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path: root/npc/re/merchants/refine.txt
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2014-11-02Replaced 'set' with direct assignment where applicable (re folder)Haru1-45/+45
Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Removed trailing whitespace (scripts)Haru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2013-11-30Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179Taylor Locke1-4/+4
Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru]
2013-11-28Revert "Cleaned up Zeny manipulation in scripts."Haru1-4/+4
Reverted due to a serious regression. I'll commit this again once I fixed the issue in the script engine. Sorry for the inconvenience. This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179. Signed-off-by: Haru <haru@dotalux.com>
2013-11-25Cleaned up Zeny manipulation in scripts.Taylor Locke1-4/+4
2013-11-04Implemented correct refine success rates above +10Haru1-7/+7
- Refine rates above +10 are updated with the official values obtained from Aegis. Note: There are no safe refines above +10 anymore. - Corrected the above +10 refine NPC to decrease the refine level by 3 in case of failure, according to what observed in Aegis. - Special thanks to malufett, Ind. Signed-off-by: Haru <haru@dotalux.com>
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ↵Kisuka1-7/+7
npcs to use this.
2013-10-24Update to last rAthena npc.Michieru1-103/+99
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
2013-07-04Merged/Updated/Added scripts from rAthena.j-tkay1-180/+240
- Fixed Bug #7400 Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
2013-05-28Woohooo! Some more cleaning up!Mysteries1-1/+1
- Follow up to 80510a0 { Corrected name placeholders } - Vas cleanup on name placeholders - Small change in /doc/permissions.txt
2013-02-25* Part one of fixing bugreport:6527. This does not yet change functionality.euphyy1-1/+5
-- Added 'disable_items' to all applicable scripts. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17160 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-02-03Updated more placeholders and fixed some spacing issues.Mysteries1-3/+1
2012-12-24> Pre-Renewal fixes, major credits to Deep Forest for his detailed reports:euphyy1-0/+499
* Separated Renewal Alberta features with checkre() and new files, follow-up r16125 (bugreport:7041). * Moved remaining Renewal shops out of pre-Renewal file, follow-up r16138 / r16104 (bugreport:7042). * Moved Renewal refining features to a separate file, and made some changes, follow-up r16126 (bugreport:7043). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17042 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01Full npc folder reorganization. (I hope I didn't break anything D:)daegaladh1-1867/+0
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08Okie ladies and gentleman if this commit breaks anything it's jman's and ↵shennetsind1-0/+1867
maki's fault, yes, blame them. Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec