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path: root/npc/re/quests/quests_brasilis.txt
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2015-12-15Standardized header in scripts (part 9)Haru1-28/+40
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - Quest scripts folders Signed-off-by: Haru <haru@dotalux.com>
2014-11-02Replaced 'set' with direct assignment where applicable (re/quests folder)Haru1-48/+48
Signed-off-by: Haru <haru@dotalux.com>
2014-10-28Removed use of 'checkquest' from scripts (re folder)Haru1-21/+16
Signed-off-by: Haru <haru@dotalux.com>
2014-04-10Fixed issue: 8140panikon1-1/+7
http://hercules.ws/board/tracker/issue-8140-toucan-npc-error-message/ That error usually happens when the player clicked on a NPC that has the view id of a mob, to activate this kind of npc it's needed to be in a 2,2 range from it. If the OnTouch area of a npc, coincides with the 2,2 range of another it's expected that the OnTouch event be put first in stack, because unit_walktoxy_timer is executed before any other function in this case. So it's best practice to put an 'end;' before OnTouch events in npcs that have view ids of mobs to avoid this kind of error. Also updated script_commands.txt to add this recomendation.
2013-11-30Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179Taylor Locke1-1/+1
Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru]
2013-11-28Revert "Cleaned up Zeny manipulation in scripts."Haru1-1/+1
Reverted due to a serious regression. I'll commit this again once I fixed the issue in the script engine. Sorry for the inconvenience. This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179. Signed-off-by: Haru <haru@dotalux.com>
2013-11-25Cleaned up Zeny manipulation in scripts.Taylor Locke1-1/+1
2013-11-08Added support for monster spritename constantsHaru1-5/+5
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced numeric IDs in NPC definitions and setnpcdisplay calls with the appropriate constants - Made possible thanks to Ind Signed-off-by: Haru <haru@dotalux.com>
2013-11-07Extended script constants to support NPC sprite IDsHaru1-1/+1
- Added support for constants whose name begins with a number. - Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40. - Replaced calls to setnpcdisplay with hardcoded numeric IDs to constants. - Thanks to Yommy. Signed-off-by: Haru <haru@dotalux.com>
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ↵Kisuka1-43/+43
npcs to use this.
2013-10-24Update to last rAthena npc.Michieru1-48/+44
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
2013-06-13Hercules Renewal Phase : Renewalmalufett1-11/+11
Rename SC names to eagis standard. Implement SC Configuration.(see db/sc_config.txt) Skill updates and fixes. Some code optimization. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-05-28Woohooo! Some more cleaning up!Mysteries1-2/+2
- Follow up to 80510a0 { Corrected name placeholders } - Vas cleanup on name placeholders - Small change in /doc/permissions.txt
2012-08-01* Optimized Brasilis quests (re\quests\quests_brasilis.txt)euphyy1-1373/+93
* Follow-up r16538, removed one more check - thanks Vali! (quests\skills\archer_skills.txt) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16553 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08Okie ladies and gentleman if this commit breaks anything it's jman's and ↵shennetsind1-0/+4429
maki's fault, yes, blame them. Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec