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2015-06-18Missing return #538Emistry1-30/+31
2015-05-19Typo Fix on Teleport Cats, Bug Report #8689, Thanks to Arei for reporting.Dastgir1-1/+1
2015-04-04Fix swapped weapon in eden_quests.txtzackdreaver1-4/+4
Eden Mace I and Eden Staff I Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-30Corrected Tiucknuc mob name into Tiyanak in /npc/re/quest/quest_malaya.txtzackdreaver1-10/+10
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-16Another FollowUp to e99f874d , Added more QuestEntries and Fix some TranslationsDastgir1-15/+15
2015-03-16Follow Up to e99f874d, Corrected card name and added Quest Entries for Eden ↵Dastgir4-31/+39
121-140
2015-03-14Eden Scripts: 100-140 ImplementedDastgir4-0/+3818
2015-03-14Eden Quests Update - Credits rAthena - 001e6967d417d0c7c6dce1069ddef9acd1b87d57Dastgir1-3204/+2393
2015-02-21Teleport Cat now warps properly, Issue#8541Dastgir1-7/+6
2015-01-28Fixes the Eclage Quest Checking.Dastgir1-34/+38
2015-01-28Fixes Invalid questprogress condition on Eclage Quests. Fixes Slot Expert ↵Dastgir1-7/+11
rate of success. Bug Report#8511
2015-01-14Incorrect quest progress checking.Emistry1-1/+1
I think the quest progress check is incorrect. should be these 4 quests I believe. ``` 7423,0,0,0,0,0,0,0,"A rumor about the King 1" 7424,0,0,0,0,0,0,0,"A rumor about the King 2" 7425,0,0,0,0,0,0,0,"A rumor about the King 3" 7426,0,0,0,0,0,0,0,"A rumor about the King 4" ```
2015-01-12Fixes the Wrong conditions of Malaya Quest - Get Rid of JejelingDastgir1-8/+2
2015-01-12Corrected Tree Roots Location - Document QuestsDastgir1-2/+3
2015-01-11Added Complete Eclage NPCs,Quests and Instancesdastgirpojee1-902/+18633
2014-12-23Fixed an issue in the Doha's Secret Orders questHaru1-3/+3
- Follow-up to bba3e690. Issue caused by an improper fix in commit 46f88c20. - Fixes bug 8425, special thanks to Ink, Michieru http://hercules.ws/board/tracker/issue-8425-dohas-secret-orders-bug-since-the-new-questprogress-command/ Signed-off-by: Haru <haru@dotalux.com>
2014-11-02Replaced 'set' with direct assignment where applicable (re/quests folder)Haru20-1523/+1525
Signed-off-by: Haru <haru@dotalux.com>
2014-10-28Removed use of 'checkquest' from scripts (re folder)Haru19-568/+576
Signed-off-by: Haru <haru@dotalux.com>
2014-08-23change rand(1) to rand(2)TungSinpei1-3/+3
2014-05-13Removed trailing whitespace (scripts)Haru6-49/+49
Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Fixed some charset issuesHaru5-7/+17
- Fixed files with mixed character set or invalid CP949 characters. - Uncommented '#music' script in the_sign_quest.txt (now the soundeffect filename should be fixed). - Added a note to the header of CP949 files not to read or save them as UTF8, since it'd break their encoding. It should be safe enough to read them as EUC-KR if your text editor doesn't offer CP949 as an option. - Added FIXME notes about untranslated strings in assassin_skills.txt and WolfchevLaboratory.txt. Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Wolfchev's Laboratory Instance Release.Taylor Locke1-594/+0
2014-04-10Fixed issue: 8140panikon1-1/+7
http://hercules.ws/board/tracker/issue-8140-toucan-npc-error-message/ That error usually happens when the player clicked on a NPC that has the view id of a mob, to activate this kind of npc it's needed to be in a 2,2 range from it. If the OnTouch area of a npc, coincides with the 2,2 range of another it's expected that the OnTouch event be put first in stack, because unit_walktoxy_timer is executed before any other function in this case. So it's best practice to put an 'end;' before OnTouch events in npcs that have view ids of mobs to avoid this kind of error. Also updated script_commands.txt to add this recomendation.
2013-12-21HPM Hooks UpdateHercules.ws1-9152/+9152
Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
2013-12-20Update to aegis info the number of mob that spawn in 13.1 quest to get the ↵Michieru1-9122/+9152
Some_Of_Report item. Update malaya quest, added item Lost_Belongings to Tiyanak mob & fix wrong item id and change headers to Masao original.
2013-12-01Corrected some accidentally renamed NPCsHaru2-2/+2
- Fixes bugreport:7860, thanks to SSky http://hercules.ws/board/tracker/issue-7860-eden-mission-board-npc-name/ - Follow-up to 6309eba Signed-off-by: Haru <haru@dotalux.com>
2013-11-30Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179Taylor Locke12-29/+29
Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru]
2013-11-28Revert "Cleaned up Zeny manipulation in scripts."Haru12-32/+32
Reverted due to a serious regression. I'll commit this again once I fixed the issue in the script engine. Sorry for the inconvenience. This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179. Signed-off-by: Haru <haru@dotalux.com>
2013-11-25Cleaned up Zeny manipulation in scripts.Taylor Locke12-32/+32
2013-11-11Follow-up to 0b7b3796ec987cbb1c263722b841cfa5795aa6d3Haru1-8/+8
- Replaced some leftover numeric IDs Signed-off-by: Haru <haru@dotalux.com>
2013-11-10Follow-up to 857bdc4f98be6cd1e185a24565d6b6b54752b9b4Haru3-17/+17
- Consolidated case in variables, labels, constants. Signed-off-by: Haru <haru@dotalux.com>
2013-11-09Consolidated commands called in scripts to their lowercase versionHaru1-2/+2
- Added a note about variables and command scripts case sensitivity. Even though the engine still accepts variable, function and command names in a case insensitive way, it is discouraged to rely on such behavior. Please update your custom scripts as soon as possible. Signed-off-by: Haru <haru@dotalux.com>
2013-11-08Added mercenary/homunculus constants from AegisHaru1-1/+1
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced last leftover numeric sprite ID with the appropriate constant - Special thanks to Ind Signed-off-by: Haru <haru@dotalux.com>
2013-11-08Added support for monster spritename constantsHaru3-7/+7
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced numeric IDs in NPC definitions and setnpcdisplay calls with the appropriate constants - Made possible thanks to Ind Signed-off-by: Haru <haru@dotalux.com>
2013-11-07Extended script constants to support NPC sprite IDsHaru2-3/+3
- Added support for constants whose name begins with a number. - Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40. - Replaced calls to setnpcdisplay with hardcoded numeric IDs to constants. - Thanks to Yommy. Signed-off-by: Haru <haru@dotalux.com>
2013-11-04Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40Haru4-4/+4
- Changed a few leftover NPC IDs to constants - Note: we're still missing support for mob sprite constants, so the NPCs using mob sprites are still not converted. Signed-off-by: Haru <haru@dotalux.com>
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ↵Kisuka32-830/+830
npcs to use this.
2013-10-24Update to last rAthena npc.Michieru30-1383/+13571
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
2013-10-10Homun-S Quest Updatedshennetsind2-144/+1362
Partial Merge of 0b68607 Quest Changelog: - 1.2 Replaced with official script. [Euphy] Closes #177 Closes #178 Signed-off-by: shennetsind <ind@henn.et>
2013-10-07RE El Dicastes Quest Updateshennetsind1-147/+178
Changelog: 2.1 Added reset option to "Kareka". [Euphy] 2.2 Added Izlude duplicates. [Euphy] 2.3 Added GM management NPCs. [Euphy] Closes #146 Signed-off-by: shennetsind <ind@henn.et>
2013-09-16Corrected line endings and BOM issues with several filesHaru4-4/+4
- Ensured final end-of-line character in every file. - Corrected cases of mixed line endings (mostly CR and CRLF within the same file.) - Removed extra BOM from some scripts, since it causes a parsing error. Signed-off-by: Haru <haru@dotalux.com>
2013-07-04Merged/Updated/Added scripts from rAthena.j-tkay10-423/+3639
- Fixed Bug #7400 Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
2013-06-22Port Malay MVP Armors [by DeadlySilence]Euphy1-0/+507
2013-06-20Follow-up.Euphy1-1/+1
2013-06-20Follow-up.Euphy1-0/+1
2013-06-20Implemented Eden Tutorial.Euphy1-0/+1561
2013-06-15Hercules Renewal Phase : Renewalmalufett1-11/+11
Rename SC names to eagis standard. Implement SC Configuration.(see db/sc_config.txt) Skill updates and fixes. Some code optimization. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-05-30Merge pull request #30 from Zopokx/mastershennetsind2-1058/+390
Fixed some scripts
2013-05-30Mora / NPC Updatesshennetsind1-0/+5315
* Implemented all Mora quests (excluding instance-related quests and Mora Enchants). * Updated Mora town NPCs, Quiver Maker, and guides. * Updated Bifrost spawns and warps. All Credits to Euphy for sending those to us, Thank you~! Signed-off-by: shennetsind <ind@henn.et>
2013-05-28Follow up to 0e798b4Mysteries1-1/+3
Readded Compatibility