Age | Commit message (Collapse) | Author | Files | Lines |
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Special thanks to kyeme
Signed-off-by: Haru <haru@dotalux.com>
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montransform.
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Replaced their use in scripts with checkmount and setmount,
respectively.
Signed-off-by: Haru <haru@dotalux.com>
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Replaced their use in scripts with checkmount and setmount,
respectively.
Signed-off-by: Haru <haru@dotalux.com>
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Replaced their use in scripts with checkmount and setmount,
respectively.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Some scripts were partly refactored/rewritten to use a more modern
coding style (and to fix some issues)
- Note: the 'menu' command will be deprecated soon in favor of 'select'
and 'prompt'.
Signed-off-by: Haru <haru@dotalux.com>
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To avoid ambiguity:
- The script command ismounting is now hascashmount
- The script command setmounting is now setcashmount
- The at-command @mount2 is now @cashmount
Signed-off-by: Haru <haru@dotalux.com>
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* Disguise Event was having Renewal and Pre-Renewal Monster Constant in an array without any checks
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* fixing some typo on script
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there is a well known bug of this script (I've known this since eathena actually)
when you are certainly going to lose the bet, log out immediately while the card are still dealt
and you don't get zeny deletion
thx to Holiness to bring this up again
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deletion bug
https://github.com/rathena/rathena/commit/3c24f45
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Removed accidental BOM from a script
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Merchant NPC in Izlude.
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http://hercules.ws/board/tracker/issue-8248-job-master-bug/
- Job Master now properly resets Novice Basic Skill upon job change into Baby Novice.
- Sparkles and thanks to @Ridley8819 for pointing out the issue.
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Fix Heart Fragment quest.
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- The Security NPC should print **your** code in the dialog, not the number you have to guess !
- Typo error ```.@ball``` instead of ```@ball```
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- Moved common code to a function.
- Modified to use appropriate functions from function_kafras.txt.
- Modernized syntax/updated function documentation in both files.
- Fixed the Rachel NPC incorrectly stating it's warping you to Rachel,
instead of Veins.
- Special thanks to jaBote, GubA.
Signed-off-by: Haru <haru@dotalux.com>
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Minor spelling correction in agit_main.txt
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- As of 4ea6d474 (almost 7 years ago!) the correct check is bioeth==13,
rather than MISC_QUEST&64. Special thanks to ossi0110.
- Minor tweaks to the script to match Hercules standards.
Signed-off-by: Haru <haru@dotalux.com>
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- Improved legibility (renamed variables, replaced numbers with
constants.
- Changed syntax to match Hercules standards.
- Fixed status point exploit upon Baby Novice job change.
- Special thanks to bgamez23.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Fixed files with mixed character set or invalid CP949 characters.
- Uncommented '#music' script in the_sign_quest.txt (now the
soundeffect filename should be fixed).
- Added a note to the header of CP949 files not to read or save them as
UTF8, since it'd break their encoding. It should be safe enough to
read them as EUC-KR if your text editor doesn't offer CP949 as an
option.
- Added FIXME notes about untranslated strings in assassin_skills.txt
and WolfchevLaboratory.txt.
Signed-off-by: Haru <haru@dotalux.com>
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- All text files should end with an EOL. Period.
- See http://robots.thoughtbot.com/no-newline-at-end-of-file for info
on how to configure the most common text editors to do it
automatically for you.
Signed-off-by: Haru <haru@dotalux.com>
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- Parallelized pre-re and re tests
- Added mapserver and script engine tests: this means that travis will
detect parse errors in scripts as well as the source now)
Signed-off-by: Haru <haru@dotalux.com>
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script, if
a dialog window is open it'll also CLOSE it.
Corrected Zeny formula in THQS
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Added npc_market_data_db to inter-server.conf
Added shop message to messages.conf
Fixed small typo in clif_GM_kickack
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- Moved tests into a function, so that they can be easily called by
external scripts. Ensured that the tests are only executed once.
Signed-off-by: Haru <haru@dotalux.com>
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Update many items scripts to official
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http://hercules.ws/board/tracker/issue-8140-toucan-npc-error-message/
That error usually happens when the player clicked on a NPC that has the view id
of a mob, to activate this kind of npc it's needed to be in a 2,2 range
from it. If the OnTouch area of a npc, coincides with the 2,2 range of
another it's expected that the OnTouch event be put first in stack, because
unit_walktoxy_timer is executed before any other function in this case.
So it's best practice to put an 'end;' before OnTouch events in npcs that
have view ids of mobs to avoid this kind of error.
Also updated script_commands.txt to add this recomendation.
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Fix hunting mission not able to take mission after a character has deleted
http://hercules.ws/board/tracker/issue-8104-hunting-missiontxt-delete-character/
Clarify Weight and MaxWeight unit as in 0.1
http://hercules.ws/board/tracker/issue-7836-weight-and-maxweight/
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- Moved npc/custom/test.txt to npc/dev/test.txt
- Special thanks to AnnieRuru for the idea.
Signed-off-by: Haru <haru@dotalux.com>
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- The script command pcre_match and the operator ~= will return the
number of regular expression matches in a given string (roughly
equivalent to the php function preg_match or the perl operator =~)
- The operator ~! is the opposite of ~= (roughly equivalent to the perl
operator !~)
- See script_commands and npc/custom/test.txt for more information.
Signed-off-by: Haru <haru@dotalux.com>
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Fix bug 8077
http://hercules.ws/board/tracker/issue-8077-woese-flag-emblems-gives-warning/
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- Fixes bugreport:8074, thanks to ahmadshidqi
http://hercules.ws/board/tracker/issue-8074-help-crash/
- Also fixed some DBMap allocation mistakes introduced in 4f3156b.
- Added testcases to the self-test script.
- Made possible thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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