_hp, it's been replaced now by mob_show_info, ↵skotlex1-2/+2
which can be used to specify what kind of info should be displayed from a mob. Current options are two different formats for Hp display, and current level. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8644 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-02- Applied use of RC_BOSS/RC_NONBOSS in the ignore def code.skotlex1-2/+2
- Corrected SCB_LUK not updating SCB_BATK as well. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8598 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-01- Added a missing break in battle_check_targetskotlex1-0/+3
- Added config setting "partial_name_scan", which specifies whether @ given names should use a partial string lookup or absolute name lookup. Defaults to no (gm.conf) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8578 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-01- Soul Breaker will now be affected by Lex Aeterna on both parts of the attack.skotlex1-1/+3
- Some minor code cleanups - Cleaned Adaptation's code to not require to check the Skill Unit group structure to extract the skill lv info. - Status changes with no skill and no SCB* data will now go through if they have an SI* icon. This should fix SC_MIRACLE - Reverted switching a mob's adelay/amotion when the later is longer than the former, now both get updated to amotion. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8574 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-31- Moved the intimacy penalty of HFLI_SBR44 and HVAN_EXPLOSION to ↵skotlex1-5/+2
skill_counter_additional_effect - Simplified skillnotok_hom by using an invocation to skillnotok - Hopefully fixed BD_ADAPTATION - Homun won't lose any intimacy on death now. - Homun will be saved together with the master now (as long as the homun is active) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8564 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-31- Added setting attack_walk_delay which specifies whether a character should ↵skotlex1-38/+7
(or not) be able to move inmediately after starting a normal attack (battle.conf). Defaults to 0 since that's what Aegis uses. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8561 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-29- Applied Mpeg's work on GStoms1-9/+9
( http://gpegon.free.fr/ea/gunslinger_08-29-06_mpeg.txt ) - Fixed a syntax error in @showmobs git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8528 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28Added TK level-up buffs to SG too, and extended them to 10 minDracoRPG1-3/+4
Added "Barefeet Mastery" effect to TK_RUN -> As always, big thanks to Tharis ;) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8524 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28reverted mpeg's workVicious1-12/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8522 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Reverted the "fix" to mdef reduction code being applied before the number ↵skotlex1-4/+3
of hits adjustment @.@ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8521 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Fixed exp bonuses applying twice for the job-expskotlex1-4/+4
- Magic damage adjustment per number of hits is now performed before mdef reductions. - @reloadbattleconf will now also update the ragsrvinfo table on the char-server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8518 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28Applied Mpeg's work on GS ( ↵toms1-5/+12
http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg.txt ) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8513 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27* Optional macro MEMSET_TURBO for faster low-level memory initializations.Lance1-8/+8
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8499 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25Added a flag to skill_delunitgroup, skill_delunit & skill_unit_onlimit.toms1-1/+1
If 1 is passed, it will avoid UNT_WARP_ACTIVE to be transformed in UNT_WARP_WAITING and will destroy it. [Toms] ( To avoid such crash : http://www.eathena.ws/board/index.php?showtopic=114102 when the code need an empty slot and the oldest one is UNT_WARP_ACTIVE ) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8478 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Added setting clear_skills_on_warp to specify when a character's ↵skotlex1-0/+2
land-based skills are deleted when the caster changes maps. Defaults to all types. - Should have fixed Brandish Spear not passing the flag to skill_attack, causing it to do miserable damage. - Warp Portal will no longer be removed when caster steps through it (this is left to the new clear_skills_on_warp setting) - Cleaned up status_percent_change to switch equations when the target has high hp to prevent overflows, also it will directly take hp/maxhp when a rate of 100 or higher is passed to prevent calculations. - Traps and Land Elemental fields are no longer automatically removed on map change (handled now by clear_skills_on_warp) - traps_setting &2 no longer does anything (handled now by blah blah) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8469 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Applied some change from mpeg on Ninja Skillstoms1-12/+13
- Put HVAN_Explosion based on max_hp instead of current hp git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8468 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23- Fixed Energy Coat reducing and consuming more than it should when you have ↵skotlex1-1/+1
