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Fixes bugreport:7699, thanks to bgamez23 (bugreport), Ind (testing,
brainstorming)
http://hercules.ws/board/tracker/issue-7699-map-crashed-on-the-latest-version/
Signed-off-by: Haru <haru@dotalux.com>
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[16969:16991/trunk/src/] will be re-committed in the next 24 hours.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed /SAFESEH option from MSVC11 projects.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
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gorgeous stuff sirius_black last implemented. we want to make sure everything related to this feature is working as intended so for now its being released under a optional define, after the features stability is confirmed the define will be removed along with the previous processings of the feature. By enabling BETA_THREAD_TEST in /src/config/core.h all your mysql logs, query_sql and query_logsql script functions will be handled by a different thread, therefore any slow queries won't have any effect (e.g. slow down) on the game server. Everyone is welcome on helping us test and debug the features, be aware however I DO NOT RECOMMEND YOU TO ENABLE THIS ON PRODUCTION SERVERS AS OF NOW (which is why while we're all testing it still is a optional feature).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16588 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- merged (bs-coreoptimize->trunk) generic athena style configuration parser (raconf)
- merged (bs-coreoptimize->trunk) threadsafe memory pool (mempool) [i need it for the new 'socket' system]
- set svn:eol-style property on newer files were it was missing
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16263 54d463be-8e91-2dee-dedb-b68131a5f0ec
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support (usually older OSX llvm versions ..)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16226 54d463be-8e91-2dee-dedb-b68131a5f0ec
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implemnetation. [commit 1/2, windows will followup]
- Added Abstractions for Atomic Operations (lock instructions.. windows guy's may now this as Interlocked* stuff ..)
- Added Threading api abstraction for Pthread based OS's and Windows
- Added Spinlock Implementation (uses CAS / if you need more informations - just read the source - its simple.)
- Due to Interlocked(Compare)Exchange64 .. we now require at least i686 (Pentium Pro) for 32Bit Builds :)
youll also may feel some performance improvements when using 32bit builsd due to "newer" minimal arch
the compiler is now able to use CMOV's ....
================================================================
= Important Warning:
================================================================
Dont use threading at the moment athena is not threadsafe!
you'll mess up everthing when accessing data from other threads .., no synchronization is provided.
A way to process tasks asynchronously will come up after / with the new socket system.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16221 54d463be-8e91-2dee-dedb-b68131a5f0ec
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