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path: root/npc/re/jobs/novice/academy.txt
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2018-11-13Remove type argument from buildin_getnpcid.EyesOfAHawk1-5/+5
2018-07-28remove specialeffect on first login from the novice academy scriptAsheraf1-1/+0
this effect is officialy given thought the achievements system on first login.
2018-07-24update scripts to use new questinfo formatAsheraf1-15/+45
2017-06-03convert specialeffect calls with strings to use GIDgumi1-5/+5
2017-06-03remove specialeffect2 from npcsgumi1-23/+23
2016-11-20Propageted the AegisName fix to scripts and pre-re databaseHaru1-7/+7
This commit just propagates the AegisName changes to the pre-re database and to the (re) scripts. Two issues are fixed as a side-effect: - The ghost_palace script was referring the non-existing constant(s): Thanatos_Two-Handed_Staff == (Thanatos_Two) - (Handed_Staff) == 0. Paired with the script engine's inability to differentiate between constants and player variables, that produced a very subtle issue. - The item RAG203 is sold by a NPC (Rebellion Weapon Vending). Due to a pair of swapped AegisName constants (RAG203 and RAG203_), the slotted version was sold by the NPC instead of hte non-slotted one (the issue was actually fixed in the previous commit, although the description of the fix is here - these two commits are only split for legibility purposes but they're to be considered indivisible). Signed-off-by: Haru <haru@dotalux.com>
2016-10-02Update Intro (Renewal) (#1427)Ridley1-10078/+10257
* Update Intro (Renewal) - Conversion while Playing from kRO - New starting Map: iz_int 18 27 (Requires New kRO MAP) - iz_int01 - iz_int04 and int_land01 - int_land04 are added, but not used - the rest of the script was updated to latest script standards - x/y span for duplicates with OnTouch - Fixed wrong getarg - removed +"" in warp
2016-09-02change *strcharinfo to use constantsAsheraf1-36/+36
2016-08-29*strnpcinfo now uses constantsAsheraf1-89/+89
- NPC_NAME for the whole npc name including hidden part - NPC_NAME_VISIBLE for the visible part of the npc name - NPC_NAME_HIDDEN for the hidden part of the npc name - NPC_NAME_UNIQUE for the npc unique name - NPC_MAP for npc map
2016-06-25Corrected various translation/text encoding issuesHaru1-4/+4
- The generated translation file now loads cleanly without encoding conversion errors Signed-off-by: Haru <haru@dotalux.com>
2016-02-29Replaced the SEX_FEMALE/SEX_MALE constants to scripts, where appropriateEmistry1-22/+22
2016-01-17Script Standardization: changed select format in RE folderDastgir1-6/+6
2015-12-31Replace -1,{ with FAKE_NPC,{AnnieRuru1-3/+3
replace using Notepad++
2015-12-18More ItemID to ConstantsDastgir1-3/+3
2015-12-18ItemID to Constant: re FolderDastgir1-153/+153
2015-12-15Standardized header in scripts (part 5)Haru1-214/+132
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - Jobs scripts folders Signed-off-by: Haru <haru@dotalux.com>
2015-11-11Fixed Issue #860Emistry1-1/+1
Fixed invalid zeny deduction.
2015-09-29Fix in academy.txtAtemo1-32/+36
2015-09-20Fixed issue #721Emistry1-1/+1
invalid information.
2015-09-08Fixed a missing parenthesis in the Criatura Academy script.Haru1-120/+120
Also applied several minor whitespace fixes. Signed-off-by: Haru <haru@dotalux.com>
2015-09-07Converted all item constants to IDs for Academy. Added missing hair coupon item.Taylor Locke1-171/+173
2015-09-07Fixed const name of Academy Hat in Academy script. Fixes #707.Taylor Locke1-1/+1
2015-09-05Episode 14.2 Criatura Academy Release.Taylor Locke1-0/+14207