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2020-01-13Update copyright headers for year 2020Haru33-112/+112
Signed-off-by: Haru <haru@dotalux.com>
2018-07-24update scripts to use new questinfo formatAsheraf1-1/+3
2016-10-08Fixes wrong warp of izludeDastgir Pojee1-1/+6
2016-10-03followup 805a2b3bRidley1-13/+15
added missing end; and parantheses
2016-10-03Initial dimensional gap commit (#1431)Ridley1-0/+79
* Initial Dimensional Gap NPC's
2016-10-02Update Intro (Renewal) (#1427)Ridley1-15/+75
* Update Intro (Renewal) - Conversion while Playing from kRO - New starting Map: iz_int 18 27 (Requires New kRO MAP) - iz_int01 - iz_int04 and int_land01 - int_land04 are added, but not used - the rest of the script was updated to latest script standards - x/y span for duplicates with OnTouch - Fixed wrong getarg - removed +"" in warp
2016-08-29*strnpcinfo now uses constantsAsheraf3-3/+3
- NPC_NAME for the whole npc name including hidden part - NPC_NAME_VISIBLE for the visible part of the npc name - NPC_NAME_HIDDEN for the hidden part of the npc name - NPC_NAME_UNIQUE for the npc unique name - NPC_MAP for npc map
2016-06-25Corrected various translation/text encoding issuesHaru1-1/+1
- The generated translation file now loads cleanly without encoding conversion errors Signed-off-by: Haru <haru@dotalux.com>
2016-01-17Script Standardization: changed select format in RE folderDastgir2-3/+3
2015-12-31Replace -1,{ with FAKE_NPC,{AnnieRuru2-2/+2
replace using Notepad++
2015-12-15Standardized header in scripts (part 2)Haru32-407/+1071
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - Warps scripts folders Signed-off-by: Haru <haru@dotalux.com>
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2015-09-05Episode 14.2 Criatura Academy Release.Taylor Locke1-0/+15
2015-06-06Updated Eclage WarpsDastgir1-1/+1
2015-01-11Added Complete Eclage NPCs,Quests and Instancesdastgirpojee2-30/+56
2014-11-02Replaced 'set' with direct assignment where applicable (re folder)Haru3-9/+9
Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Removed trailing whitespace (scripts)Haru2-3/+3
Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Fixed some charset issuesHaru1-0/+2
- Fixed files with mixed character set or invalid CP949 characters. - Uncommented '#music' script in the_sign_quest.txt (now the soundeffect filename should be fixed). - Added a note to the header of CP949 files not to read or save them as UTF8, since it'd break their encoding. It should be safe enough to read them as EUC-KR if your text editor doesn't offer CP949 as an option. - Added FIXME notes about untranslated strings in assassin_skills.txt and WolfchevLaboratory.txt. Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Fixed several files with a missing EOL at EOFHaru3-3/+3
- All text files should end with an EOL. Period. - See http://robots.thoughtbot.com/no-newline-at-end-of-file for info on how to configure the most common text editors to do it automatically for you. Signed-off-by: Haru <haru@dotalux.com>
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ↵Kisuka6-36/+36
npcs to use this.
