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path: root/src/map/battle.c
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2006-05-30[Fixed] Lance1-3/+3
2006-05-30- Changed status_heal and status_damage to receive signed int values. They wi...skotlex1-13/+8
2006-05-29- Updated max_def parameter to not apply to mdef if magic_defense_type is set...skotlex1-5/+3
2006-05-29- Cleaned up some status_get functions.skotlex1-1/+15
2006-05-29[Optimized] Lance1-1/+1
2006-05-28- Suppressed compilation warnings (unsigned and signed mismatches)Lance1-1/+1
2006-05-27- Addded missing include of limits.h to battle.cskotlex1-0/+1
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex1-4621/+4265
2006-05-27Fix possible compile mistakes in there. >_>blackhole891-6/+30
2006-05-26git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6773 54...Lance1-0/+3
2006-05-26git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6771 54...Lance1-0/+4
2006-05-26* Mob control engine tested 99% working so far.Lance1-1/+17
2006-05-26* Change scripting engine's NPC scope vars to dot (.) style.Lance1-1/+3
2006-05-25- Simplified ASC_BREAKER by making it a BF_WEAPON attack with an additional i...skotlex1-11/+6
2006-05-25* Fixed mob control commands.Lance1-1/+1
2006-05-23- Modified battle_calc_weapon_attack to use new flags pdef/pdef (pierce defen...skotlex1-13/+19
2006-05-22- Fixed a possible null pointer in script command misc_effectskotlex1-7/+12
2006-05-18- Added 5 config settings to adjust damage in pk-mode servers (misc.conf)skotlex1-8/+24
2006-05-18- Fixed mob_max_skilllvl being capped to 11!skotlex1-2/+2
2006-05-16- Modified "hide woe damage" to send the number of hits rather than 1 as dama...skotlex1-1/+1
2006-05-16- Fire Pillar will now do 200%MATK damage per hit when level is >10.skotlex1-1/+4
2006-05-15- Firepillar's damage per hit is now 100% MATK (rather than 20%) when the ski...skotlex1-1/+2
2006-05-12- Updated cast times of Kaupe and Kaahi.skotlex1-1/+0
2006-05-11- Added the missing semi-comma from the upgrade_svn6533.sql file. Thanks to T...skotlex1-5/+8
2006-05-09- Reduced drop slots from 15 to 10.skotlex1-3/+0
2006-05-09- Fixed Fog of Wall's symmetry in respect to Misc attacks, they no longer get...skotlex1-1/+1
2006-05-09- Cleaned up somewhat the implementation of BladeStop.skotlex1-6/+7
2006-05-09- Script commands sc_start, sc_start2 and sc_start4 will now start regardless...skotlex1-4/+5
2006-05-06- Corrected the max level of NPC_DARKBREATH 10->5 (don't ask, I need these th...skotlex1-1/+0
2006-05-05- Fixed Kaupe always triggering when the one who was under Kaupe was a player...skotlex1-1/+1
2006-05-05- /doridori now won't double the HP/SP regen of TKs, it only activates their ...skotlex1-1/+4
2006-05-05- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (...skotlex1-0/+4
2006-05-05- Kaupe now will only block all skills of players, for non-players, only norm...skotlex1-2/+4
2006-05-05- OnEquip scripts will be trigger on log-on now.skotlex1-2/+2
2006-05-03- Kaite, Kaute will now show a skill effect when they trigger.skotlex1-1/+1
2006-05-03- Fixed standing up not really standing you up.skotlex1-48/+16
2006-05-02- Kaite now works against all types of spells.skotlex1-6/+9
2006-05-02added support to regulate MVP drops [Reddozen]reddozen1-0/+10
2006-04-30- If someone is expulsed from a guild while the guild storage is open, it wil...skotlex1-1/+7
2006-04-30- Removed attack_type from sd->state structure (it's only use was for soul-dr...skotlex1-3/+0
2006-04-29fixed STEAL. now workingLupus1-3/+3
2006-04-29Updated STEAL skill (WIP), added a battle config option: 'skill_steal_max_tri...Lupus1-0/+5
2006-04-29- Clones can't be class-changed nowskotlex1-1/+2
2006-04-28- Removed the sending of the online guild list when you log-on, may fix the "...skotlex1-0/+3
2006-04-27- Corrected the hit value of the TK kicks (from single hit "6" to multi-hit "8")skotlex1-0/+2
2006-04-26- Updated item_db.sql to current.skotlex1-2/+0
2006-04-26- Item use interval is set to a default of 100ms now.skotlex1-16/+13
2006-04-25- Renamed skill_clear_element_field to skill_clear_group, it accepts a flag t...skotlex1-0/+2
2006-04-25- When battle_damage's flag is &2, the flag 3 is passed to mob_damage so that...skotlex1-1/+1
2006-04-24- Added new column to mob_db Sprite_Name to hold the mob's sprite name. Colum...skotlex1-0/+3