Age | Commit message (Collapse) | Author | Files | Lines |
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- Detected through the just merged validation tool, special thanks to
Andrei Karas.
- Added validation tool to the Travis tests.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: shennetsind <ind@henn.et>
Conflicts:
src/map/battle.c
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Details in http://hercules.ws/board/topic/7618-2014-10-22-roulette-and-per-char-gender/
Special Thanks to the all-mighty Yommy, Ziu and Haruna!
Signed-off-by: shennetsind <ind@henn.et>
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- Special thanks to Ind
Signed-off-by: Haru <haru@dotalux.com>
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- Special thanks to Ind
Signed-off-by: Haru <haru@dotalux.com>
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- This should solve most of the position lag problems, especially ones that caused monsters to suddenly appear next to you (happened especially often when using icewall)
- Added a new heap implementation to db.h (POP2, PUSH2, SIFTUP, SIFTDOWN, UPDATE) that simulates the heap that the client uses, there was no other way to reproduce 100% exact behavior
- I recommend using the old heap implementation for everything else
- Updated path.c to use the new heap macros and also fixed the order in which the different possible directions are pushed into heap
- Special thanks to rversteegen for helping me with various tests and the heap implementation
- Special thanks to ultramage for providing info that helped us narrowing down the possible variables
Mega thanks to Playtester (rathena:c009b3f4a)
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socket.c will no longer drop connections based on wdata size vs WFIFO_MAX.
Fixed issue in cooldown logic which'd cause invalid timers and provide characters with ever-lasting cooldowns
Special Thanks to Haruna!
http://hercules.ws/board/tracker/issue-8344-some-error-message-on-map-server/
Signed-off-by: shennetsind <ind@henn.et>
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Checks after using --enable-sanitize.
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- Added documentation for the pc->search_item function and formalized
its return values. If the searched item is not found, now it returns
the newly introduced constant INDEX_NOT_FOUND.
- Updated pc->search_item checks to make use of INDEX_NOT_FOUND.
- Fixed an issue with anvils not detected by the weapon forginc code,
if they were in the first position of the inventory.
- Added ITEMID constants for the four anvil types.
Signed-off-by: Haru <haru@dotalux.com>
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- Resolves bugreport:8289
http://hercules.ws/board/tracker/issue-8289-compile-error-vs-2013/
- Disables some winsock-related deprecation warnings.
Signed-off-by: Haru <haru@dotalux.com>
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- Functions that expect a printf-style format string are now marked as
such, so that gcc/clang will emit a warning warn you if you mismatch
format string and arguments.
Signed-off-by: Haru <haru@dotalux.com>
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- If the DBMap has the DB_RELEASE_DATA option set and it contains a
pointer, the optional returned out_data will now have its pointer
value set to NULL.
- Credits to Ind for discovering the issue.
Signed-off-by: Haru <haru@dotalux.com>
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- See CERT DCL20-C.
Signed-off-by: Haru <haru@dotalux.com>
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- Neither our code nor 3rdparty code is, (or will compile as) C++,
regardless of those checks.
- Special thanks to panikon.
Signed-off-by: Haru <haru@dotalux.com>
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- Complies with CERT DCL37-C
- Fixes issue #293 (special thanks to elfring)
Signed-off-by: Haru <haru@dotalux.com>
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- If a variable doesn't look like a pointer... Maybe it might be a
pointer after all. Please, give me back my '*' sign.
- See CERT DCL05-C.
Signed-off-by: Haru <haru@dotalux.com>
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Moved 'count' declaration in order to fit MSVC c89-c99 standard
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- Information was missing because sysinfo->final() was freeing the data
before iMalloc->final() could log it.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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removed a couple of parenthesis, sorry guys
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point to nothing.
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issue:http://hercules.ws/board/tracker/issue-1298-mapserver-crashed-item-check/
Follow up to 7cd967f812ab741c41c416fb9f7c2a921c36e947
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Added proper method to obtain page size in windows
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Increased MAX_SKILL_TREE to comply with WE_CALLPARENT and WE_BABY in Extended Super Novice. issue: 8250 http://hercules.ws/board/tracker/issue-8250-latest-rev-warning/
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Follow up to 2e6016f, increased MAX_SKILL_TREE in order to fit WE_BABY in Expanded Super Novice
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Fixed some typo
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- Language extensions, such as _GNU_SOURCE are now enabled through
CPPFLAGS by the configure script, rather than within the source code.
- Moved some configure-time CFLAGS to CPPFLAGS, where appropriate.
- Fixes bugreport:8211, thanks to Neoth
http://hercules.ws/board/tracker/issue-8211-compiling-warning-in-linux
Signed-off-by: Haru <haru@dotalux.com>
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- Includes in some files weren't sorted alphabetically. Special thanks
to KeiKun.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Fixed files with mixed character set or invalid CP949 characters.