2013-10-24Update to last rAthena npc.Michieru31-158/+251
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
2013-09-16Corrected line endings and BOM issues with several filesHaru6-6/+6
- Ensured final end-of-line character in every file. - Corrected cases of mixed line endings (mostly CR and CRLF within the same file.) - Removed extra BOM from some scripts, since it causes a parsing error. Signed-off-by: Haru <haru@dotalux.com>
2013-07-28Fixed bug #7510j-tkay1-2/+2
- Enabled Dewata warps. http://hercules.ws/board/tracker/issue-7510-dewata-legend-quest-incomplete/ Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
2013-07-04Merged/Updated/Added scripts from rAthena.j-tkay2-1/+18
- Fixed Bug #7400 Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
2013-06-15Implemented Hall of Abyss.Euphy1-0/+43
2013-05-30Mora / NPC Updatesshennetsind1-9/+33
* Implemented all Mora quests (excluding instance-related quests and Mora Enchants). * Updated Mora town NPCs, Quiver Maker, and guides. * Updated Bifrost spawns and warps. All Credits to Euphy for sending those to us, Thank you~! Signed-off-by: shennetsind <ind@henn.et>
2013-05-28Woohooo! Some more cleaning up!Mysteries23-46/+46
- Follow up to 80510a0 { Corrected name placeholders } - Vas cleanup on name placeholders - Small change in /doc/permissions.txt
2013-05-28Follow up from my last commit.Masao1-7/+8
- Updated the custom HD Refiner with it's original file. Credits and a big thanks to Euphy. - Restored official authorship of Malaya Port Warps and fixed an minor issue. - Forgot to add an check in episode 13.1 quest. - Removed an not yet ready instance for Malaya Port from the scripts.conf file. Again an big thanks to Euphy for pointing out those issues. Signed-off-by: Masao <masao@gmx.ch>
2013-05-27- Added custom HD Refiner NPC Dwarf Mighty Hammer. (Disabled by default.)Masao1-32/+87
* This NPC uses the cash shop HD ores to upgrade your weapon or gear up to +10 when your current gear or weapon is already +7 without breaking it but downgrading it. - Moved Malaya Port NPC's to re folder and updated the Malaya Port warps. - Fixed Bug where players weren't able to finish the Guardian of Yggdrasil Quest and didn't get their reward. - Fixed that players weren't able to start the "Ring of the wise king" and "Finding a Fairy" quest using the Cat Hand Agent warper inside Eden Group Headquarters. Signed-off-by: Masao <masao@gmx.ch>
2013-03-20-Part 2 of 'the great commit', all credits to L0ne_W0lfStreusel1-4/+49
-NPC updates mostly Izlude related
2013-03-06Updated dewata to match the official scripts.lemongrass31101-6/+7
This commit includes a optional SQL upgrade file, that will reset all the dewata quests and the related variables, that your users have done. Thanks to Euphy for helping me and additionally thanks to Flaid for taking his time to test our conversion. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17178 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-03-05-Updated Malangdo warps, Credits to EuphyStreusel1-43/+44
2013-02-18-Fixed incorrect warp coordinatesStreusel1-2/+2
2013-02-18-Updated more Izlude related stuffStreusel1-6/+5
Signed-off-by: Streusel
2013-02-18-Updated Izlude WarpsStreusel1-5/+14
-Added missing changeset
2013-02-03Updated more placeholders and fixed some spacing issues.Mysteries4-4/+4
2013-01-29Updated placeholders.Mysteries4-12/+4
2012-12-30* Added Somotology Laboratory F4 quest (written by Ziu, translated by Heris, ↵euphyy3-158/+22
uses some iRO dialogues). * Updated quest_db with Somotology Laboratory F4 entries (5113-5125 are placeholders, may be incorrect). * Moving of warp files, reducing the number of duplicates in pre-re/re paths. * Added a note to documentation (bugreport:7065) and fixed a small mistake (bugreport:7068). * Follow-up r17056, missing $ (bugreport:7067) and added a missing item. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17063 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-11- Fixed bugreport:6998, invalid quest check. (quests/quests_dicastes.txt)j-tkay1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17015 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-08- Updated and adapted El Dicastes NPC from official script. Credits to Muad_Dib!j-tkay3-184/+68
- Standardized header. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17009 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-10-18- Removed a warp from mid_campin and dic_in01 for quest purposes. ↵j-tkay1-4/+4
(warps/cities/dicastes.txt & warps/cities/mid_camp.txt) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16821 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-04Added missing brasilis warps and removed a duplicated one.daegaladh1-18/+24
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16575 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01Full npc folder reorganization. (I hope I didn't break anything D:)daegaladh77-5164/+2
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08- First try to commit something into this whole new Mess Ind created ^^masao873-17/+18
* Added the Izlude Town Map Update some of you may already know from me from the download section. Moving all NPC's and Warps around to match the new Izlude Town Map. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16384 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08Okie ladies and gentleman if this commit breaks anything it's jman's and ↵shennetsind106-0/+6797
maki's fault, yes, blame them. Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec