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scripts_guild.conf
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2012-08-03
* You may notice that your /guild2/ folder shrunk considerably - you're welco...
euphyy
1
-7
/
+4
2012-08-02
Reverted and optimized treasure room protection script, and disabled by defau...
daegaladh
1
-1
/
+1
2012-08-01
Full npc folder reorganization. (I hope I didn't break anything D:)
daegaladh
1
-0
/
+58
2012-07-08
Okie ladies and gentleman if this commit breaks anything it's jman's and maki...
shennetsind
1
-58
/
+0
2012-04-22
- Guild folder update.
masao87
1
-1
/
+3
2010-06-10
* Touched up the WoESE Guild Dungeon monster stats and added drops.
L0ne_W0lf
1
-1
/
+1
2009-11-04
* Added known info for WoE SE Guild Dungeon monsters.
L0ne_W0lf
1
-0
/
+2
2008-09-09
Enabled WoE SE to be run independently of WoE. Let's see how long it is befor...
L0ne_W0lf
1
-0
/
+2
2008-04-28
* Rewrote the WoE 1.0 from the ground up nearly.
L0ne_W0lf
1
-36
/
+24
2008-04-08
Added the Schwaltzvalt Guild Castles 1-5. (update 3/3)
L0ne_W0lf
1
-5
/
+25
2007-12-22
Cleaned the script conf files (see topic:171384 for details)
ultramage
1
-13
/
+1
2007-06-04
* Updated 2006 headgear quests to semi-official dialog.
L0ne_W0lf
1
-11
/
+0
2007-04-29
Gave each file an empty last line, to make svn happier
ultramage
1
-1
/
+1
2007-01-26
More typo fixes
ultramage
1
-8
/
+8
2006-12-05
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...
FlavioJS
1
-66
/
+66
2006-01-29
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...
Valaris
1
-0
/
+67