100% SP git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8460 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Some corrections to make Tatami Gaeshi work correctly.skotlex1-1/+1
- Fixed SBR44 doing 100% more damage than it should. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8437 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Some more work on the splash skill code. Now splash-damaged enemies should ↵skotlex1-1/+1
show no animation at all, just the damage-number, while only the targetted character should still display the full skill animation. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8436 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- getnameditem will now also work on stackable itemsskotlex1-17/+14
- Corrected battle_calc_weapon_attack so that all skills ignore your left-hand weapon, and that the Katar's double-attack damage bonus for the offhand damage applies ONLY on normal attacks. - Fixed Resurrect Homunculus's % to 20*lv% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Adjusted Glittering's success rate to 20+10*lv%skotlex1-2/+3
- Corrected isequipped() so that cards will not be tagged as "used up" unless all the specified items were found. - Fixed a confusion in skill_attack using the src instead of dsrc for some calls, which was causing some problems with the KAITE check from AoE spells. - Fixed ASC_BREAKER's misc damage part not having the ignore-element flag set. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8406 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Added BL_HOM handling to battle_gettarget.skotlex1-2/+3
- Some cleaning in skill.c in regard to homun skills. - Madness Canceller now stacks with other aspd bonuses, just like Berserk does. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8403 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Removed config setting "muting_players", and expanded the manner_system ↵skotlex1-1/+0
config to specify how having negative manner (mute) affects a player (see battle/misc.conf). - Expanded the pk_mode setting from no/yes to 0/1/2. 1 is normal pk_mode, if 2 is used, it makes killing players give you a loss of 5 manner points. - Fixed WS_WEAPONREFINE always failing when at less than job 50. - Fixed a compilation warning in char-txt/int_homun.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8402 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-20- Gravitation now only blocks the caster from using potions.skotlex1-4/+13
- Corrected Madness Canceller not letting you walk while the effect lasts. - Splitted yet again ASC_BREAKER into a two-part attack. This time the int-based damage is a MISC type attack, and gets reduced by skills as such. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8392 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19- Fixed battle_calc_base_damage being called for the left hand even for ↵skotlex1-6/+15
non-dual-wielding attacks. left-hand damage was being set to 0 later anyway, so no exploit existed. - Moved the weapon_atk_rate bonus to battle_calc_base_damage so that it'll apply correctly when dual-wielding different types of weapons. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8370 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19Added homunculus_friendly_rate battle configtoms1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8361 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Fixed the atk_rate (Turtle General Card) bonus not working on dual-wielders.skotlex1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8354 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Made HLIF_HEAL a self skill that auto-selects target to caster's master.skotlex1-4/+11
- Implemented SC_BLOODLUST and SC_CHANGE, cleaned up HLIF_CHANGE - Applied a correction to HVAN_EXPLOSION - Fixed Homun ASPD calculation being able to underflow and give you min speed. - Added monster_ai&128 to make aggressive mobs ignore that behaviour of always picking Homun targets above player targets regardless of who is closer. - Fixed homun info packet being unable to display HP/SP correctly once the values are above 32k. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8349 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18Applied Mpeg's work on ninja (http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt)toms1-9/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8347 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Added guild_aura (skill.conf) setting so you can specify when it works and ↵skotlex1-1/+3
if it works on the guild-master itself. Defaults to working all the time on everyone except GM. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Changed unit_free so that it receives which cleartype should be used when ↵skotlex1-1/+1
the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation. - Should have fixed the signed/unsigned comparison warnings in the main regen function. - Fixed Energy Coat consuming 10x less SP per hit than it should. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8339 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Vaporize will no fail when the homun is dead.skotlex1-2/+0
- Corrected thhe double free issue that occurs when a homun dies and has no intimacy left. - Fixed the charsave_method:1 saving/loading exp as signed ints rather than unsigned. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8335 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-16- Now arrow-consuming skills where your main weapon is a whip or musical ↵skotlex1-0/+2
instrument WILL count as arrow-type attacks, using the atk of the arrow and all related bonuses. - Fixed some homun timer initialization code. - Some cleanups on the pet.c code, but no idea if pet view will work correctly now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8315 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14- Sacrifice no longer shows damage to self.skotlex1-1/+0
