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Follow-up to 6cf032d. Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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Thanks to Beret for reporting the issues, Ind for his great help with
research, suggestions and the necessary tools to fix this.
Signed-off-by: Haru <haru@dotalux.com>
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Adjusted value as to not conflict with the perm_granted flag
Special Thanks to Wildcard, malufett.
Also made pc_skillup rely on the change_level_2nd/3rd vars instead of hardcoded values, and added a pc_gainexp packetver check that'd otherwise cause map server warnings when within the range.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Vylow for bringing this to our attention.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Vylow for bringing this to our attention.
Also added support for the client-side cooldown left/total feature (packetver 20120604 and newer)
Made Possible Thanks to Yommy =3
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to shenhuyong
http://hercules.ws/board/tracker/issue-7412-create-instancereloadscript-causes-map-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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- Moved PARTY_RECRUIT definition to mmo.h to avoid segfault;
- Check if item is already at maximum refine;
- Fixed that @reloadscript with one npc bug (thanks to akinari).
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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* Implemented all Mora quests (excluding instance-related quests and Mora Enchants).
* Updated Mora town NPCs, Quiver Maker, and guides.
* Updated Bifrost spawns and warps.
All Credits to Euphy for sending those to us, Thank you~!
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/
Signed-off-by: shennetsind <ind@henn.et>
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LOOK_BASE wasn't being handled despite being in the documentation.
Special Thanks to Beret~!
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy, and M45T3R!
Signed-off-by: shennetsind <ind@henn.et>
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Follow up 0aee4fd57f2f4135361f4182a08a98cf52ed9d10
Signed-off-by: shennetsind <ind@henn.et>
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Made SQL and strlib functions HPM-friendly, special thanks to Yommy for bringing the issue up.
Added partial map.c support, for the all-handy map[] array, beware that soon the whole map.c renewal design will be commit and when that happens your usage of map.c functions in plugins might require some updates.
Signed-off-by: shennetsind <ind@henn.et>
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Thanks to malufett :3
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/512-skill-id-processing-overhaul/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Also Implemented allow party invitations state.
Implemented saving of client options (atm show_equip and allow party invitation)
http://hercules.ws/board/tracker/issue-7127-view-equipment/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Added the last missing functions into the interface, all functions in clif.c are now wired to the interface.
http://hercules.ws/board/topic/237-hercules-renewal/
Also shortened clif->displaymessage to clif->message, removed the old clif->message and merged its functionality with clif->disp_overhead (both use the same packet and do the same thing :P)
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and a gazillion other stuff:
http://hercules.ws/board/topic/316-introducing-hercules-channel-system/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy for providing the packet structure/data.
Signed-off-by: shennetsind <ind@henn.et>
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-Added new Mercenary's
-Updated item_db.txt
-Updated mob_db.txt
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Increased MAX_QUEST_DB
http://hercules.ws/board/tracker/issue-7108-error-in-console-quest-r/
Signed-off-by: shennetsind <ind@henn.et>
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-Updated Izlude
-Added Fly Wing to Lunatic & Poring
-Added new Quests (Thanks Flaid)
--Expanded MAX_QUEST_DB for the newly added quests
Signed-off-by: Streusel
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not that it actually changes something yet, but Jman needs a new commit to test Hercules IRC Bot.
Signed-off-by: shennetsind <ind@henn.et>
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of its meaning, as requested on tid:69380.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17086 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Set as off by default, it can be changed in /src/config/core.h.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17080 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Also revert unintentional change of GDI_SKILLLV (even if useless enum) bugreport:7076
--All type change related to tid:75123
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17067 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skill_lv
-Optimise type from int to int16 in order to reduce ram consumtion.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Implement MH_TINDER_BREAKER, STYLE_CHANGE
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17059 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17058 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(alias for @itemreset) as suggested in tid:70764.
For further details read the documentation in doc/atcommands.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17029 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Follow up r16981
-- battle.c
--- Moved damage check up, so it doesn't waste time allocating all that stuff.
--- Moved t_race2 inside BF_WEAPON block (the only case that uses it)
-- status.h
--- Changed (struct) weapon_atk wlv from unsigned short to unsigned char, wlv is capped to REFINE_TYPE_MAX which doesn't get anywhere near UCHAR_MAX
- mempool.c
-- Temporarily disabled (yes, disabled in a very silly way) Sirius_Black's memory pool implementation, not only because its not currently being used, but because it spawns a new thread (and since its not being used, it wastes a thread and the memory it consumes).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17021 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Update Elemental summon to its official behavior
- Fixed missing skill features of Ventus(bugreport:6792,bugreport:6723,bugreport:6511)
- Note: upgrade_svn17014.sql
- And other elemental skills are to follow :)
Fixed bugreport:6889 updated const.txt where it cause error to some items.
Fixed bugreport:6999 where matk damage deals miss atk to plant type targets.
Fixed status calculation where it doesn't give accurate result or how official calculation does.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17014 54d463be-8e91-2dee-dedb-b68131a5f0ec
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[16969:16991/trunk/src/] will be re-committed in the next 24 hours.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed /SAFESEH option from MSVC11 projects.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16892 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Change some remaining -1 for status ending timer.
-Move some hardcoded msg in msg_athena
-Small optimisation on battle_attr_fix
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16835 54d463be-8e91-2dee-dedb-b68131a5f0ec
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previous homun form skills, note the sql table update: upgrade_svn16663.sql
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16663 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Judas, credits to Fatal Error.
Be aware this update requires a new column in the inventory db, run upgrade_svn16517.sql in your database.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16518 54d463be-8e91-2dee-dedb-b68131a5f0ec
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bNoWeaponDamage and bNoMagicDamage and reset PACKETVER to 20120410.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16474 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16468 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to brAthena for the base. Not all skills are yet supported, when a non-supported skill is used rather than the usual warning in the console you'll get a red-coloured message in-game "this skill is not yet supported". please step by our bug tracker should you step by any bugs. thank you very much, you're a great crowd.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16381 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to Judas.
Fixed support for 2012-03-07f. Made 2012-04-10 the default packet ver.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16288 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Removed IT_THROWWEAPON as its not needed.
-The items that use this are being treated as a ammo type through A_THROWWEAPON.
=Database
*Updated throwable items and cannonballs to official.
-Genetics can now equip cannonballs.
-Throwable items are now ammo type number 9 as they should be.
=Jobs
*Genetic's Cart Cannon and Sling Item skills should now work due to the item fixes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15922 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to 3CeAM for the base.
Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql)
If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much.
ARRIBA ARRIBA.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Did some cleaning up and enabled all job lines in job_db 1 and 2.
*Added some more jobs to the pre-re and re exp tables.
*Enabled all typeable job changing names for the job change command.
-Also did some more cleaning and organizing for the list that shows
-when typing the command by itself. This will be the final time I
-touch this until a new job is released.
*Increased MAX_SKILL_TREE to 84 as the Expanded Super Novice/Baby jobs needs it.
=Jobs
*Added 7 new jobs.
-Added jobs are Gangsi, Death Knight, Dark Collector,
-Expanded Super Novice, Expanded Super Baby, Kagerou, and Oboro.
-Note: Keep in mind that Gangsi, Death Knight, and Dark Collector
-are official jobs that were never completed and arnt fully playable
-like other jobs. Im just adding them in since their official and to
-let the curious people out there mess with them.
*Did some major skill tree updates.
-Corrected the required level of SM_RECOVERY needed for LK_CONCENTRATION.
-Fixed a few other trans skill requirements in the 3rd job skill trees.
-Added complete skill trees for Sorcerer, Genetic, Baby 3rd's,
-Expanded Super Novice/Baby, Kagerou, and Oboro.
-Note: Even tho Sorcerer, Genetic, and Kagerou/Oboro skills arnt in
-the server, the skills introduced in these jobs will still be read
-by the server, but will not appear on players skill window until entrys
-are added to the skill_db and skill_requirement_db.
-No error's will be generated when read. So its perfectly safe to leave
-them entirely enabled so skills will slowly appear 1 by 1 as their coded in.
-Also added a pre-tree for Gangsi, Death Knight, and Dark Collector
-jobs for now and added some extra tree lines. These will be worked with in the future.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15876 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Added some extra data here and there that will be used in the future.
-Mostly stuff for adding more jobs.
*Corrected how the server listed a few job names. Like Mage should be Magician.
-As the job name is seen hard coded in the client.
*Added support for all 3rd jobs in the pre-re exp table.
-Base levels use a copy of the Trans exp table. Job levels use a copy of the
-Trans 2nd job exp table.
*Added baby 3rd's to the renewal exp table.
*Did some cleaning and updating in the atcommand.c file for the jobchange command.
-Added a few job changes by job name typing.
-Spaced things out in the message strings to allow job names of up to 16 characters.
-If a name is bigger then 16 characters, it will need to be reduced to fit the space.
-No more then 4 jobs listed max per line
-Also removed unneeded text lines as the ID's they point to are dummy ID's.
-Finally, updated the list of dummy ID's to prevent changing to, as well as added a
-message to display if someone attempts to job change to one of those dummy ID's.
*Readded the spaces in the pc.c file as tabs in the middle causes unorganized viewing issues.
-The space gap is now big enough to allow everything to line up.
=Jobs
*Added 3rd job babys.
-Everything is working properly for them except the max stats and skill trees.
-I will add this stuff in the next update.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15873 54d463be-8e91-2dee-dedb-b68131a5f0ec
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