- Uncommented '#music' script in the_sign_quest.txt (now the
soundeffect filename should be fixed).
- Added a note to the header of CP949 files not to read or save them as
UTF8, since it'd break their encoding. It should be safe enough to
read them as EUC-KR if your text editor doesn't offer CP949 as an
option.
- Added FIXME notes about untranslated strings in assassin_skills.txt
and WolfchevLaboratory.txt.
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes bugreport:8184, allowing re-commit of
94657284973f4037596bae468ebfbee5c217e02b
Signed-off-by: Haru <haru@dotalux.com>
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This reverts commit 94657284973f4037596bae468ebfbee5c217e02b.
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This reverts commit b6b3f58795288701d0e162d43fa6f0a47af913b3.
Fixes issue 8184
http://hercules.ws/board/tracker/issue-8184-cart-related/
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- Changed order according to the (upcoming) code style guidelines.
- Fixes several issues caused by missing headers when their include
order is changed or in plugins.
Signed-off-by: Haru <haru@dotalux.com>
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- I don't believe there's a need to keep them if we're not using them.
If and when we will ever need them again, this commit can be easily
reverted.
Signed-off-by: Haru <haru@dotalux.com>
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- This can be easily used by plugins.
- See an example at
http://github.com/HerculesWS/StaffPlugins/Haru/script_mapquit
Signed-off-by: Haru <haru@dotalux.com>
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#Fixed issue where a corrupted map cache would lead to a crash
*Moved Big-endian compatibility functions to common/utils.h
#Fixed issue 8162
*http://hercules.ws/board/tracker/issue-8162-loadnpc-doesnt-trigger-oninit-of-duplicate-npcs/
*Added options to npc_parse_duplicate
#Fixed issue 8169
*http://hercules.ws/board/tracker/issue-8169-script-command-guildskill-skill-idlevel-not-working-as-intended/
*Changed *guildskill behavior, now it behaves exactly as depicted in the documentation
*Updated *guildskill documentation
#Added missing GBI types to mapif_parse_GuildBasicInfoChange now it's possible to change guild exp, lv, skill point and skill information
#GeoIP revamp
*GeoIP module was partially rewritten
*Added several data checks to prevent corruption and crashes
*Updated GeoIP database
*See https://github.com/maxmind/geoip-api-c/blob/master/libGeoIP/GeoIP.c for more information
#Added packetver checks regarding NST_MARKET
*Now *tradertype warns if user is trying to use this feature with older clients
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Rewritten NSI_UNIQUE_ID system
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Signed-off-by: Haru <haru@dotalux.com>
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dependency
- Removes the need for map-server to access the interreg table to store the last used ID.
- Login, char and map databases can now be hosted separately.
- Note: the unique_id structure has changed, and it now contains the generator character ID in its upper 32 bits.
- Now NSI_UNIQUE_ID System is enabled always
Special thanks to Haruna.
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Replaced some tabs in the middle of the line with spaces.
Thanks to KeiKun for pointing out #ifdef<tab>_COMMON_SYSINFO_H_ and
making me realize how many of them were there.
Signed-off-by: Haru <haru@dotalux.com>
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- More informative messages are displayed during startup, to make it
easier to identify what system and environment Hercules is running.
- Git/SVN revision detection is improved, separating the source version
(cached at compile time) from the runtime version, in case the user
updated their working copy without recompiling the server. Git
version detection is also more reliable, in case a non-default branch
is used.
- The get_revision script command has been removed (as it was useless
to begin with, after the switch to git). An alternative will be
provided later, for feature-probing purposes.
- The patch was tested under Linux (Gentoo / gcc 4.7 on i686 and x86_64,
Debian 6 / gcc 4.4 on i686, Raspbian / gcc 4.6 on armv6l, CentOS 5 /
gcc 4.1 on i686, CentOS 6 / gcc 4.4 on x86_64, Linux Mint 15 / gcc 4.7
on x86_64, OS X Mountain Lion / clang 5.0 and gcc 4.8 on x86_64,
Cygwin-NT-5.1/gcc 4.8 on i686, FreeBSD 8 / gcc 4.2 on i386, FreeBSD 9
/ gcc 4.2 on amd64, FreeBSD 10 / clang 3.3 on amd64, NetBSD 5 / gcc
4.1 on i386, NetBSD 6 / gcc 4.5 on amd64, OpenBSD 5 / gcc 4.2 on
amd64, Solaris 11 / gcc 4.5 on i86pc, Windows 7 / Visual Studio 2012
on x86, Windows 8 / Visual Studio 2010 on WOW64, Windows 8.1 / Visual
Studio 2013 on WOW64.
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/tracker/issue-7936-guildparty-item-bounded/
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