- When Asura fails, the skill display will still come off. - Cleaned up AM_CALLHOMUN so that the required item is specified on skill_require_db - Cleaned up function merc_call_homun and added function merc_hom_vaporize to handle the respective cases. - Cleaned up a bit unit_remove_map/unit_free on regards to homun. it will display the /sob emotion when the homun dies due to low intimacy. Moved removal of timers and all that to unit_free - Cleaned up function merc_hom_dead - Simplified lots of code around by using the new merc functions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8279 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-13- Removed @itemcheck as it was totally pointless.skotlex1-4/+8
- Corrected states killer/killable being easily dispellable. - Fixed the totally wrong text messages being used for @killer/@killable related atcommands, added appropiate entries to msg_athena - Magic and Misc attacks will now get type "flee" when they do less than 1 damage, this blocks them from causing additional status effects when they are blocked. - Cleaned up a bit the Basilica code, it should now properly end when you walk. - Added an unnecessary qty check when inserting cards :P - Fixed some logs not working when you enabled all logs. - Corrected unmute being a level 60 command by default (should be 80) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8256 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10- Should have fixed the login-sql crash when passed user-name's length is ↵skotlex1-12/+7
beyond the limit. - Removed setting mob_ghostring_fix - Changed setting attack_attr_none to affect all neutral-element attacks. Basicly, this setting is now used to determine who can hit for full damage always when using neutral-attacks (defaults to non-players) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8237 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09- Should have fixed a signed/unsigned warning in login-txtskotlex1-21/+0
- Moved the class-change code from battle_calc_weapon_attack to skill_additional_effect. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8211 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09- Cleaned up some the code of TF_DOUBLE and GS_CHAINACTION.skotlex1-16/+14
- Removed the code which was auto-setting attacks that do no damage to type FLEE, since that was disabling status-effects which should incur even when the damage was blocked. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8208 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09- Trade requests will now fail when either character is unable to act ↵skotlex1-1/+1
(character in storage, vending, interacting with an npc, petrified, etc) - Change the default of attack_attr_none to all classes except players. This means that pet/mobs/homun will always do normal attacks with no-element modifiers (but elemental reduction cards still apply) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8207 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08- Removed config settings display_delay_skill_fail and ↵skotlex1-4/+2
display_snatcher_skill_fail, replaced them with display_skill_fail, which can be used to determine whether you hide ALL skill-failed messages, those from delay, those from Snatcher or those from Envenom (battle/skill.conf) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8186 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08- Fixed yet again AS_SPLASHER doing full damage on all characters. Now you ↵skotlex1-3/+4
can use the NK split damage value in the skill_db if you want damage divided by the amount of targets rather than by 2. - Fixed crash on the battle_drain functions. - Cleaned up HAMI_CASTLE, HLIF_AVOID, HAMI_DEFENCE so that it's usable by other types of objects other than Homunculus. - Cleaned up the Asura Strike code so that the SP/Spheres/States is not consumed when the skill fails due to Fog of Wall. - When a negative delay for a skill is specified, this delay is now added on top of the character's amotion rather than adelay - Modified main.sql to make the guild table allow NULL on the emblem data. - Added file conf-tmpl/Changelog.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8185 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Removed the setting of blow-count to 0 when the target is a boss on the ↵skotlex1-11/+1
battle_calc_* functions, now skill_blown will fail when the source is different from the target and the target is a boss. - Some parenthesis cleanup before invoking battle_calc_base_damage, could be fixing the current issue with arrow attacks not adding the arrow damage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8170 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Cleaned some of mpeg's updated work.skotlex1-9/+1
- Fixed HT_BLITZBEAT hitting neutral characters when it auto-triggers. - Simplified the Tatami Gaeshi code. - Fixed AS_SPLASHER doing full damage on everyone except targetted char instead of the other way around. - Fixed KAENSIN clearing out SUITON cells and viceversa. - The spawn area is now seen as range rather than absolute for mob spawn lines. This means that x,y,10,10 will spawn the mob on a 21x21 grid around the given x,y point. - Some clean up of the mob-spawn code. Now you can specify negative areas, so that a spawn location such as 100,150,0,-1 will spawn a mob always on x=100, but any Y value of the current map. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8165 54d463be-8e91-2dee-dedb-b68131a5f0ec